Ian Bogost
Affiliations:- Georgia Institute of Technology, Atlanta, GA, USA
According to our database1,
Ian Bogost
authored at least 19 papers
between 2005 and 2017.
Collaborative distances:
Collaborative distances:
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Bibliography
2017
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
2015
Proceedings of the Ninth International Conference on Tangible, 2015
2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Software Studies, MIT Press, ISBN: 978-0-262-52674-6, 2014
2012
Proceedings of the 2012 IEEE International Games Innovation Conference, 2012
Proceedings of the International Conference on the Foundations of Digital Games, 2012
Proceedings of the The third workshop on Procedural Content Generation in Games, 2012
2011
Proceedings of the Foundations of Digital Games, 2011
2009
Book Review: Simon Egenfeldt-Nielsen, Jonas Heide Smith, and Susana Pajares Tosca, Understanding Video Games: The Essential Introduction. New York and London: Routledge, 2008, 293 pp. ISBN 978 - 0415977210, $35.00 (pbk).
New Media Soc., 2009
IEEE Ann. Hist. Comput., 2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
2008
Proceedings of the Persuasive Technology, Third International Conference, 2008
On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences.
Proceedings of the Interactive Storytelling, 2008
2006
First Monday, 2006
2005
Proceedings of the Digital Games Research Conference 2005, 2005