Hideaki Kuzuoka
Orcid: 0000-0003-1252-7814
According to our database1,
Hideaki Kuzuoka
authored at least 140 papers
between 1992 and 2024.
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Bibliography
2024
Virtual Reality Self Co-Embodiment: An Alternative to Mirror Therapy for Post-Stroke Upper Limb Rehabilitation.
IEEE Trans. Vis. Comput. Graph., May, 2024
IEEE Trans. Haptics, 2024
Understanding and Influencing Responsibility Attribution when Experiencing Technical Issues in Video Conferencing.
Proc. ACM Hum. Comput. Interact., 2024
Frontiers Virtual Real., 2024
Reduction of Forgetting by Contextual Variation During Encoding Using 360-Degree Video-Based Immersive Virtual Environments.
CoRR, 2024
The Effects of Electrical Stimulation of Ankle Tendons on Redirected Walking with the Gradient Gain.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Contextual Matching Between Learning and Testing Within VR Does Not Always Enhance Memory Retrieval.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
ElectricalVRSki: Switching of Ankle Tendon Electrical Stimulation for Dynamic Modulation of Ground Shape Perception.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Effects of Ankle Tendon Electrical Stimulation on Detection Threshold of Redirected Walking.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024
Exploring relationship between EMG, confusion and smoothness of work progress in assembly tasks.
Proceedings of the Augmented Humans International Conference 2024, 2024
Proceedings of the ACM Symposium on Applied Perception 2024, 2024
Investigating the Effects of Changing the Appearance of Screen-Based Avatars on Audience Memory.
Proceedings of the ACM Symposium on Applied Perception 2024, 2024
2023
Proc. ACM Hum. Comput. Interact., April, 2023
Understanding the effect of a virtual moderator on people's perception in remote discussion using social VR.
Frontiers Virtual Real., March, 2023
Effects of the Visual Fidelity of Virtual Environments on Presence, Context-dependent Forgetting, and Source-monitoring Error.
IEEE Trans. Vis. Comput. Graph., 2023
Investigation of the Effect of Students' Nodding on Their Arousal Levels in On-Demand Lectures.
Sensors, 2023
Effects of Gamification and Communication in Virtual Reality Frozen Shoulder Rehabilitation for Enhanced Rehabilitation Continuity.
IEEE Access, 2023
Multi Surface Electrodes Nerve Bundles Stimulation on the Wrist: Modified Location of Tactile Sensation on the Palm.
IEEE Access, 2023
Exploratory Study on the Reinstatement Effect Under 360-Degree Video-Based Virtual Environments.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
EaseOut: A Cross-Cultural Study of the Impact of a Conversation Agent on Leaving Video Meetings Early.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Controlling the Distribution of Salty Taste Intensity on the Tongue Using Extraoral Galvanic Taste Stimulation.
Proceedings of the Virtual Environments 2023, 2023
Proceedings of the Virtual Environments 2023, 2023
Proceedings of the IEEE World Haptics Conference, 2023
Affective Profile Pictures: Exploring the Effects of Changing Facial Expressions in Profile Pictures on Text-Based Communication.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Virtual Omnibus Lecture: Investigating the Effects of Varying Lecturer Avatars as Environmental Context on Audience Memory.
Proceedings of the Augmented Humans International Conference 2023, 2023
Effects of Wearing Knee-tightening Devices and Presenting Shear Forces to the Knee on Redirected Walking.
Proceedings of the Augmented Humans International Conference 2023, 2023
Effect of Hanger Reflex on Detection Thresholds for Hand Redirection during Forearm Rotation.
Proceedings of the ACM Symposium on Applied Perception 2023, 2023
2022
Distance Matters to Weak Ties: Exploring How Workers Perceive Their Strongly- and Weakly-Connected Collaborators in Remote Workplaces.
Proc. ACM Hum. Comput. Interact., 2022
Sensation of Anteroposterior and Lateral Body Tilt Induced by Electrical Stimulation of Ankle Tendons.
Frontiers Virtual Real., 2022
Anodal Electrical Stimulation Enhances the Perceived Piquancy Induced by Chili Peppers and Wasabi.
IEEE Access, 2022
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Proceedings of the Symposium on Spatial User Interaction, 2022
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022
Dynamically Controlling Spatial Taste Location by Extraoral Galvanic Taste Stimulation.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Understanding the Impact of Technical Issues on People's Perception and Attribution of Responsibility in Videoconferencing.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Developing a wearable Augmented Reality for treating phantom limb pain using the Microsoft Hololens 2.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Increasing the Perceived Speed of Dynamic Handheld Shape Displays through Visuo-Haptic Illusions.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
IEEE Trans. Vis. Comput. Graph., 2021
A Surgical Scene Replay System for Learning Gastroenterological Endoscopic Surgery Skill by Multiple Synchronized-Video and Gaze Representation.
Proc. ACM Hum. Comput. Interact., 2021
Unident: Providing Impact Sensations on Handheld Objects via High-Speed Change of the Rotational Inertia.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
A Labeling Support System for Participants' Situated Assessments by Multi-modal Sensing.
Proceedings of the iiWAS2021: The 23rd International Conference on Information Integration and Web Intelligence, Linz, Austria, 29 November 2021, 2021
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the AsianCHI '21: 5th Asian CHI Symposium, 2021
2020
Effect of Body Representation Level of an Avatar on Quality of AR-Based Remote Instruction.
