Hirokazu Kato
Orcid: 0000-0003-3921-2871Affiliations:
- Nara Institute of Science and Technology, Ikoma, Japan
- Osaka University, Toyonaka, Japan (2003 - 2007)
- Hiroshima City University, Japan (1999 - 2003)
- Osaka University, Toyonaka, Japan (PhD 1996)
According to our database1,
Hirokazu Kato
authored at least 198 papers
between 1989 and 2024.
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Bibliography
2024
Comput. Educ. X Real., 2024
The Influence of Perspective on Training Effects in Virtual Reality Public Speaking Training.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
2023
IEEE Trans. Vis. Comput. Graph., December, 2023
Sharing Augmented Reality between a Patient and a Clinician for Assessment and Rehabilitation in Daily Living Activities.
Inf., April, 2023
General Software Platform and Content Description Format for Assembly and Maintenance Task Based on Augmented Reality.
Inf., February, 2023
Specialized re-ranking: A novel retrieval-verification framework for cloth changing person re-identification.
Pattern Recognit., 2023
Selection framework of visualization methods in designing AR industrial task-support systems.
Comput. Ind., 2023
General Software Platform for Designing and Developing of Augmented Reality Task Support Systems.
Proceedings of the SIGGRAPH Asia 2023 XR, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Stop Bad Real-time Feedback!: Estimation of the Timing of Feedback that Negatively Impacts Presenters for Presentation Training in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Practical Development of a Robot to Assist Cognitive Reconstruction in Psychiatric Day Care.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023
Experimental Survey on Bridging the Digital Divide Through Daily Text Chat Communication with Virtual Agents.
Proceedings of the Human Aspects of IT for the Aged Population, 2023
Investigation for Comfortable Robot Interaction Design of "Gentle Stroke with Speech".
Proceedings of the International Conference on Human-Agent Interaction, 2023
Proceedings of the International Conference on Human-Agent Interaction, 2023
Proceedings of the International Conference on Human-Agent Interaction, 2023
Augmented Reality Visual Effects for Mitigating Anxiety of In-person Communication for Individuals with Social Anxiety Disorder.
Proceedings of the 15th Asia-Pacific Workshop on Mixed and Augmented Reality co-located with TAICHI 2023, 2023
Exploring the Impact of Avatar's Physique on Psychological Impression and Perception of a Gentle Touch Robot.
Proceedings of the 15th Asia-Pacific Workshop on Mixed and Augmented Reality co-located with TAICHI 2023, 2023
2022
Surface Remeshing: A Systematic Literature Review of Methods and Research Directions.
IEEE Trans. Vis. Comput. Graph., 2022
Sensors, 2022
Comput. Graph., 2022
Toward Understanding the Effects of Visual and Tactile Stimuli to Reduce the Sensation of Movement with XR Mobility Platform.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Structured Light of Flickering Patterns Having Different Frequencies for a Projector-Event-Camera System.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Application of Participatory Design Methodology in AR: Developing Prototypes for Two Context Scenarios.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
A Communication Robot for Playing Video Games Together to Boost Motivation for Daily-use.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022
A Rendering Method of Microdisplay Image to Expand Pupil Movable Region without Artifacts for Lenslet Array Near-Eye Displays.
Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
2021
Robust Reflectance Estimation for Projection-Based Appearance Control in a Dynamic Light Environment.
IEEE Trans. Vis. Comput. Graph., 2021
No Interface, No Problem: Gesture Recognition on Physical Objects Using Radar Sensing.
Sensors, 2021
Impact of facial contour compensation on self-recognition in face-swapping technology.
Multim. Tools Appl., 2021
Comput. Graph., 2021
HMA-Depth: A New Monocular Depth Estimation Model Using Hierarchical Multi-Scale Attention.
Proceedings of the 17th International Conference on Machine Vision and Applications, 2021
XR Mobility Platform: Multi-Modal XR System Mounted on Autonomous Vehicle for Passenger's Comfort Improvement.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
Proceedings of the Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities, 2021
2020
Vis. Comput., 2020
Sensors, 2020
Comput. Graph., 2020
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020
Guideline and Tool for Designing an Assembly Task Support System Using Augmented Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020
Effect of Display Location on Finger Motor Skill Training with Music-Based Gamification.
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2020
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
2019
Comput. Graph., 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Improving Color Discrimination for Color Vision Deficiency (CVD) with Temporal-Domain Modulation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Integration of Augmented Reality with Pressing Evaluation and Training System for Finger Force Training.
Proceedings of the Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments, 2019
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
Augmented Reality to Enhance the Clinical Eye: The Improvement of ADL Evaluation by Mean of a Sensors Based Observation.
