I. S. W. B. Prasetya

Orcid: 0000-0002-3421-4635

According to our database1, I. S. W. B. Prasetya authored at least 67 papers between 1993 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
PX-MBT: A framework for model-based player experience testing.
Sci. Comput. Program., 2024

An Industrial Experience Leveraging the iv4XR Framework for BDD Testing of a 3D Sandbox Game.
Proceedings of the Research Challenges in Information Science, 2024

EmoSTL: Formal Spatial-Temporal Verification of Emotion Specifications in Computer Games.
Proceedings of the IEEE Conference on Software Testing, Verification and Validation, 2024

Cooperative Multi-agent Approach for Automated Computer Game Testing.
Proceedings of the Engineering Multi-Agent Systems - 12th International Workshop, 2024

2023
Model-based Player Experience Testing with Emotion Pattern Verification.
Proceedings of the Fundamental Approaches to Software Engineering, 2023

2022
An online agent-based search approach in automated computer game testing with model construction.
Proceedings of the 13th International Workshop on Automating Test Case Design, 2022

An agent-based approach to automated game testing: an experience report.
Proceedings of the 13th International Workshop on Automating Test Case Design, 2022

2021
Test model coverage analysis under uncertainty: extended version.
Softw. Syst. Model., 2021

Search-Based Automated Play Testing of Computer Games: A Model-Based Approach.
Proceedings of the Search-Based Software Engineering - 13th International Symposium, 2021

Using an agent-based approach for robust automated testing of computer games.
Proceedings of the A-TEST 2021: Proceedings of the 12th International Workshop on Automating TEST Case Design, 2021

An Agent-based Architecture for AI-Enhanced Automated Testing for XR Systems, a Short Paper.
Proceedings of the 14th IEEE International Conference on Software Testing, 2021

An Appraisal Transition System for Event-Driven Emotions in Agent-Based Player Experience Testing.
Proceedings of the Engineering Multi-Agent Systems - 9th International Workshop, 2021

2020
Automating TEST Case Design, Selection and Evaluation Report on 10 Editions of A-TESTWorkshop.
ACM SIGSOFT Softw. Eng. Notes, 2020

Navigation and exploration in 3D-game automated play testing.
Proceedings of the A-TEST 2020: Proceedings of the 11th ACM SIGSOFT International Workshop on Automating TEST Case Design, 2020

Can Learning Formal Specification Be Fun? - Experience and Perspective.
Proceedings of the 13th IEEE International Conference on Software Testing, 2020

Agent-based Testing of Extended Reality Systems.
Proceedings of the 13th IEEE International Conference on Software Testing, 2020

Aplib: Tactical Agents for Testing Computer Games.
Proceedings of the Engineering Multi-Agent Systems - 8th International Workshop, 2020

Tutorial on a Gamification Toolset for Improving Engagement of Students in Software Engineering Courses.
Proceedings of the 32nd IEEE Conference on Software Engineering Education and Training, 2020

Aplib: An Agent Programming Library for Testing Games.
Proceedings of the 19th International Conference on Autonomous Agents and Multiagent Systems, 2020

2019
Aplib: Tactical Programming of Intelligent Agents.
CoRR, 2019

Having Fun in Learning Formal Specifications.
CoRR, 2019

Model checking a C++ software framework: a case study.
Proceedings of the ACM Joint Meeting on European Software Engineering Conference and Symposium on the Foundations of Software Engineering, 2019

Test Model Coverage Analysis Under Uncertainty.
Proceedings of the Software Engineering and Formal Methods - 17th International Conference, 2019

IMPRESS: Improving Engagement in Software Engineering Courses Through Gamification.
Proceedings of the Product-Focused Software Process Improvement, 2019

Having fun in learning formal specifications.
Proceedings of the 41st International Conference on Software Engineering: Software Engineering Education and Training, 2019

Random testing with austere budgeting in T3: benchmarking at SBST2019 testing tool contest.
Proceedings of the 12th International Workshop on Search-Based Software Testing, 2019

2018
Temporal algebraic query of test sequences.
J. Syst. Softw., 2018

Highly Relevant Routing Recommendation Systems for Handling Few Data Using MDL Principle.
CoRR, 2018

Modeling and Testing Implementations of Protocols with Complex Messages.
CoRR, 2018

A mirroring architecture for sophisticated mobile games using computation-offloading.
Concurr. Comput. Pract. Exp., 2018

[Research Paper] Fine-Grained Model Slicing for Rebel.
Proceedings of the 18th IEEE International Working Conference on Source Code Analysis and Manipulation, 2018

Neural Networks as Artificial Specifications.
Proceedings of the Testing Software and Systems, 2018

