Henry Yu
According to our database1,
Henry Yu
authored at least 8 papers
between 2011 and 2024.
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Bibliography
2024
Building a Comprehensive Intent-Based Networking Framework: A Practical Approach from Design Concepts to Implementation.
J. Netw. Syst. Manag., July, 2024
Demo: An Open-Source and Standards-Based Network-as-a-Service Platform for Cloud VR Gaming.
Proceedings of the 10th IEEE International Conference on Network Softwarization, 2024
Enabling Cloud AR/VR Gaming Services by an Open-Source and Standards-Based Network-as-a-Service Platform for Control and Management of Optical Networks.
Proceedings of the 24th International Conference on Transparent Optical Networks, 2024
Enabling Quality-on-Demand and Service Differentiation on a Novel Network-as-a-Service Platform Using Slicing Technology for Control and Management of Optical Networks.
Proceedings of the 20th International Conference on Network and Service Management, 2024
2023
A Comprehensive Framework for Intent-Based Networking, Standards-Based and Open-Source.
Proceedings of the NOMS 2023, 2023
2020
A Standards-Based, Model-Driven Solution for 5G Transport Slice Automation and Assurance.
Proceedings of the 6th IEEE Conference on Network Softwarization, 2020
2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Integrating radiation transport models in a 3D Video Game to train nuclear detection techniques.
Proceedings of the 2011 IEEE International Games Innovation Conference, 2011