Multimodal Technol. Interact., 2020
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020
Developing an AR Remote Collaboration System with Semantic Virtual Labels and a 3D Pointer.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Making Others' Efforts Tangible - - How Other Learners Affect Climate Fostering Long-Term Self-paced Learning in Virtual Environment.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
2019
Proc. ACM Hum. Comput. Interact., 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Effect of Manipulated Amplitude and Frequency of Human Voice on Dominance and Persuasiveness in Audio Conferences.
Proc. ACM Hum. Comput. Interact., 2018
Multimodal Technol. Interact., 2018
OmniEyeball: Spherical Display Equipped With Omnidirectional Camera And Its Application For 360-Degree Video Communication.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Putting Pressure: Influence of Telepresence Robot in Communication between Teleworking Boss and Subordinates.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018
How Information Sharing about Care Recipients by Family Caregivers Impacts Family Communication.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Effects of Enhanced Gaze Presentation on Gaze Leading in Remote Collaborative Physical Tasks.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Body-swapping experiment with an android robot: Investigation of the relationship between agency and a sense of ownership toward a different body.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
Thoughts on Effective Learning Procedure for Tangible Learning Environment Based on Embodied Design.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017
Changing Moods: How Manual Tracking by Family Caregivers Improves Caring and Family Communication.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
ThirdEye: Simple Add-on Display to Represent Remote Participant's Gaze Direction in Video Communication.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Showing Objects: Holding and Manipulating Artefacts in Video-mediated Collaborative Settings.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016
2015
Please show me inside: improving the depth perception using virtual mask in stereoscopic AR.
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Study on Gaze Direction Perception of Face Image Displayed on Rotatable Flat Display.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
2014
An Ethnomethodological Study of a Museum Guide Robot's Attempt at Engagement and Disengagement.
J. Robotics, 2014
Learning English words with the aid of an autonomous care-receiving robot in a children's group activity.
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014
Progressive development of an autonomous robot for children through parallel comparison of two robots.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014
Proceedings of the second international conference on Human-agent interaction, 2014
Development of Wearable Outer-Covering Haptic Display Using Ball Effector for Hand Motion Guidance.
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014
2013
Embedded interaction: The accomplishment of actions in everyday and video-mediated environments.
ACM Trans. Comput. Hum. Interact., 2013
Photo-shoot localization of a mobile camera based on registered frame data of virtualized reality models.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2013
Understanding the conflicting demands of family caregivers caring for depressed family members.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the 4th International Conference on Intercultural Collaboration, 2012
Assisting hand skill transfer of tracheal intubation using outer-covering haptic display.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010
2009
Creating Assemblies in Media Space: Recent Developments in Enhancing Access to Workspaces.
Proceedings of the Media Space 20+ Years of Mediated Life, 2009
"The first five seconds": Contingent stepwise entry into an interaction as a means to secure sustained engagement in HRI.
Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009
Difficulties in establishing common ground in multiparty groups using machine translation.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008
Effect of restarts and pauses on achieving a state of mutual orientation between a human and a robot.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008
Precision timing in human-robot interaction: coordination of head movement and utterance.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Prior-to-request and request behaviors within elderly day care: Implications for developing service robots for use in multiparty settings.
Proceedings of the Tenth European Conference on Computer Supported Cooperative Work, 2007
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
2006
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2004
A Case Study of Museum Exhibition -Historical Learning in Copan Ruins of Mayan Civilization.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the Ubiquitous Computing Systems, Second International Symposium, 2004
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004
Proceedings of the 2004 ACM Conference on Computer Supported Cooperative Work, 2004
Dual ecologies of robot as communication media: thoughts on coordinating orientations and projectability.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004
2003
Hum. Comput. Interact., 2003
Proceedings of the 7th International Symposium on Wearable Computers (ISWC 2003), 2003
Designing a robot as communication media - the effect of head and body movement on co-present's impression.
Proceedings of the IEEE International Symposium on Computational Intelligence in Robotics and Automation: Computational Intelligence in Robotics and Automation for the New Millennium, 2003
2002
Proceedings of the 2002 ACM on Computer supported cooperative work video program, 2002
2001
Proceedings of the Seventh European Conference on Computer Supported Cooperative Work, 2001
2000
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2000
Proceedings of the CSCW 2000, 2000
Proceedings of the CSCW 2000, 2000
1999
Agora: supporting multi-participant telecollaboration.
Proceedings of the Human-Computer Interaction: Communication, 1999
GestureLaser and GestureLaser Car: Development of an embodied space to support remote instruction.
Proceedings of the 6th European Conference on Computer Supported Cooperative Work, 1999
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999
1997
Assisting Remote Instruction Using Copied Reality.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997
Proceedings of the 2nd International Conference on Computer Support for Collaborative Learning, 1997
1996
Cooperative tele-machining and tele-handling system for multiple operators-towards a tele-technology transfer system.
Proceedings of the 1996 IEEE International Conference on Robotics and Automation, 1996
GestureCam: A Video Communication System to Support Spatial Workspace Collaboration (Video Program).
Proceedings of the CSCW '96, 1996
1995
Can the GestureCam be a Surrogate?
Proceedings of the Fourth European Conference on Computer Supported Cooperative Work, 1995
1994
Proceedings of the CSCW '94, 1994
1992
Proceedings of the CSCW 1992 Tools and Technologies Workshop, 1992
Spatial Workspace Collaboration: A SharedView Video Support System for Remote Collaboration Capability.
Proceedings of the Conference on Human Factors in Computing Systems, 1992