Search-Based Test Data Generation for JavaScript Functions that Interact with the DOM.
Proceedings of the 29th IEEE International Symposium on Software Reliability Engineering, 2018

T3 @SBST2018 benchmark, and how much we can get from asemantical testing.
Proceedings of the 11th International Workshop on Search-Based Software Testing, 2018

2017
Wiki-MetaSemantik: A Wikipedia-derived Query Expansion Approach based on Network Properties.
CoRR, 2017

Mirror: A computation-offloading framework for sophisticated mobile games.
Proceedings of the 18th IEEE International Symposium on A World of Wireless, 2017

APSL: A Light Weight Testing Tool for Protocols with Complex Messages.
Proceedings of the Hardware and Software: Verification and Testing, 2017

2016
HLogo: A Haskell STM-Based Parallel Variant of NetLogo.
Proceedings of the Simulation and Modeling Methodologies, Technologies and Applications, 2016

HLogo: A Parallel Haskell Variant of NetLogo.
Proceedings of the 6th International Conference on Simulation and Modeling Methodologies, 2016

Budget-aware random testing with T3: benchmarking at the SBST2016 testing tool contest.
Proceedings of the 9th International Workshop on Search-Based Software Testing, 2016

2015
T3i: a tool for generating and querying test suites for Java.
Proceedings of the 2015 10th Joint Meeting on Foundations of Software Engineering, 2015

AB=ᗺA: execution equivalence as a new type of testing oracle.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015

Unit Testing Tool Competition - Round Three.
Proceedings of the 8th IEEE/ACM International Workshop on Search-Based Software Testing, 2015

T3: Benchmarking at Third Unit Testing Tool Contest.
Proceedings of the 8th IEEE/ACM International Workshop on Search-Based Software Testing, 2015

Exploiting Annotations to Test Break-off Branches.
Proceedings of the 2015 Asia-Pacific Software Engineering Conference, 2015

An MDL-Based Frequent Itemset Hierarchical Clustering Technique to Improve Query Search Results of an Individual Search Engine.
Proceedings of the Information Retrieval Technology, 2015

2014
Reduce first, debug later.
Proceedings of the 9th International Workshop on Automation of Software Test, 2014

FITTEST: A new continuous and automated testing process for future Internet applications.
Proceedings of the 2014 Software Evolution Week, 2014

2013
The FITTEST Tool Suite for Testing Future Internet Applications.
Proceedings of the Future Internet Testing - First International Workshop, 2013

T3, a Combinator-Based Random Testing Tool for Java: Benchmarking.
Proceedings of the Future Internet Testing - First International Workshop, 2013

Logging to Facilitate Combinatorial System Testing.
Proceedings of the Future Internet Testing - First International Workshop, 2013

Guided Algebraic Specification Mining for Failure Simplification.
Proceedings of the Testing Software and Systems, 2013

Measuring T2 against SBST 2013 Benchmark Suite.
Proceedings of the Sixth IEEE International Conference on Software Testing, 2013

2011
Functional Instrumentation of ActionScript Programs with Asil.
Proceedings of the Implementation and Application of Functional Languages, 2011

Future Internet Testing with FITTEST.
Proceedings of the 15th European Conference on Software Maintenance and Reengineering, 2011

2008
Trace-based Reflexive Testing of OO Programs with T2.
Proceedings of the First International Conference on Software Testing, 2008

2006
Incremental Implementation of Syntax Driven Logics.
J. Softw., 2006

Web Cube.
Proceedings of the Formal Techniques for Networked and Distributed Systems, 2006

2005
Formal design of self-stabilizing programs.
J. High Speed Networks, 2005

Building Verification Condition Generators by Compositional Extensions.
Proceedings of the Third IEEE International Conference on Software Engineering and Formal Methods (SEFM 2005), 2005

2004
A UNITY-Based Framework Towards Component Based Systems.
Proceedings of the Principles of Distributed Systems, 8th International Conference, 2004

2003
Factorizing fault tolerance.
Theor. Comput. Sci., 2003

1997
Mechanically Verified Self-Stabilizing Hierarchical Algorithms.
Proceedings of the Tools and Algorithms for Construction and Analysis of Systems, 1997

1994
Error in the UNITY Rule for Subscripted Operators (Short Communication).
Formal Aspects Comput., 1994

Towards a Mechanically Supported and Compositional Calculus to Design Destributed Algorithms.
Proceedings of the Higher Order Logic Theorem Proving and Its Applications, 1994

1993
On the Style of Mechanical Proving.
Proceedings of the Higher Order Logic Theorem Proving and its Applications, 1993

Formalization of Variables Access Constraints to Support Compositionality of Liveness Properties.
Proceedings of the Higher Order Logic Theorem Proving and its Applications, 1993


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