Hirotake Ishii
Orcid: 0000-0002-5638-4862
According to our database1,
Hirotake Ishii
authored at least 63 papers
between 1998 and 2024.
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Bibliography
2024
Development of an Augmented Reality Training Environment Construction System Using Puzzle-Like Programming in a Real Environment.
Int. J. Hum. Comput. Interact., January, 2024
2023
Development of a High-Definition Visualization System for Immersion into a Moving Miniature World.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023
Development of a Calibration Method of Hidden Background Observer Cameras for Diminished Reality Using Radio Direction Finding.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023
3D Reconstruction Using a Mirror-Mounted Drone: Development and Evaluation of Actual Equipment.
Proceedings of the Computer-Human Interaction Research and Applications, 2023
2022
IEICE Trans. Inf. Syst., 2022
A Study on 3D Reconstruction Method in Cooperation with a Mirror-mounted Autonomous Drone.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022
An Evaluation of the Effect of Geometric Figure Animation Presented in the Peripheral Visual Field on Divergent Thinking.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022
A Study of Bilingual Oscillatory Display: Effect of Interference Language and Comparison with Language Switching Display.
Proceedings of the Cross-Cultural Design. Interaction Design Across Cultures, 2022
Proceedings of the Virtual, Augmented and Mixed Reality: Design and Development, 2022
A Study on Consensus Building Mechanism Based on Kansei ~Consideration of Experimental Tasks that Cause Conflicts~.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022
2021
Experimental Evaluation of Auditory Human Interface for Radiation Awareness Based on Different Acoustic Features.
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021
A Study on Dual-Language Display Method Using the Law of Common Fate in Oscillatory Animation on Digital Signage.
Proceedings of the HCI International 2021 - Late Breaking Papers: Design and User Experience, 2021
Development of Real Environment Datasets Creation Method for Deep Learning to Improve Quality of Depth Image.
Proceedings of the Artificial Intelligence in HCI, 2021
An Experimental Study on "Consensus to Match" Game for Analyzing Emotional Interaction in Consensus Building Process.
Proceedings of the HCI International 2021 - Late Breaking Papers: Design and User Experience, 2021
Development of an AR Training Construction System Using Embedded Information in a Real Environment.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021
2020
An Experimental Study on Promotion of Pro-Environmental Behavior Focusing on "Vanity" for Interactive Agent.
Proceedings of the Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing, 2020
Proceedings of the Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing, 2020
An Objective and Quantitative Evaluation of Intermittent Aroma Stimuli on Intellectual Concentration.
Proceedings of the Advances in Neuroergonomics and Cognitive Engineering, 2020
An Experimental Study of Influence of Post Lunch Brief Nap on Intellectual Concentration.
Proceedings of the Advances in Neuroergonomics and Cognitive Engineering, 2020
2019
Proceedings of the Intelligent Human Systems Integration 2019, 2019
An Estimation Method of Intellectual Concentration State by Machine Learning of Physiological Indices.
Proceedings of the Intelligent Human Systems Integration 2019, 2019
Environment-Factor-Intellectual Concentration (EFiC) Framework: Method for Deriving Mechanism for Improving Workplace Environment.
Proceedings of the Intelligent Human Systems Integration 2019, 2019
Development of a Scanning Support System Using Augmented Reality for 3D Environment Model Reconstruction.
Proceedings of the Intelligent Human Systems Integration 2019, 2019
Proceedings of the 3rd International Conference on Computer-Human Interaction Research and Applications, 2019
A Study on Legibility with Pairwise Comparison in Simultaneous Multilingual Display on Digital Signage.
Proceedings of the 3rd International Conference on Computer-Human Interaction Research and Applications, 2019
Analysis of Answering Time Data for Cognitive Task to Investigate Intellectual Concentration.
Proceedings of the Advances in Affective and Pleasurable Design, 2019
Proceedings of the Advances in Affective and Pleasurable Design, 2019
2018
Proceedings of the Human Systems Engineering and Design, 2018
An Experimental Study on Relationship Between Intellectual Concentration and Personal Mental Characteristics.
