Herman Tolle
Orcid: 0000-0002-1550-0513
According to our database1,
Herman Tolle
authored at least 27 papers
between 2010 and 2023.
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Bibliography
2023
Int. J. Serious Games, June, 2023
PhotoStory: Mobile Application for Preserving Historical Heritage Using Timeline View.
Int. J. Interact. Mob. Technol., January, 2023
Design of School Watching Mobile Application with Geotagging and Context Aware for Schools Reporting and Monitoring in Mount Semeru Disaster Area.
Proceedings of the 8th International Conference on Sustainable Information Engineering and Technology, 2023
Proceedings of the 8th International Conference on Sustainable Information Engineering and Technology, 2023
The Impact of Postive Transfer Affordance Analysis on Learning Management System Version Upgrade.
Proceedings of the 8th International Conference on Information Systems Engineering, 2023
Item Verification on the Smart Trolley System using Object Recognition based on the Structural Similarity Index.
Proceedings of the Empowering Smart Technology in Digital Era for Industry and Socity: The 8th International Conference on Computer Science and Computational Intelligence, 2023
2022
Int. J. Comput., 2022
Designing a new approach to augmented reality for early childhood self-learning capability at home.
Proceedings of the 7th International Conference on Sustainable Information Engineering and Technology, 2022
2021
Analysis of Sea Surface Temperature and Chlorophyll throughout the waters of East Nusa Tenggara in 2020.
Proceedings of the SIET '21: 6th International Conference on Sustainable Information Engineering and Technology 2021, Malang, Indonesia, September 13, 2021
2020
Mobile-Based Driver Sleepiness Detection Using Facial Landmarks and Analysis of EAR Values.
Int. J. Interact. Mob. Technol., 2020
User experience design of malang city public service information mobile application using human-centered design method.
Proceedings of the SIET '20: 5th International Conference on Sustainable Information Engineering and Technology, 2020
2019
Design and Implementation of Bekantan Educational Game (BEG) as a Banjar Language Learning Media.
Int. J. Interact. Mob. Technol., 2019
Development of Augmented Reality (AR) Based Gamelan Simulation with Leap Motion Control.
Int. J. Interact. Mob. Technol., 2019
What Factors Influence Users to Install a Photography-Category Application to Their Android Smartphone.
Int. J. Interact. Mob. Technol., 2019
Evaluation of an Educational Media on Cube Nets Based on Learning Effectiveness and Gamification Parameters.
Int. J. Emerg. Technol. Learn., 2019
Proceedings of the Enabling Collaboration to Escalate Impact of Research Results for Society: The 4th International Conference on Computer Science and Computational Intelligence, 2019
2018
Int. J. Online Eng., 2018
End-to-End Privacy Protection for Facebook Mobile Chat based on AES with Multi-Layered MD5.
Int. J. Interact. Mob. Technol., 2018
User Experience Design of Stroke Patient Communications Using Mobile Finger (MOFI) Communication Board With User Center Design Approach.
Int. J. Interact. Mob. Technol., 2018
Int. J. Interact. Mob. Technol., 2018
Int. J. Interact. Mob. Technol., 2018
Design and Usability Evaluation of Communication Board for Deaf People with User-Centered Design Approach.
Int. J. Interact. Mob. Technol., 2018
2017
Int. J. Interact. Mob. Technol., 2017
Int. J. Interact. Mob. Technol., 2017
Proceedings of the 6th International Conference on Software and Computer Applications, 2017
2016
Design of Head Movement Controller System (HEMOCS) for Control Mobile Application through Head Pose Movement Detection.
Int. J. Interact. Mob. Technol., 2016
2010
Method for Automatic E-Comic Scene Frame Extraction for Reading Comic on Mobile Devices.
Proceedings of the Seventh International Conference on Information Technology: New Generations, 2010