Henry W. J. Lin
Orcid: 0000-0002-3912-6490Affiliations:
- Simon Fraser University, Burnaby, British Columbia, Canada
According to our database1,
Henry W. J. Lin
authored at least 21 papers
between 2013 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Capra: Making Use of Multiple Perspectives for Capturing, Noticing and Revisiting Hiking Experiences Over Time.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Negotiating Conceptual and Practical Frictions in Making the Capra Short Film: Extending a Research through Design Artifact with Video.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Exploring Memory-Oriented Interactions with Digital Photos In and Across Time: A Field Study of Chronoscope.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Iterating through Feeling-with Nonhuman Things: Exploring repertoires for design iteration in more-than-human design.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Exploring the Reflective Potentialities of Personal Data with Different Temporal Modalities: A Field Study of Olo Radio.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
Chronoscope: A Near-eye Tangible Device for Interacting with Photos In and Across Time.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019
Chronoscope: Designing Temporally Diverse Interactions with Personal Digital Photo Collections.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations with Everyday Computational Objects.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Deployments of the table-non-table: A Reflection on the Relation Between Theory and Things in the Practice of Design Research.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Interactions, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
Interactions, 2016
Productive Frictions: Moving from Digital to Material Prototyping and Low-Volume Production for Design Research.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Tutorial Authorship and Hybrid Designers: The Joy (and Frustration) of DIY Tutorials.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, 2015
2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013