Husheng Zhou

Orcid: 0000-0003-0614-4980

According to our database1, Husheng Zhou authored at least 16 papers between 2014 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Martial Arts Moves Recognition Method Based on Visual Image.
J. Inf. Process. Syst., 2022

2021
Efficient algorithms for task mapping on heterogeneous CPU/GPU platforms for fast completion time.
J. Syst. Archit., 2021

Hermes Attack: Steal DNN Models with Lossless Inference Accuracy.
Proceedings of the 30th USENIX Security Symposium, 2021

gGuard: Enabling Leakage-Resilient Memory Isolation in GPU-accelerated Autonomous Embedded Systems.
Proceedings of the 58th ACM/IEEE Design Automation Conference, 2021

2020
DeepBillboard: systematic physical-world testing of autonomous driving systems.
Proceedings of the ICSE '20: 42nd International Conference on Software Engineering, Seoul, South Korea, 27 June, 2020

Simulee: detecting CUDA synchronization bugs via memory-access modeling.
Proceedings of the ICSE '20: 42nd International Conference on Software Engineering, Seoul, South Korea, 27 June, 2020

2019
Characterizing and Detecting CUDA Program Bugs.
CoRR, 2019

2018
DeepBillboard: Systematic Physical-World Testing of Autonomous Driving Systems.
CoRR, 2018

PredJoule: A Timing-Predictable Energy Optimization Framework for Deep Neural Networks.
Proceedings of the 2018 IEEE Real-Time Systems Symposium, 2018

S^3DNN: Supervised Streaming and Scheduling for GPU-Accelerated Real-Time DNN Workloads.
Proceedings of the IEEE Real-Time and Embedded Technology and Applications Symposium, 2018

GRU: Exploring Computation and Data Redundancy via Partial GPU Computing Result Reuse.
Proceedings of the 32nd International Conference on Supercomputing, 2018

2017
An energy-efficient offloading framework with predictable temporal correctness.
Proceedings of the Second ACM/IEEE Symposium on Edge Computing, San Jose / Silicon Valley, 2017

2015
GPES: a preemptive execution system for GPGPU computing.
Proceedings of the 21st IEEE Real-Time and Embedded Technology and Applications Symposium, 2015

Supporting Dynamic GPU Computing Result Reuse in the Cloud.
Proceedings of the 7th USENIX Workshop on Hot Topics in Cloud Computing, 2015

PASS: priority assignment of real-time tasks with dynamic suspending behavior under fixed-priority scheduling.
Proceedings of the 52nd Annual Design Automation Conference, 2015

2014
Task mapping in heterogeneous embedded systems for fast completion time.
Proceedings of the 2014 International Conference on Embedded Software, 2014


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