Ian Buck

According to our database1, Ian Buck authored at least 22 papers between 2000 and 2013.

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Bibliography

2013
Scalable SIMD-parallel memory allocation for many-core machines.
J. Supercomput., 2013

2010
XMalloc: A Scalable Lock-free Dynamic Memory Allocator for Many-core Machines.
Proceedings of the 10th IEEE International Conference on Computer and Information Technology, 2010

2009
Fast Parallel Expectation Maximization for Gaussian Mixture Models on GPUs Using CUDA.
Proceedings of the 11th IEEE International Conference on High Performance Computing and Communications, 2009

2008
Scalable Parallel Programming with CUDA.
ACM Queue, 2008

2007
GPU computing with NVIDIA CUDA.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

The future of multi-core technologies.
Proceedings of the 2007 IEEE International Conference on Cluster Computing, 2007

GPU Computing: Programming a Massively Parallel Processor.
Proceedings of the Fifth International Symposium on Code Generation and Optimization (CGO 2007), 2007

2006
Performance-driven hand-drawn animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

S07 - GPGPU: general-purpose computation on graphics hardware.
Proceedings of the ACM/IEEE SC2006 Conference on High Performance Networking and Computing, 2006

2005
Stream computing on graphics hardware.
PhD thesis, 2005

General Purpose Computation on Graphics Hardware.
Proceedings of the 16th IEEE Visualization Conference, 2005

GPU computation strategies & tricks.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

High level languages for GPUs.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Using GPUs for Machine Learning Algorithms.
Proceedings of the Eighth International Conference on Document Analysis and Recognition (ICDAR 2005), 29 August, 2005

2004
Brook for GPUs: stream computing on graphics hardware.
ACM Trans. Graph., 2004

GPGPU: general purpose computation on graphics hardware.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

The Stream Virtual Machine.
Proceedings of the 13th International Conference on Parallel Architectures and Compilation Techniques (PACT 2004), 29 September, 2004

2003
Merrimac: Supercomputing with Streams.
Proceedings of the ACM/IEEE SC2003 Conference on High Performance Networking and Computing, 2003

2002
Ray tracing on programmable graphics hardware.
ACM Trans. Graph., 2002

2001
WireGL: a scalable graphics system for clusters.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

2000
Distributed Rendering for Scalable Displays.
Proceedings of the Proceedings Supercomputing 2000, 2000

Tracking Graphics State For Networked Rendering.
Proceedings of the 2000 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2000


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