Hitoshi Matsubara
According to our database1,
Hitoshi Matsubara
authored at least 56 papers
between 1988 and 2023.
Collaborative distances:
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Bibliography
2023
Sensors, 2023
2021
Proceedings of the Digital Transformation of Education and Learning - Past, Present and Future, 2021
2020
Proceedings of the Entertainment Computing - ICEC 2020, 2020
Commonality of Motions Having Effective Features with Respect to Methods for Identifying the Moves Made during Kumite Sparring in Karate.
Proceedings of the 8th International Conference on Sport Sciences Research and Technology Support, 2020
Improve Visibility of Nighttime Camera Images for Pedestrian Recognition on Curve Road.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020
2018
Object Recognition Method Commonly Usable for LIDARs With Different Vertical Resolution.
Proceedings of the IEEE 7th Global Conference on Consumer Electronics, 2018
2017
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017
2016
Proceedings of the Computer Games - 5th Workshop on Computer Games, 2016
2015
Power-saving evaluation of the demand responsive intelligent bus stop system using a camera.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
2014
Proceedings of the Serviceology for Designing the Future, 2014
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014
2013
Proceedings of the International Conference on Social Computing, SocialCom 2013, 2013
Proceedings of the Serviceology for Services, 2013
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
2011
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
2010
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010
2009
A method to estimate robot's location using vision sensor for various type of mobile robots.
Proceedings of the 14th International Conference on Advanced Robotics, 2009
2007
Marching Bear: An Interface System Encouraging User's Emotional Attachment and Providing an Immersive Experience.
Proceedings of the Entertainment Computing, 2007
2006
Proceedings of the Entertainment Computing, 2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
Proceedings of the Advances in Computer Games, 11th International Conference, 2006
2005
Proceedings of the Entertainment Computing, 2005
2004
Entertainment Feature of a Computer Game Using a Biological Signal to Realize a Battle with Oneself.
Proceedings of the Entertainment Computing, 2004
2003
Proceedings of the Second International Conference on Entertainment Computing, 2003
2002
Lego mindstorms cheerleading robots.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002
2001
Entertainement Computing.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
2000
Proceedings of the RoboCup 2000: Robot Soccer World Cup IV, 2000
Proceedings of the 2000 IEEE International Conference on Robotics and Automation, 2000
1999
Report on the First Meeting of the Special Issue Group on Games Informatics (IPSJ-SIG-GI).
J. Int. Comput. Games Assoc., 1999
Proceedings of the RoboCup-99: Robot Soccer World Cup III, 1999
1998
Proceedings of the RoboCup-98: Robot Soccer World Cup II, 1998
Proceedings of the Third International Conference on Multiagent Systems, 1998
Proceedings of the Fifteenth National Conference on Artificial Intelligence and Tenth Innovative Applications of Artificial Intelligence Conference, 1998
1997
Proceedings of the RoboCup-97: Robot Soccer World Cup I, 1997
Proceedings of the RoboCup-97: Robot Soccer World Cup I, 1997
Proceedings of the RoboCup-97: Robot Soccer World Cup I, 1997
Proceedings of the 1997 IEEE/RSJ International Conference on Intelligent Robot and Systems. Innovative Robotics for Real-World Applications. IROS '97, 1997
1996
Learning Cooperative Behavior in Multi-Agent Environment - A Case Study of Choice of Play-Plans in Soccer.
Proceedings of the PRICAI'96: Topics in Artificial Intelligence, 1996
Proceedings of the PRICAI'96: Topics in Artificial Intelligence, 1996
Proceedings of the 24th ACM Conference on Computer Science, 1996
1992
Utilizing Structure Information in Concept Formation.
Proceedings of the Machine Intelligence 13, 1992
Proceedings of the 14th International Conference on Computational Linguistics, 1992
1988
Proceedings of the IEEE International Workshop on Intelligent Robots and Systems '88, Proceedings. IROS 1988, Tokyo, Japan, October 31, 1988
MIRACLE-IV: multiple image recognition system aiming concept learning-intelligent vision.
Proceedings of the 9th International Conference on Pattern Recognition, 1988