Proceedings of the Virtual Reality and Augmented Reality, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Video-based Visualization of Knee Movement in Cycling for Quantitative and Qualitative Monitoring.
Proceedings of the 12th Asia Pacific Workshop on Mixed and Augmented Reality, 2019
2018
IEEE Trans. Vis. Comput. Graph., 2018
IEEE Trans. Vis. Comput. Graph., 2018
Exergame Experience of Young and Old Individuals Under Different Difficulty Adjustment Methods.
Comput., 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Multimodal Augmented Reality - Augmenting Auditory-Tactile Feedback to Change the Perception of Thickness.
Proceedings of the MultiMedia Modeling - 24th International Conference, 2018
Proceedings of the 2018 Workshop on Metrology for Industry 4.0 and IoT, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
AR-PETS: Development of an Augmented Reality Supported Pressing Evaluation Training System.
Proceedings of the Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment, 2018
2017
EAI Endorsed Trans. Pervasive Health Technol., 2017
Multimodal Technol. Interact., 2017
IEICE Trans. Inf. Syst., 2017
Evaluating the effect of positional head-tracking on task performance in 3D modeling user interfaces.
Comput. Graph., 2017
3D Ground Reaction Force Visualization onto Training Video for Sprint Training Support System.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Proceedings of the Advances in Computer Entertainment Technology, 2017
2016
Res. Pract. Technol. Enhanc. Learn., 2016
Comput. Graph., 2016
SharpView: Improved clarity of defocussed content on optical see-through head-mounted displays.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Exploring the perception of co-location errors during tool interaction in visuo-haptic augmented reality.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Changing perception of physical properties using multimodal augmented reality: position paper.
Proceedings of the 2016 workshop on Multimodal Virtual and Augmented Reality, 2016
Proceedings of the eHealth 360°, 2016
Video Guides on Head-Mounted Displays: The Effect of Misalignments on Manual Task Performance.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016
The COMPASS Framework for Digital Entertainment: Discussing Augmented Reality Activities for Scouts.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
SharpView: Improved clarity of defocused content on optical see-through head-mounted displays.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
IEEE Computer Graphics and Applications, 2015
Towards Estimating Usability Ratings of Handheld Augmented Reality Using Accelerometer Data.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015
2014
IEEE Trans. Vis. Comput. Graph., 2014
IEEE Trans. Learn. Technol., 2014
Camera pose estimation under dynamic intrinsic parameter change for augmented reality.
Comput. Graph., 2014
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014
Proceedings of the 2014 IEEE Virtual Reality, 2014
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014
Proceedings of the SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2014
Proceedings of the Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality, 2014
2013
Fast incremental indexing with effective and efficient searching in XML element retrieval.
Int. J. Web Inf. Syst., 2013
Proceedings of the 10th NTCIR Conference on Evaluation of Information Access Technologies, 2013
Proceedings of the 7th International Symposium on Medical Information and Communication Technology, 2013
Geometric registration for zoomable camera using epipolar constraint and pre-calibrated intrinsic camera parameter change.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Augmented Reality X-Ray Interaction in K-12 Education: Theory, Student Perception and Teacher Evaluation.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013
Towards participatory design for contextual visualization in education using augmented reality x-ray.
Proceedings of the 4th Augmented Human International Conference, 2013
2012
Local Quadrics Surface Approximation for Real-Time Tracking of Textureless 3D Rigid Curved Objects.
Proceedings of the 14th Symposium on Virtual and Augmented Reality, 2012
Proceedings of the 14th Symposium on Virtual and Augmented Reality, 2012
Proceedings of the ACM Symposium on Applied Computing, 2012
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012
Fast and incremental indexing in effective and efficient XML element retrieval systems.
Proceedings of the 14th International Conference on Information Integration and Web-based Applications & Services, IIWAS '12, Bali, Indonesia, 2012
Robust model-based tracking considering changes in the measurable DoF of the target object.
Proceedings of the 21st International Conference on Pattern Recognition, 2012
Relation between location of information displayed by augmented reality and user's memorization.
Proceedings of the 3rd Augmented Human International Conference, 2012
Poster: Manipulation techniques of 3D objects represented as multi-viewpoint images in a 3D scene.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
Reminiscence Park Interface: personal spaces to listen to songs with memories and diffusions and overlaps of their spaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
A Fast Simulation Method Using SPH and Wavelet for Sub-Particle-Scale Turbulent Flow.
Proceedings of the 19th Pacific Conference on Computer Graphics and Applications, 2011
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2011), 2011
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011
International workshop on AR/MR registration, tracking and benchmarking (TrakMark2011).
