Hock Soon Seah

Orcid: 0000-0003-2699-7147

According to our database1, Hock Soon Seah authored at least 63 papers between 2003 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Collective Intelligence of Autonomous Animals in VR Hunting.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Reinforcement Learning for Quadruped Locomotion.
Proceedings of the Advances in Computer Graphics, 2021

2019
La Petite Fee Cosmo.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Object-Aware Hybrid Map for Indoor Robot Visual Semantic Navigation.
Proceedings of the 2019 IEEE International Conference on Robotics and Biomimetics, 2019

La Petite Fee Cosmo: Learning Data Structures Through Game-Based Learning.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

EngineQV: Investigating External Cause of Engine Failures Based on Geo-Temporal Association.
Proceedings of the IEEE Pacific Visualization Symposium, 2019

2018
MNPR: a framework for real-time expressive non-photorealistic rendering of 3D computer graphics.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

Feature-Based and Convolutional Neural Network Fusion Method for Visual Relocalization.
Proceedings of the 15th International Conference on Control, 2018

Enhancing Sketching and Sculpting for Shape Modeling.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

Cloud-Based Dynamic Streaming and Loading of 3D Scene.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

Real-Time Art-Directed Charcoal Cyber Arts.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

Evaluation of Star Coordinate Boundaries.
Proceedings of Computer Graphics International 2018, 2018

2017
Direct 3D stylization pipelines.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Edge- and substrate-based effects for watercolor stylization.
Proceedings of the 15th International Symposium on Non-Photorealistic Animation and Rendering, 2017

Histogram equalization and specification for high-dimensional data visualization using RadViz.
Proceedings of the Computer Graphics International Conference, 2017

2016
Interaction in marker-less augmented reality based on hand detection using leap motion.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

Art-directed watercolor rendered animation.
Proceedings of the 5th Joint Symposium on Computational Aesthetics, 2016

2015
Accelerating Graph-based Path Planning Through Waypoint Clustering.
Proceedings of the 23rd Pacific Conference on Computer Graphics and Applications, 2015

2014
Objective visual quality assessment for 3D meshes.
Proceedings of the Sixth International Workshop on Quality of Multimedia Experience, 2014

Incorporating Fiber Controls into FEM Model for Transversely Isotropic Materials.
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014

Visual Analysis with Dynamic Geometric Complementarity and Physicochemical Matching in Protein Docking.
Proceedings of the 18th International Conference on Information Visualisation, 2014

3D model-based curve generation and manipulation.
Proceedings of the 13th International Conference on Control Automation Robotics & Vision, 2014

2013
Detection of salient objects in computer synthesized images based on object-level contrast.
Proceedings of the 2013 Visual Communications and Image Processing, 2013

To exploit uncertainty masking for adaptive image rendering.
Proceedings of the 2013 IEEE International Symposium on Circuits and Systems (ISCAS2013), 2013

Efficient proximity detection among mobile objects in road networks with self-adjustment methods.
Proceedings of the 21st SIGSPATIAL International Conference on Advances in Geographic Information Systems, 2013

G2-Continuity Extension Algorithm for Disk B-Spline Curve.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

G2-Continuity Blending of Ball B-Spline Curve Using Extension.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

2012
CUDA Acceleration of 3D Dynamic Scene Reconstruction and 3D Motion Estimation for Motion Capture.
Proceedings of the 18th IEEE International Conference on Parallel and Distributed Systems, 2012

Demons Kernel Computation with Single-pass Stream Processing on FPGA.
Proceedings of the 14th IEEE International Conference on High Performance Computing and Communication & 9th IEEE International Conference on Embedded Software and Systems, 2012

Enhanced Waypoint Graph for Path Planning in Virtual Worlds.
Proceedings of the 2012 International Conference on Cyberworlds, 2012

A hybrid Particle Swarm Optimization with cooperative method for multi-object tracking.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
Sketch based image deformation and editing with guaranteed feature correspondence.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

A hybrid object/image space approach for efficient and robust line drawings.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

A Multiple Camera System with Real-Time Volume Reconstruction for Articulated Skeleton Pose Tracking.
Proceedings of the Advances in Multimedia Modeling, 2011

Selective rendering with graphical saliency model.
Proceedings of the IEEE 10th Image, 2011

A markerless motion capture system with automatic subject-specific body model acquisition and robust pose tracking from 3D data.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011

Real-time tracking of unconstrained full-body motion using Niching Swarm Filtering combined with local optimization.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2011

2010
Real-Time Caustics in Dynamic Scenes with Multiple Directional Lights.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

A systematic approach for rapid 3D reconstruction from photosets.
Proceedings of the 11th International Conference on Control, 2010

Reference Plane Assisted Sketching Interface for 3D Freeform Shape Design.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

2009
Simulation-based in-between creation for CACAni system.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

A NURBS Volume Based Mass-spring Model for Real-time Simulation through its GPU Implementation.
Proceedings of the 2009 International Conference on Modeling, 2009

VisuaPedia: a social media based visual encyclopedia.
Proceedings of the first SIGMM workshop on Social media, 2009

Binary Plankton Image Classification Using Pairwise Classifiers.
Proceedings of the 2009 International Conference on Image Processing, 2009

Bagging based plankton image classification.
Proceedings of the International Conference on Image Processing, 2009

Feature-based registration of confocal fluorescence endomicroscopy images.
Proceedings of the International Conference on Image Processing, 2009

Synchronized Volumetric Cell Image Acquisition with FPGA-Controlled Endomicroscope.
Proceedings of the 2009 International Conference on Embedded Systems & Applications, 2009

Automated Local Adaptive Thresholding for Real-time Feature Detection and Rendering of 3D Endomicroscopic Images on GPU.
Proceedings of the 2009 International Conference on Computer Graphics & Virtual Reality, 2009

Incorporating Structural Properties of Steroid Hormone Receptors and DNA into Statistic Model for HRE Recognition.
Proceedings of the International Conference on Bioinformatics & Computational Biology, 2009

2008
Example based skeletonization using harmonic one-forms.
Proceedings of the 2008 International Conference on Shape Modeling and Applications (SMI 2008), 2008

Sketch-Up in the Virtual World.
Proceedings of the International Conference on Cyberworlds 2008, 2008

CONEA: CONsumer Editable Animation.
Proceedings of the 5th IEEE Consumer Communications and Networking Conference, 2008

2007
Plant Modeling and Its Application in Digital Agriculture Museum.
Proceedings of the Virtual Reality, 2007

Feature Guided Texture Synthesis (FGTS) for artistic style transfer.
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007

Skeleton Based Parametric Solid Models: Ball B-Spline Curves.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

Skeleton Based Parametric Solid Models: Ball B-Spline Surfaces.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
Frequency-Domain Algorithms for Visual Analysis on Genomic Structures in Prokaryotes.
Proceedings of the Third International Conference on Computer Graphics, 2006

2005
Robust Moment Invariant with Higher Discriminant Factor Based on Fisher Discriminant Analysis for Symbol Recognition.
Proceedings of the Graphics Recognition. Ten Years Review and Future Perspectives, 2005

Adaptive T-spline surface fitting to z-map models.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

Conversion between T-Splines and Hierarchical B-Splines.
Proceedings of the Eighth IASTED International Conference on Computer Graphics and Imaging, 2005

3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views.
Proceedings of the Computer Analysis of Images and Patterns, 11th International Conference, 2005

Enhancement of aligning accuracy on zooming camera for augmented reality.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2003
Augmenting the World with Interactive Virtual Studio.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003


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