Herre van Oostendorp

According to our database1, Herre van Oostendorp authored at least 80 papers between 1995 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
AI-Induced guidance: Preserving the optimal Zone of Proximal Development.
Comput. Educ. Artif. Intell., 2022

2020
Gamification.
Proceedings of the Encyclopedia of Education and Information Technologies, 2020

On the role of interaction mode and story structure in virtual reality serious games.
Comput. Educ., 2020

Virtual Reality Aids Game Navigation: Evidence from the Hypertext Lostness Measure.
Cyberpsychology Behav. Soc. Netw., 2020

2019
Household Energy Conservation Intervention: a Game versus Dashboard Comparison.
Int. J. Serious Games, 2019

The Development and Evaluation of the Storyline Scaffolding Tool.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

2018
Editorial.
Behav. Inf. Technol., 2018

Enhancing Energy Conservation by a Household Energy Game.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

Feedback on the Semantic Relevance of Search Queries.
Proceedings of the 36th European Conference on Cognitive Ergonomics, 2018

2017
Cognitive modeling of age-related differences in information search behavior.
J. Assoc. Inf. Sci. Technol., 2017

The role of domain knowledge in cognitive modeling of information search.
Inf. Retr. J., 2017

The effect of surprising events in a serious game on learning mathematics.
Br. J. Educ. Technol., 2017

Age-Related Effects of Task Difficulty on the Semantic Relevance of Query Reformulations.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

2016
Performance of computational cognitive models of web-navigation on real websites.
J. Inf. Sci., 2016

Steps to Design a Household Energy Game.
Int. J. Serious Games, 2016

The effectiveness of a math game: The impact of integrating conceptual clarification as support.
Comput. Hum. Behav., 2016

Integrating Domain Knowledge Differences into Modeling User Clicks on Search Result Pages.
Proceedings of the Second International Workshop on Search as Learning, 2016

Modeling Age-related Differences in Information Search.
Proceedings of the Mensch und Computer 2016, 2016

Modeling individual differences in information search.
Proceedings of the 8th Indian Conference on Human Computer Interaction, 2016

Supporting Information Search by Older Adults.
Proceedings of the European Conference on Cognitive Ergonomics, 2016

Age-related Differences in the Content of Search Queries when Reformulating.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
When a game supports prevocational math education but integrated reflection does not.
J. Comput. Assist. Learn., 2015

Measuring Effectiveness of Persuasive Games Using an Informative Control Condition.
Int. J. Serious Games, 2015

How competition and heterogeneous collaboration interact in prevocational game-based mathematics education.
Comput. Educ., 2015

Modeling and predicting information search behavior.
Proceedings of the 5th International Conference on Web Intelligence, Mining and Semantics, 2015

The Role of Surprise in Game-Based Learning for Mathematics.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

EEG Assessment of Surprise Effects in Serious Games.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

2014
Adapting the Complexity Level of a Serious Game to the Proficiency of Players.
EAI Endorsed Trans. Serious Games, 2014

Automating Web-Navigation Support Using a Cognitive Model.
Proceedings of the 4th International Conference on Web Intelligence, 2014

Fostering Information Seeking.
Proceedings of the 2014 European Conference on Cognitive Ergonomics, 2014

Providing Web Credibility Assessment Support.
Proceedings of the 2014 European Conference on Cognitive Ergonomics, 2014

2013
Enhancing Online Community Activity: Development and validation of the CA framework.
J. Comput. Mediat. Commun., 2013

A meta-analytic review of the role of instructional support in game-based learning.
Comput. Educ., 2013

Introducing surprising events can stimulate deep learning in a serious game.
Br. J. Educ. Technol., 2013

Interaction of textual and graphical information in locating web page widgets.
Behav. Inf. Technol., 2013

Navigating in a virtual environment with model-generated support.
Proceedings of the European Conference on Cognitive Ergonomics 2013, 2013

2012
Using a Cognitive Model of Web-Navigation to Generate Support for 3D Virtual Navigation.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012

CoLiDeS+ Pic: a cognitive model of web-navigation based on semantic information from pictures.
Behav. Inf. Technol., 2012

Seeking information online: the influence of menu type, navigation path complexity and spatial ability on information gathering tasks.
Behav. Inf. Technol., 2012

Evaluating CoLiDeS + Pic: the role of relevance of pictures in user navigation behaviour.
Behav. Inf. Technol., 2012

