Hyun Joon Shin

Orcid: 0000-0002-7786-6908

According to our database1, Hyun Joon Shin authored at least 23 papers between 2001 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Improving user experience of color palette extraction by using interactive visualization based on hierarchical color model.
Int. J. Hum. Comput. Stud., 2023

2021
GamutNet: Restoring Wide-Gamut Colors for Camera-Captured Images.
Proceedings of the 29th Color and Imaging Conference, 2021

2019
Succinct Palette and Color Model Generation and Manipulation Using Hierarchical Representation.
Comput. Graph. Forum, 2019

2013
SPOID: a system to produce spot-the-difference puzzle images with difficulty.
Vis. Comput., 2013

Perceptual Calibration for Immersive Display Environments.
IEEE Trans. Vis. Comput. Graph., 2013

2012
Single image summarization of 3D animation using depth images.
Comput. Animat. Virtual Worlds, 2012

On Improving JPEG Entropy Coding by means of Sub-Stream Extraction.
IEICE Trans. Inf. Syst., 2012

Online real-time presentation of virtual experiences forexternal viewers.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

2010
A novel fast fractal super resolution technique.
IEEE Trans. Consumer Electron., 2010

A dispatching algorithm for parallel machines with rework processes.
J. Oper. Res. Soc., 2010

An Example-based Approach to Synthesize Artistic Strokes using Graphs.
Comput. Graph. Forum, 2010

2009
Expression Synthesis and Transfer in Parameter Spaces.
Comput. Graph. Forum, 2009

2007
Global Search Method for Parallel Machine Scheduling.
Proceedings of the Algorithmic Aspects in Information and Management, 2007

2006
Motion synthesis and editing in low-dimensional spaces.
Comput. Animat. Virtual Worlds, 2006

Fat graphs: constructing an interactive character with continuous controls.
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2006

Anticipation Effect Generation for Character Animation.
Proceedings of the Advances in Computer Graphics, 2006

2005
One-class support vector machines - an application in machine fault detection and classification.
Comput. Ind. Eng., 2005

2004
On-line motion blending for real-time locomotion generation.
Comput. Animat. Virtual Worlds, 2004

On extracting the wire curves from multiple face models for facial animation.
Comput. Graph., 2004

2003
Snap-together motion: assembling run-time animations.
ACM Trans. Graph., 2003

Physical Touch-Up of Human Motions.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

2002
On-line locomotion generation based on motion blending.
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002

2001
Computer puppetry: An importance-based approach.
ACM Trans. Graph., 2001


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