Hisashi Handa

Orcid: 0009-0000-0566-5237

According to our database1, Hisashi Handa authored at least 55 papers between 1995 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
JCSE: Contrastive Learning of Japanese Sentence Embeddings and Its Applications.
CoRR, 2023

2021
How to select training data to segment mammary gland region using a deep-learning approach for reliable individualized screening mammography.
Proceedings of the Medical Imaging 2021: Computer-Aided Diagnosis, 2021

2019
Development of Privacy Protection Monitoring Systems Using Skeleton Models and Their Evaluation on the Viewpoint of FUBEN-EKI.
Proceedings of the Human-Computer Interaction. Recognition and Interaction Technologies, 2019

Application of Evolutionary Multiobjective Optimization in L1-Regularization of CNN.
Proceedings of the IEEE Congress on Evolutionary Computation, 2019

2018
Estimating Classroom Situations by Using CNN with Environmental Sound Spectrograms.
J. Adv. Comput. Intell. Intell. Informatics, 2018

Solving Order/Degree Problems by Using EDA-GK with a Novel Sampling Method.
J. Adv. Comput. Intell. Intell. Informatics, 2018

Investigation of kernel functions in EDA-GK.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018

2017
Solving order/degree problems by using EDA-GK.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

2016
Proceedings in Adaptation, Learning and Optimization.
Proceedings of the Intelligent and Evolutionary Systems - The 20th Asia Pacific Symposium, 2016

2014
Deep Boltzmann Machine for evolutionary agents of Mario AI.
Proceedings of the IEEE Congress on Evolutionary Computation, 2014

2013
Evolution of the weight vectors in Mahjong non-player characters.
Proceedings of the Fifth World Congress on Nature and Biologically Inspired Computing, 2013

On the coordination system for the dimensionality-reduced inputs of mario.
Proceedings of the 2013 IEEE Symposium on Adaptive Dynamic Programming and Reinforcement Learning, 2013

2012
Neuroevolution with manifold learning for playing Mario.
Int. J. Bio Inspired Comput., 2012

Investigation of robust solution of evolutionary algorithms in dynamic environments.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

Moves by taking account into other players in Othello.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

Application of Manifold Learning methods to scene information in video games.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

Utilization of Soft Computing Techniques for Making COMMONS GAME Much More Exciting.
Proceedings of the Advances in Knowledge-Based and Intelligent Information and Engineering Systems, 2012

A Life Log Collecting System Supported by Smartphone to Model Higher-Level Human Behaviors.
Proceedings of the Sixth International Conference on Complex, 2012

Use of graph kernels in Estimation of Distribution Algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
Guest editorial: Evolving autonomous systems under realistic environments.
Evol. Syst., 2011

On the effect of dimensionality reduction by Manifold Learning for Evolutionary Learning.
Evol. Syst., 2011

Dimensionality reduction of scene and enemy information in Mario.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

Structure search of probabilistic models and data correction for EDA-RL.
Proceedings of the 2011 IEEE Symposium on Adaptive Dynamic Programming And Reinforcement Learning, 2011

2010
Rule acquisition for cognitive agents by using estimation of distribution algorithms.
Int. J. Knowl. Eng. Soft Data Paradigms, 2010

Constitution of Ms.PacMan player with critical-situation learning mechanism.
Int. J. Knowl. Eng. Soft Data Paradigms, 2010

Experimental Analysis of the Effect of Dimensionality Reduction on Instance-Based Policy Optimization.
Proceedings of the PRICAI 2010: Trends in Artificial Intelligence, 2010

Utilization of Evolutionary Algorithms for Making COMMONS GAME Much More Exciting.
Proceedings of the Knowledge-Based and Intelligent Information and Engineering Systems, 2010

Dimension reduction by Manifold Learning for Evolutionary Learning with redundant sensory inputs.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

2009
Solving Multi-objective Reinforcement Learning Problems by EDA-RL - Acquisition of Various Strategies.
Proceedings of the Ninth International Conference on Intelligent Systems Design and Applications, 2009

EDA-RL: estimation of distribution algorithms for reinforcement learning problems.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

2008
Utilization of Soft Computing Techniques for Making Environmental Games More Exciting -Toward an Effective Utilization of the COMMONS GAME.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2008

Evolutionary fuzzy systems for generating better Ms.PacMan players.
Proceedings of the FUZZ-IEEE 2008, 2008

2007
Robust Salting Route Optimization Using Evolutionary Algorithms.
Proceedings of the Evolutionary Computation in Dynamic and Uncertain Environments, 2007

COMMONS GAME Made More Exciting by an Intelligent Utilization of the Two Evolutionary Algorithms.
Proceedings of the Advanced Intelligent Paradigms in Computer Games, 2007

The effectiveness of mutation operation in the case of Estimation of Distribution Algorithms.
Biosyst., 2007

Evolutionary Computation on Multitask Reinforcement Learning Problems.
Proceedings of the IEEE International Conference on Networking, Sensing and Control, 2007

A Study of Information Flow Between Designers and Users Via Website Focused on Property of Hyper Links.
Proceedings of the Human Interface and the Management of Information. Methods, 2007

Evolutionary Computations for Designing Game Rules of the COMMONS GAME.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007

Estimation of distribution algorithms with niche separation mechanism.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

2006
Robust route optimization for gritting/salting trucks: a CERCIA experience.
IEEE Comput. Intell. Mag., 2006

Fitness function for finding out robust solutions on time-varying functions.
Proceedings of the Genetic and Evolutionary Computation Conference, 2006

Robust Solution of Salting Route Optimisation Using Evolutionary Algorithms.
Proceedings of the IEEE International Conference on Evolutionary Computation, 2006

2005
Estimation of Distribution Algorithms with Mutation.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2005

Dynamic salting route optimisation using evolutionary computation.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005

2004
Mutation Can Improve the Search Capability of Estimation of Distribution Algorithms.
Proceedings of the Genetic and Evolutionary Computation, 2004

2003
Hybridization of Estimation of Distribution Algorithms with a Repair Method for Solving Constraint Satisfaction Problems.
Proceedings of the Genetic and Evolutionary Computation, 2003

2002
Shape measurement of columnar objects with specular surfaces by slit ray projection method.
Syst. Comput. Jpn., 2002

A Novel Hybrid Framework of Coevolutionary GA and Machine Learning.
Int. J. Comput. Intell. Appl., 2002

2001
Adaptive state construction for reinforcement learning and its application to robot navigation problems.
Proceedings of the IEEE International Conference on Systems, 2001

Coevolutionary GA with schema extraction by machine learning techniques and its application to knapsack problems.
Proceedings of the 2001 Congress on Evolutionary Computation, 2001

2000
A new fitness function for discovering a lot of satisfiable solutions in constraint satisfaction problems.
Proceedings of the 2000 Congress on Evolutionary Computation, 2000

1999
Coevolutionary Genetic Algorithms for Solving Dynamic Constraint Satisfaction Problems.
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999

1997
Coevolutionary Genetic Algorithm with Effective Exploration and Exploitation of Useful Schemata.
Proceedings of the Progress in Connectionist-Based Information Systems: Proceedings of the 1997 International Conference on Neural Information Processing and Intelligent Information Systems, 1997

1995
Utilization of neural network for constructing a user friendly decision support system to deal stocks.
Proceedings of International Conference on Neural Networks (ICNN'95), Perth, WA, Australia, November 27, 1995

Utilization of hierarchical structure stochastic automata for the back propagation method with momentum.
Proceedings of International Conference on Neural Networks (ICNN'95), Perth, WA, Australia, November 27, 1995


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