Hideo Yamashita

According to our database1, Hideo Yamashita authored at least 31 papers between 1983 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
An Adaptive-Clocking-Control Circuit With 7.5% Frequency Gain for SPARC Processors.
IEEE J. Solid State Circuits, 2018

2004
Automatic Extraction of Buildings Utilizing Geometric Features of a Scanned Topographic Map.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

2003
A 1.3-GHz fifth-generation SPARC64 microprocessor.
IEEE J. Solid State Circuits, 2003

Geometric Correction of Scanned Topographic Maps Using Capable Input Information.
Proceedings of the 2003 International Conference on Geometric Modeling and Graphics, 2003


2002
A volume-preserving approach for modeling and animating water flows generated by metaballs.
Vis. Comput., 2002

2001
Visualization of optical phenomena caused by multilayer films based on wave optics.
Vis. Comput., 2001

An accurate illumination model for objects coated with multilayer films.
Comput. Graph., 2001

2000
A simple, efficient method for realistic animation of clouds.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Rendering Iridescent Colors Appearing on Natural Objects.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

1999
Using metaballs to modeling and animate clouds from satellite images.
Vis. Comput., 1999

Animation of water droplets moving down a surface.
Comput. Animat. Virtual Worlds, 1999

Visualization of Optical Phenomena Caused by Multilayer Films with Complex Refractive Indices.
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications, 1999

1998
Animation of Biological Organ Growth Based on L-systems.
Comput. Graph. Forum, 1998

Modeling of Clouds from Satellite Images using Metaballs.
Proceedings of the 6th Pacific Conference on Computer Graphics and Applications, 1998

1997
A Fast Display Method of Sky Colour Using Basis Functions.
Comput. Animat. Virtual Worlds, 1997

Reconstructing a 3-D structure with multiple deformable solid primitives.
Comput. Graph., 1997

Visual modeling of stomach growth on the basis of L-systems.
Proceedings of 1997 International Conference on Shape Modeling and Applications, 1997

Shape-based calculation and visualisation of general cross-sections through biological data.
Proceedings of the First International Conference on Information Visualisation, 1997

1996
Method for Calculation of Sky Light Luminance Aiming at an Interactive Architectural Design.
Comput. Graph. Forum, 1996

Fast Volume Rendering with Adjustable Color Maps.
Proceedings of the Proceeding of the 1996 Symposium on Volume Visualization, 1996

Mouse embryo visualization.
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996

1995
Dynamic contour: a texture approach and contour operations.
Vis. Comput., 1995

A Quick Rendering Method Using Basis Functions for Interactive Lighting Design.
Comput. Graph. Forum, 1995

1994
Skylight for Interior Lighting Design.
Comput. Graph. Forum, 1994

Adaptive Contour Model Using Texture Feature Vectors.
Proceedings of IAPR Workshop on Machine Vision Applications, 1994

1993
Modeling of Skylight and Rendering of Outdoor Scenes.
Comput. Graph. Forum, 1993

1991
Interactive visualization of three-dimensional magnetic fields.
Comput. Animat. Virtual Worlds, 1991

Interactive Data Input System for Tetrahedral Element Generation.
Proceedings of the Modeling in Computer Graphics, 1991

1984
Computer Graphics for Visualizing Simulation Results.
Proceedings of the 5th European Computer Graphics Conference and Exhibition, 1984

1983
Color computer graphics in magnetic field analysis by means of the finite element method.
Comput. Graph., 1983


  Loading...