Cognitive modelling of web navigation.
Behav. Inf. Technol., 2012

A Study on the Role of non-Hyperlink Text on Web Navigation.
Comput. Sci., 2012

When are pictures processed on a webpage?
Proceedings of the 4th International Conference on Intelligent Human Computer Interaction, 2012

2011
The role of Game Discourse Analysis and curiosity in creating engaging and effective serious games by implementing a back story and foreshadowing.
Interact. Comput., 2011

Cognitive Ergonomics for Situated Human-Automation Collaboration.
Interact. Comput., 2011

Effects of mobile support on situation awareness and navigation in a field and game environment.
Entertain. Comput., 2011

GameDNA: Towards game notation for discourse and player actions.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

Towards a Fully Computational Model of Web-Navigation.
Proceedings of the Modern Approaches in Applied Intelligence, 2011

A Methodology for the Generation of Multi-agent Argumentation Dialogue Scenarios.
Proceedings of the Multi-Agent Systems - 9th European Workshop, 2011

Stimulation of activity in online communities.
Proceedings of the ECCE 2011, 2011

A test case for GameDNA: Conceptualizing a serious game to measure personality traits.
Proceedings of the 16th International Conference on Computer Games, 2011

2010
Attentional Cueing in Serious Games.
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010

Game design: the mapping of cognitive task analysis and game discourse analysis in creating effective and entertaining serious games.
Proceedings of the ECCE 2010, 2010

The role of content in addition to hyperlinks in user-clicking behavior.
Proceedings of the ECCE 2010, 2010

2009
The effects of the number of links and navigation support on cognitive load and learning with hypertext: The mediating role of reading order.
Comput. Hum. Behav., 2009

Code Red: Triage. Or, COgnition-Based DEsign Rules Enhancing Decisionmaking TRaining in a Game Environment.
Proceedings of the 2009 Conference in Games and Virtual Worlds for Serious Applications, 2009

Eye Movement as Indicators of Mental Workload to Trigger Adaptive Automation.
Proceedings of the Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience, 2009

2008
Representing narrative and testimonial knowledge in sense-making software for crime analysis.
Proceedings of the Legal Knowledge and Information Systems, 2008

Conditions for learning from animations.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

The importance of navigation support and reading order on hypertext learning and cognitive load.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

The role of compression and refinement in visualization tools for crime analysts.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

2007
Using a cognitive model to generate web navigation support.
Int. J. Hum. Comput. Stud., 2007

Virtual Vandalism: The Effect of Physical Incivilities on the Affective Appraisal of 3D Urban Models.
Proceedings of the 11th International Conference on Information Visualisation, 2007

Predicting and solving web navigation problems.
Proceedings of the HYPERTEXT 2007, 2007

Guidance in the interface and transfer of task performance.
Proceedings of the 14th European Conference on Cognitive Ergonomics: invent! explore!, 2007

2006
Individual differences and behavioral metrics involved in modeling web navigation.
Univers. Access Inf. Soc., 2006

Does an Interface with Less Assistance Provoke More Thoughtful Behavior?
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

Bricks: The Building Blocks to Tackle Query Formulation in Structured Document Retrieval.
Proceedings of the Advances in Information Retrieval, 2006

The paradox of the assisted user: guidance can be counterproductive.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Cognitive Model Working Alongside the User.
Proceedings of the People and Computers XIX, 2005

2004
Google's "I'm Feeling Lucky", Truly a Gamble?
Proceedings of the Web Information Systems, 2004

Individual Differences and Behavioral Aspects Involved in Modeling Web Navigation.
Proceedings of the User-Centered Interaction Paradigms for Universal Access in the Information Society, 2004

Externalization vs. Internalization: The Influence on Problem Solving Performance.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

2003
Role of Icons and Chat Boxes in Computer Supported Collaborative Learning.
Proceedings of the Designing for Change in Networked Learning Environments, 2003

1999
Designing multimedia for human needs and capabilities.
Interact. Comput., 1999

The influence of structure and reading-manipulation on usability of hypertexts.
Interact. Comput., 1999

Cognitive Effects of a Structural Overview in a Hypertext.
Br. J. Educ. Technol., 1999

1998
Locating Information in an Online Newspaper.
J. Comput. Mediat. Commun., 1998

1995
Towards Modelling Exploratory Learning in the Context of Direct Manipulation Interfaces.
Interact. Comput., 1995

Encouraging exploratory learning of a user interface.
Proceedings of the Human-Computer Interaction, 1995


  Loading...