Holger Danielsiek

According to our database1, Holger Danielsiek authored at least 11 papers between 2008 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
An instrument to assess self-efficacy in introductory algorithms courses.
Inroads, 2018

2017
Kompetenzbasierte Gestaltungsempfehlungen für Informatik-Tutorenschulungen.
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017

Undergraduate teaching assistants in computer science: Teaching-related beliefs, tasks, and competences.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

2016
Stay on These Roads: Potential Factors Indicating Students' Performance in a CS2 Course.
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, 2016

2013
Research-Based Learning Revisited: On Using a Delphi Process in Informatics Teacher Education.
Proceedings of the Informatics in Schools. Sustainable Informatics Education for Pupils of all Ages, 2013

2012
Detecting and understanding students' misconceptions related to algorithms and data structures.
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

2011
A Clustering-Based Niching Framework for the Approximation of Equivalent Pareto-Subsets.
Int. J. Comput. Intell. Appl., 2011

2010
Towards Intelligent Team Composition and Maneuvering in Real-Time Strategy Games.
IEEE Trans. Comput. Intell. AI Games, 2010

DBSCAN-based multi-objective niching to approximate equivalent pareto-subsets.
Proceedings of the Genetic and Evolutionary Computation Conference, 2010

2008
Intelligent moving of groups in real-time strategy games.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

Measuring flow as concept for detecting game fun in the Pac-Man game.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008


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