Hwajung Hong

Orcid: 0000-0001-5268-3331

According to our database1, Hwajung Hong authored at least 71 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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On csauthors.net:

Bibliography

2024
Towards Visualization Thumbnail Designs That Entice Reading Data-Driven Articles.
IEEE Trans. Vis. Comput. Graph., August, 2024

Beyond Swipes and Scores: Investigating Practices, Challenges and User-Centered Values in Online Dating Algorithms.
Proc. ACM Hum. Comput. Interact., 2024

LLM-Driven Learning Analytics Dashboard for Teachers in EFL Writing Education.
CoRR, 2024

AACessTalk: Fostering Communication between Minimally Verbal Autistic Children and Parents with Contextual Guidance and Card Recommendation.
CoRR, 2024

Designing Prompt Analytics Dashboards to Analyze Student-ChatGPT Interactions in EFL Writing.
CoRR, 2024

Identify Design Problems Through Questioning: Exploring Role-playing Interactions with Large Language Models to Foster Design Questioning Skills.
Proceedings of the Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing, 2024

DiaryMate: Understanding User Perceptions and Experience in Human-AI Collaboration for Personal Journaling.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Narrating Routines through Game Dynamics: Impact of a Gamified Routine Management App for Autistic Individuals.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

MindfulDiary: Harnessing Large Language Model to Support Psychiatric Patients' Journaling.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Unlock Life with a Chat(GPT): Integrating Conversational AI with Large Language Models into Everyday Lives of Autistic Individuals.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Supporting Novice Researchers to Write Literature Review using Language Models.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Co-Creating Question-and-Answer Style Articles with Large Language Models for Research Promotion.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
FinerMe: Examining App-level and Feature-level Interventions to Regulate Mobile Social Media Use.
Proc. ACM Hum. Comput. Interact., 2023

"Enjoy, but Moderately!": Designing a Social Companion Robot for Social Engagement and Behavior Moderation in Solitary Drinking Context.
Proc. ACM Hum. Comput. Interact., 2023

FABRIC: Automated Scoring and Feedback Generation for Essays.
CoRR, 2023

V-DAT (Virtual Reality Data Analysis Tool): Supporting Self-Awareness for Autistic People from Multimodal VR Sensor Data.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

RECIPE: How to Integrate ChatGPT into EFL Writing Education.
Proceedings of the Tenth ACM Conference on Learning @ Scale, 2023

AI Story Relay: A Collaborative Writing of Design Fiction to Investigate Artificial Intelligence Design Considerations.
Proceedings of the 2023 ACM International Conference on Supporting Group Work, 2023

Together we turn Uncertainty into Action: Understanding the Role of Artificial Intelligence in Supporting the Financial Concerns of Older Adults.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

RoutineAid: Externalizing Key Design Elements to Support Daily Routines of Individuals with Autism.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Love on the Spectrum: Toward Inclusive Online Dating Experience of Autistic Individuals.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Designing a Personalized Stress Management System for Call Center Workers.
Proceedings of the IEEE International Conference on Big Data and Smart Computing, 2023

2022
Understanding Cultural Influence on Perspectives Around Contact Tracing Strategies.
Proc. ACM Hum. Comput. Interact., 2022

The Workplace Playbook VR: Exploring the Design Space of Virtual Reality to Foster Understanding of and Support for Autistic People.
Proc. ACM Hum. Comput. Interact., 2022

GeniAuti: Toward Data-Driven Interventions to Challenging Behaviors of Autistic Children through Caregivers' Tracking.
Proc. ACM Hum. Comput. Interact., 2022

You Are Not Alone: How Trending Stress Topics Brought #Awareness and #Resonance on Campus.
Proc. ACM Hum. Comput. Interact., 2022

VISTA: User-centered VR Training System for Effectively Deriving Characteristics of People with Autism Spectrum Disorder.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

Facilitating instant interactions for stressful experiences sharing and peer support.
Proceedings of the MobiSys '22: The 20th Annual International Conference on Mobile Systems, Applications and Services, Portland, Oregon, 27 June 2022, 2022

Korean Emoticons: Understanding How Subtle Emotional Differences Are Evoked Online.
Proceedings of the Companion Computer Supported Cooperative Work and Social Computing, 2022

In Visible Climate Change: Exploring Immersive Data Visualisation to Promote Climate Change Awareness in a VR Game.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022

