Hiroki Nishino
Orcid: 0000-0002-3026-7369
According to our database1,
Hiroki Nishino
authored at least 30 papers
between 2006 and 2023.
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Bibliography
2023
Reducing Objective Difficulty Without Influencing Subjective Difficulty in a Video Game.
Proceedings of the ACM Multimedia Asia 2023, 2023
Proceedings of the HCI International 2023 Posters, 2023
2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022
2020
Daydream: A Healing Game for Mitigating Quarantine-induced Negative Emotions with Music Adventure.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020
2019
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
2017
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017
Proceedings of the 2017 International Computer Music Conference, 2017
2016
Performing STFT and ISTFT in the Microsound Synthesis Framework of the LC Computer Music Programming Language.
J. Inf. Process., 2016
Alice and Her Friend: A Black "Picture Book" of Multisensory Interaction for Visually-Impaired Children.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Comput. Music. J., 2015
2014
Proceedings of the Music Technology meets Philosophy, 2014
Proceedings of the Music Technology meets Philosophy, 2014
An Experimental Classification of the Programming Patterns for Scheduling in Computer Music Programming.
Proceedings of the Music Technology meets Philosophy, 2014
2013
Unit-Generators Considered Harmful (for Microsound synthesis): a Novel Programming Model for Microsound synthesis in Lcsynth.
Proceedings of the 39th International Computer Music Conference, 2013
Proceedings of the 39th International Computer Music Conference, 2013
2012
Developing a new computer music programming language in the 'research through design' context.
Proceedings of the SPLASH'12, 2012
How can a DSL for expert end-users be designed for better usability?: a case study in computer music.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Misfits in abstractions: towards user-centered design in domain-specific languages for end-user programming.
Proceedings of the Companion to the 26th Annual ACM SIGPLAN Conference on Object-Oriented Programming, 2011
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011
2010
Topolo Surface: A 2D Fiducial Tracking System Based on Topological Region Adjacency and Angle Information.
J. Inf. Process., 2010
A 6DoF fiducial tracking method based on topological region adjacency and angle information for tangible interaction.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
A shape-free, designable 6-DoF marker tracking method for camera-based interaction in mobile environment.
Proceedings of the 18th International Conference on Multimedia 2010, 2010
2009
A split-marker tracking method based on topological region adjacency & geometrical information for interactive card games.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
A 2D Fiducial Tracking Method based on Topological Region Adjacency and Angle Information.
Proceedings of the 9th International Conference on New Interfaces for Musical Expression, 2009
2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
2006