Proceedings of the Human Systems Engineering and Design, 2018
Development of Methods to Enhance Staff Members' Chats in Refresh Areas in Workplaces for Encouraging Their Knowledge Sharing.
Proceedings of the Social Computing and Social Media. Technologies and Analytics, 2018
An Experimental Study on Information Presentation Method using Four-frame Comic on Digital Signage.
Proceedings of the 2nd International Conference on Computer-Human Interaction Research and Applications, 2018
Distance Information Display System using Augmented Reality for Supporting Decommissioning Work.
Proceedings of the 2nd International Conference on Computer-Human Interaction Research and Applications, 2018
Estimation of Intellectual Concentration States using Pupil Diameter and Heart Rate Variability.
Proceedings of the 2nd International Conference on Computer-Human Interaction Research and Applications, 2018
2017
Quantitative evaluation of intellectual productivity considering depth of concentration.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
A study on information presentation methods for digital signage using four-frame comic.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
Development of automatic matching and image quality improving methods for scattering 3D display.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
A Study of the Analysis Framework to Construct the Mechanism Model of Intellectual Productivity Changes Affected by Workplace Environment.
Proceedings of the Advances in Social & Occupational Ergonomics, 2017
Proceedings of the Advances in Neuroergonomics and Cognitive Engineering, 2017
2015
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015
2013
Proceedings of the Engineering Psychology and Cognitive Ergonomics. Understanding Human Cognition, 2013
Proceedings of the Engineering Psychology and Cognitive Ergonomics. Understanding Human Cognition, 2013
A Detection Method of Temporary Rest State While Performing Mental Works by Measuring Physiological Indices.
Proceedings of the Engineering Psychology and Cognitive Ergonomics. Understanding Human Cognition, 2013
Proceedings of the Design, User Experience, and Usability. User Experience in Novel Technological Environments, 2013
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013
2012
Improvement and evaluation of intellectual productivity model based on work state transition.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012
2011
Proceedings of the Human-Computer Interaction. Users and Applications, 2011
Proceedings of the Virtual and Mixed Reality - New Trends, 2011
Proposal of a Method for Promotion of Continuous Pro-Environmental Behavior with Easy Communication.
Proceedings of the Human-Computer Interaction. Towards Mobile and Intelligent Interaction Environments, 2011
2009
A Feasible Tracking Method of Augmented Reality for Supporting Fieldwork of Nuclear Power Plant.
Proceedings of the Virtual and Mixed Reality, 2009
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2009
A Discussion System for Knowledge Sharing and Collaborative Analysis of Incidents in Nuclear Power Plants.
Proceedings of the Online Communities and Social Computing, 2009
2008
Real-Time Tracking Error Estimation for Augmented Reality for Registration with Linecode Markers.
IEICE Trans. Inf. Syst., 2008
2007
Development of a Tracking Method for Augmented Reality Applied to NPP Maintenance Work and Its Experimental Evaluation.
IEICE Trans. Inf. Syst., 2007
Suggestion of an education method with an affective interface for promoting employees' work motivation in a routine work.
Proceedings of the 10th IFAC/IFIP/IFORS/IEA Symposium on Analysis, 2007
Proceedings of the 10th IFAC/IFIP/IFORS/IEA Symposium on Analysis, 2007
A Study on Analysis Support System of Energy and Environmental System for Sustainable Development Based on MFM and GIS.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Proceedings of the Virtual Reality, 2007
Development of an Affective Interface for Promoting Employees' Work Motivation in a Routine Work.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
2006
Inf. Media Technol., 2006
1999
User-interface design of the support system for constructing virtual environment.
Proceedings of the Human-Computer Interaction: Communication, 1999
1998
A study on design support system for constructing machine-maintenance training environment based on virtual reality technology.
Proceedings of the IEEE International Conference on Systems, Man and Cybernetics, 1998