Exploring the Effects of AI-assisted Emotional Support Processes in Online Mental Health Community.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Sad or just jealous? Using Experience Sampling to Understand and Detect Negative Affective Experiences on Instagram.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Prediction for Retrospection: Integrating Algorithmic Stress Prediction into Personal Informatics Systems for College Students' Mental Health.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

"It's not wrong, but I'm quite disappointed": Toward an Inclusive Algorithmic Experience for Content Creators with Disabilities.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Music-Circles: Can Music Be Represented With Numbers?
CoRR, 2021

Comparing Perspectives Around Human and Technology Support for Contact Tracing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

ADIO: An Interactive Artifact Physically Representing the Intangible Digital Audiobook Listening Experience in Everyday Living Spaces.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Sticky Goals: Understanding Goal Commitments for Behavioral Changes in the Wild.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Exploring the Use of a Voice-based Conversational Agent to Empower Adolescents with Autism Spectrum Disorder.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Papers101: Supporting the Discovery Process in the Literature Review Workflow for Novice Researchers.
Proceedings of the 14th IEEE Pacific Visualization Symposium, 2021

2020
MAMAS: Supporting Parent-Child Mealtime Interactions Using Automated Tracking and Speech Recognition.
Proc. ACM Hum. Comput. Interact., 2020

How Do You Feel Online: Exploiting Smartphone Sensors to Detect Transitory Emotions during Social Media Use.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Toward Future-Centric Personal Informatics: Expecting Stressful Events and Preparing Personalized Interventions in Stress Management.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

In Helping a Vulnerable Bot, You Help Yourself: Designing a Social Bot as a Care-Receiver to Promote Mental Health and Reduce Stigma.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Understanding Parenting Stress through Co-designed Self-Trackers.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Enriched Social Translucence in Medical Crowdfunding.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Intelligent positive computing with mobile, wearable, and IoT devices: Literature review and research directions.
Ad Hoc Networks, 2019

Automated Time Manager: Effectiveness of Self-Regulation on Time Management Through a Smartphone Application.
IEEE Access, 2019

Toward Becoming a Better Self: Understanding Self-Tracking Experiences of Adolescents with Autism Spectrum Disorder Using Custom Trackers.
Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2019

Detecting negative emotions during social media use on smartphones.
Proceedings of the AsianCHI@CHI 2019: Asian CHI Symposium, 2019

Commitment devices in online behavior change support systems.
Proceedings of the AsianCHI@CHI 2019: Asian CHI Symposium, 2019

2018
MindNavigator: Exploring the Stress and Self-Interventions for Mental Wellness.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Understanding Identity Presentation in Medical Crowdfunding.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
"Not by Money Alone": Social Support Opportunities in Medical Crowdfunding Campaigns.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Designing for Self-Tracking of Emotion and Experience with Tangible Modality.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

Calm Station: An Interactive Perpetual Desk Object that Reduces Digital Distractions.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
The Power of Collective Endorsements: Credibility Factors in Medical Crowdfunding Campaigns.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Towards designing social question-and-answer systems for behavioral support of individuals with autism.
Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare, 2015

In-group Questions and Out-group Answers: Crowdsourcing Daily Living Advice for Individuals with Autism.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Specializing social networking services for young adults with autism.
Proceedings of the Computer Supported Cooperative Work, 2014

Mining Themes and Interests in the Asperger's and Autism Community.
Proceedings of the Workshop on Computational Linguistics and Clinical Psychology: From Linguistic Signal to Clinical Reality, 2014

2013
Investigating the use of circles in social networks to support independence of individuals with autism.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Designing a social network to support the independence of young adults with autism.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

SocialMirror: motivating young adults with autism to practice life skills in a social world.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012

2011
Towards a framework to situate assistive technology design in the context of culture.
Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility, 2011

2010
Training social problem solving skills in adolescents with high-functioning autism.
Proceedings of the 4th International Conference on Pervasive Computing Technologies for Healthcare, 2010

Designing for Persuasion: Toward Ambient Eco-Visualization for Awareness.
Proceedings of the Persuasive Technology, 5th International Conference, 2010

TriggerHunter: designing an educational game for families with asthmatic children.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Design requirements for ambient display that supports sustainable lifestyle.
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
Coralog: use-aware visualization connecting human micro-activities to environmental change.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Graphical Social Scenarios: Toward Intervention and Authoring for Adolescents with High Functioning Autism.
Proceedings of the Virtual Healthcare Interaction, 2009


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