Hokyoung Ryu
Orcid: 0000-0002-2433-2515
According to our database1,
Hokyoung Ryu
authored at least 67 papers
between 2000 and 2024.
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Bibliography
2024
Exploring the Relationship between Behavioral and Neurological Impairments Due to Mild Cognitive Impairment: Correlation Study between Virtual Kiosk Test and EEG-SSVEP.
Sensors, June, 2024
Early Screening of Mild Cognitive Impairment using Multimodal VR-EP-EEG-MRI (VEEM) Biomarkers via Machine Learning.
Proceedings of the International Conference on Electronics, Information, and Communication, 2024
Exploring the Multimodal Integration of VR and MRI Biomarkers for Enhanced Early Detection of Mild Cognitive Impairment.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Decoding Behavior: Utilizing Virtual Reality Digital Marker and Machine Learning for Early Detection of Mild Cognitive Impairment.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2021
Analysis of Gait Characteristics Using Hip-Knee Cyclograms in Patients with Hemiplegic Stroke.
Sensors, 2021
Sensors, 2021
Goldilocks conditions for workplace gamification: how narrative persuasion helps manufacturing workers create self-directed behaviors.
Hum. Comput. Interact., 2021
2020
Sensors, 2020
Comparison of the change in interpretative stances of lifelog photos versus manually captured photos over time.
Online Inf. Rev., 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
2018
Care TVX: Challenges and Design to Improve TV in In-hospital Environment and for Visually Impaired People.
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018
Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video, 2018
2.5D Interaction Space: Elevating 2D Display with an Over-the-Top Projection Mapping.
Proceedings of the 3rd International Workshop on Multimedia Alternate Realities, 2018
Making New Narrative Structures with Actor's Eye-Contact in Cinematic Virtual Reality (CVR).
Proceedings of the Interactive Storytelling, 2018
Nothing is More Revealing than Body Movement: Measuring the Movement Kinematics in VR to Screen Dementia.
Proceedings of the Asian HCI Symposium'18 on Emerging Research Collection, 2018
Emotional Tagging with Lifelog Photos by Sharing Different Levels of Autobiographical Narratives.
Proceedings of the Asian HCI Symposium'18 on Emerging Research Collection, 2018
2017
Proceedings of the 14th International Conference on Ubiquitous Robots and Ambient Intelligence, 2017
Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 2017
2016
An Affordance-Based Model of Human Action Selection in a Human-Machine Interaction System with Cognitive Interpretations.
Int. J. Hum. Comput. Interact., 2016
Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game.
Comput. Educ., 2016
2015
Design Requirements for PT-tv (Play Therapy with TV): An Observational Study on Play Therapy and TV Viewing.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015
2014
A Design Thinking Rationality Framework: Framing and Solving Design Problems in Early Concept Generation.
Hum. Comput. Interact., 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
2013
Int. J. Hum. Comput. Interact., 2013
Am I Extravert or Introvert? Considering the Personality Effect Toward e-Learning System.
J. Educ. Technol. Soc., 2013
Experience beyond knowledge: Pragmatic e-learning systems design with learning experience.
Comput. Hum. Behav., 2013
Proceedings of the Cross-Cultural Design. Methods, Practice, and Case Studies, 2013
Bayesian Affordance-Based Agent Model for Wayfinding Behaviors in Evacuation Problems.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics, and Risk Management. Healthcare and Safety of the Environment and Transport, 2013
The fingerstroke-level model strikes back: a modified keystroke-level model in developing a gaming ui for 4g networks.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
To be biased or not to be: choosing between design fixation and design intentionality.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Comput. Educ., 2012
Proceedings of the Seventh IEEE International Conference on Wireless, 2012
Proceedings of the 11th International Conference on Mobile and Contextual Learning, 2012
2011
Does a Longer Usage Mean Flow Experience? An Evaluation of Learning Experience with Curriculum Sequencing Systems (CSS).
Proceedings of the Sixth IEEE International Symposium on Electronic Design, 2011
Proceedings of the AI 2011: Advances in Artificial Intelligence, 2011
2010
IEEE Trans. Learn. Technol., 2010
Seeing is believing?: rehearsing Mayer's multimedia effects in intelligent tutoring systems.
Proceedings of the 11th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2010
Proceedings of the 11th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2010
2009
Not SMS, but mobile quizzes: Designing a mobile learning application for university students.
Int. J. Mob. Learn. Organisation, 2009
Hum. Comput. Interact., 2009
2008
Int. J. Web Eng. Technol., 2008
Int. J. Mob. Learn. Organisation, 2008
Comput. Hum. Behav., 2008
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008
Better, Not More Expensive, Faster? The Perceived Effects of Pair Programming in Survey Data.
Proceedings of the Australasian Conference on Information Systems, 2008
2007
Proceedings of the Encyclopedia of Portal Technologies and Applications (2 Volumes), 2007
The Impact of Methods and Techniques on Outcomes from Agile Software Development Projects.
Proceedings of the Organizational Dynamics of Technology-Based Innovation: Diversifying the Research Agenda, 2007
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
Proceedings of the Australasian Conference on Information Systems, 2007
2006
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006
Proceedings of the 7th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction: Design Centered HCI, 2006
Proceedings of the 7th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction: Design Centered HCI, 2006
2005
Interact. Comput., 2005
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005
Introversion and the Implication of Intelligent Tutoring Systems: A Lesson from Arab Students.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005
2004
Analysing interaction problems with cyclic interaction theory: Low-level interaction walkthrough.
PsychNology J., 2004
2003
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003
2002
Will it be upper-case or will it be lower-case: can a prompt for text be a mode signal?
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
2000
Int. J. Hum. Comput. Interact., 2000