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011
Proceedings of the 4th International Symposium on Applied Sciences in Biomedical and Communication Technologies, 2011
A Study and Evaluation on Route Guidance of a Car Navigation System Based on Augmented Reality.
Proceedings of the Human-Computer Interaction. Towards Mobile and Intelligent Interaction Environments, 2011
2010
Proceedings of the 20th International Conference on Pattern Recognition, 2010
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2010
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010
2009
Guest Editors' Introduction: Special Section on The International Symposium on Mixed and Augmented Reality (ISMAR).
IEEE Trans. Vis. Comput. Graph., 2009
Proposal of international voluntary activities on establishing benchmark test schemes for AR/MR geometric registration and tracking methods.
Proceedings of the Science & Technology Proceedings, 2009
Proceedings of the 3rd International Conference on Ubiquitous Information Management and Communication, 2009
Proceedings of the Human Interface and the Management of Information. Designing Information Environments, 2009
Proceedings of the Virtual and Mixed Reality, 2009
Proceedings of the Virtual and Mixed Reality, 2009
Shape Disparity Inspection of the Textured Object and Its Notification by Overlay Projection.
Proceedings of the Virtual and Mixed Reality, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the 2008 ACM Symposium on Applied Computing (SAC), 2008
Proceedings of the 5th ACM/IEEE International Workshop on Projector camera systems, 2008
Proceedings of the 2nd International Conference on Ubiquitous Information Management and Communication, 2008
Proceedings of the 19th International Conference on Pattern Recognition (ICPR 2008), 2008
Proceedings of the 2nd ACM Workshop on Information Credibility on the Web, 2008
2007
e Minds Int. J. Hum. Comput. Interact., 2007
Proceedings of the Second IEEE International Conference on Digital Information Management (ICDIM), 2007
A New Framework for Tracking by Maintaining Multiple Global Hypotheses for Augmented Reality.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007
AR-Navi: An In-Vehicle Navigation System Using Video-Based Augmented Reality Technology.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Friendly Process of Human-Computer Interaction - A Prototype System in Nostalgic World.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
2006
Multi-user mixed reality system 'Gulliver's World': a case study on collaborative edutainment at the intersection of material and virtual worlds.
Virtual Real., 2006
Mixed Reality Installation 'Gulliver's World': Interactive Content Creation in Nonlinear Exhibition Design.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
IEEE Trans. Vis. Comput. Graph., 2005
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Developing AR Applications with ARToolKit.
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004
2003
IEEE Computer Graphics & Applications: Projects in VR - Real World Teleconferencing.
IEEE Distributed Syst. Online, 2003
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003
2002
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing.
Pers. Ubiquitous Comput., 2002
Presence Teleoperators Virtual Environ., 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Touch space: an embodied computing mixed reality game space.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002
3D live humans in mixed reality entertainment.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002
Game-City: A Ubiquitous Large Area Multi-Interface Mixed Reality Game Space for Wearable Computers.
Proceedings of the 6th International Symposium on Wearable Computers (ISWC 2002), 2002
3D Live: Real Time Captured Content for Mixed Reality.
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002
Proceedings of the 2002 ACM on Computer supported cooperative work video program, 2002
2001
IEEE Computer Graphics and Applications, 2001
Tiles: A Mixed Reality Authoring Interface.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
Proceedings of the IEEE and ACM International Symposium on Augmented Reality, 2000
Mixing Realities in Shared Space: An Augmented Reality Interface for Collaborative Computing.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000
1999
Proceedings of the Third International Symposium on Wearable Computers (ISWC 1999), 1999
Marker tracking and HMD calibration for a video-based augmented reality conferencing system.
Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality, 1999
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999
1998
Proceedings of the Fourteenth International Conference on Pattern Recognition, 1998
Physiological Measurement of Performers' Tension and its Utilization for Media Control.
Proceedings of the 1998 International Computer Music Conference, 1998
Strategical Tracking of Polyhedral Objects by Reactive Change of Projection Pattern - Reactive Range Finder.
Proceedings of the Computer Vision, 1998
1997
Display of Conversation Partners Using 3D-Facial Model in the Multiparty Video Communication System.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997
Multimedia Communication for Family.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997
1993
Cooperative Musical Partner System: JASPER (Jam Session Partner).
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993
1992
Syst. Comput. Jpn., 1992
Syst. Comput. Jpn., 1992
1990
Proceedings of IAPR Workshop on Machine Vision Applications, 1990
The recognition method for roughly hand-drawn logical diagrams based on hybrid utilization of multi-layered knowledge.
Proceedings of the 10th IAPR International Conference on Pattern Recognition, 1990
1989
Proceedings of the 1989 International Computer Music Conference, 1989