Hugo Romat

Orcid: 0000-0002-9194-8889

According to our database1, Hugo Romat authored at least 23 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Memory Recall for Data Visualizations in Mixed Reality, Virtual Reality, 3D and 2D.
IEEE Trans. Vis. Comput. Graph., October, 2024

Opportunistic Nudges for Task Migration Between Personal Devices.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Escapement: A Tool for Interactive Prototyping with Video via Sensor-Mediated Abstraction of Time.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

AdHocProx: Sensing Mobile, Ad-Hoc Collaborative Device Formations using Dual Ultra-Wideband Radios.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Interactive Data Comics.
IEEE Trans. Vis. Comput. Graph., 2022

Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Demonstrating TapType for mobile ten-finger text entry anywhere.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

TapType: Ten-finger text entry on everyday surfaces via Bayesian inference.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Style Blink: Exploring Digital Inking of Structured Information via Handcrafted Styling as a First-Class Object.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Expressive Authoring of Node-Link Diagrams With Graphies.
IEEE Trans. Vis. Comput. Graph., 2021

Flashpen: A High-Fidelity and High-Precision Multi-Surface Pen for Virtual Reality.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Demonstrating High-Precision and High-Fidelity Digital Inking for Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Sketchnote Components, Design Space Dimensions, and Strategies for Effective Visual Note Taking.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Demonstration of Flashpen: A high-fidelity and high-precision multi-surface pen for Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Tilt-Responsive Techniques for Digital Drawing Boards.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Dear Pictograph: Investigating the Role of Personalization and Immersion for Consuming and Enjoying Visualizations.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
From data exploration to presentation : designing new systems and interaction techniques to enhance the sense-making process. (De l'exploration des données à la présentation : concevoir de nouveaux systèmes et techniques d'interaction pour améliorer la création de sens à partir de données).
PhD thesis, 2019

SpaceInk: Making Space for In-Context Annotations.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Influence of Color and Size of Particles on Their Perceived Speed in Node-Link Diagrams.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

ActiveInk: (Th)Inking with Data.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Animated Edge Textures in Node-Link Diagrams: a Design Space and Initial Evaluation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2016
Natural Human-Robot Interaction Using Social Cues.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016


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