Hiroaki Kimura

According to our database1, Hiroaki Kimura authored at least 35 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Motion Measurement and Analysis for Functional Independence Measure.
Int. J. Autom. Technol., May, 2023

Development of a Balance Training Device that can Apply Disturbance to the Ankle Using Pneumatic Gel Muscles.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023

2021
Effect of Acute Static Stretching on the Activation Patterns Using High-Density Surface Electromyography of the Gastrocnemius Muscle during Ramp-Up Task.
Sensors, 2021

2019
Relationship between Ground Displacement and Gas Pipeline Damage According to InSAR Analysis of Palsar-2 Imagery.
Proceedings of the 2019 IEEE International Geoscience and Remote Sensing Symposium, 2019

2017
Automatic Scoring Method for Descriptive Test Using Recurrent Neural Network.
Proceedings of the 10th International Conference on Educational Data Mining, 2017

2016
Study on Automatic Scoring of Descriptive Type Tests using Text Similarity Calculations.
Proceedings of the 9th International Conference on Educational Data Mining, 2016

2011
Designing Persuasive Applications to Motivate Sustainable Behavior in Collectivist Cultures.
PsychNology J., 2011

iDetective: a persuasive application to motivate healthier behavior using smart phone.
Proceedings of the 2011 ACM Symposium on Applied Computing (SAC), TaiChung, Taiwan, March 21, 2011

iDetective: A Location Based Game to Persuade Users Unconsciously.
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011

Persuasive power in groups: the influence of group feedback and individual comparison feedback on energy consumption behavior.
Proceedings of the 6th International Conference on Persuasive Technology, 2011

Persuasion for social dilemma: An application to motivate sustainable behavior using social effects.
Proceedings of the 4th International Conference on Interaction Sciences: Information Technology, 2011

2010
Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives.
Proceedings of the Persuasive Technology, 5th International Conference, 2010

EcoIsland: a persuasive application to motivate sustainable behavior in collectivist cultures.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

A crowdsourcing based mobile image translation and knowledge sharing service.
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010

Classification by Multiple Reducts-kNN with Confidence.
Proceedings of the Intelligent Data Engineering and Automated Learning, 2010

Classification by Partil Data of Multiple Reducts-kNN with Confidence.
Proceedings of the 22nd IEEE International Conference on Tools with Artificial Intelligence, 2010

2009
Using individual, social and economic persuasion techniques to reduce CO<sub>2</sub> emissions in a family setting.
Proceedings of the Persuasive Technology, Fourth International Conference, 2009

UbiPay: minimizing transaction costs with smart mobile payments.
Proceedings of the 6th International Conference on Mobile Technology, 2009

Toward a framework supporting designers to develop tangible devices.
Proceedings of the 1st International Workshop on Middleware for Pervasive Mobile and Embedded Computing (M-MPAC 2009), 2009

Applying pervasive technologies to create economic incentives that alter consumer behavior.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009

Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting?
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Controlling data flows between appliances using a camera phone.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

Extracting Key Factors to Design Applications in Ambient Intelligence Environment.
Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2008

Using Aesthetic and Empathetic Expressions to Motivate Desirable Lifestyle.
Proceedings of the Smart Sensing and Context, Third European Conference, 2008

Ubipay: conducting everyday payments with minimum user involvement.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

A Stepwise Generalization Method for Extracting Minimum Generalized Set from Mismatch Cluster.
Proceedings of the International Conference on Bioinformatics & Computational Biology, 2008

Reflecting human behavior to motivate desirable lifestyle.
Proceedings of the Conference on Designing Interactive Systems, 2008

2007
Lifestyle Ubiquitous Gaming: Computer Games Making Daily Lives Fun.
Proceedings of the Software Technologies for Embedded and Ubiquitous Systems, 2007

System support for mobile augmented reality services.
Proceedings of the 2007 ACM Symposium on Applied Computing (SAC), 2007

Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable.
Proceedings of the 13th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA 2007), 2007

2006
Improving the experience of controlling avatars in camera-based games using physical input.
Proceedings of the 14th ACM International Conference on Multimedia, 2006

Building Mobile Augmented Reality Services in Pervasive Computing Environments.
Proceedings of the ACS/IEEE International Conference on Pervasive Services 2006, 2006

CookieFlavors: easy building blocks for wireless tangible input.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
An Input Widget Framework for Multi-Modal and Multi-Device Environments.
Proceedings of the Third IEEE Workshop on Software Technologies for Future Embedded and Ubiquitous Systems, 2005

Virtual tangible widgets: seamless universal interaction with personal sensing devices.
Proceedings of the 7th International Conference on Multimodal Interfaces, 2005


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