Henrique Debarba
Orcid: 0000-0003-2090-9409
According to our database1,
Henrique Debarba
authored at least 31 papers
between 2011 and 2024.
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Bibliography
2024
Multim. Tools Appl., May, 2024
2022
IEEE Trans. Vis. Comput. Graph., 2022
Using Image Synthesis Frameworks to Produce Stereoscopic Views for Mobile AR: a Comparative Study.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022
2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
On the Use of Handheld Augmented Reality for Inventory Tasks: A Study with Magazine Retailers.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
2020
2019
Watching Videos Together in Social Virtual Reality: An Experimental Study on User's QoE.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Characterizing Asymmetric Collaborative Interactions in Virtual and Augmented Realities.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
2018
IEEE Trans. Vis. Comput. Graph., 2018
IEEE Trans. Vis. Comput. Graph., 2018
Comput. Graph., 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Augmented Reality Visualization of Joint Movements for Physical Examination and Rehabilitation.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Augmented Reality Visualization of Joint Movements for Rehabilitation and Sports Medicine.
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018
2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 30th SIBGRAPI Conference on Graphics, Patterns and Images, 2017
Design and Evaluation of a Handheld-based 3D User Interface for Collaborative Object Manipulation.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 Brazilian Conference on Intelligent Systems, 2017
Collaborative manipulation of 3D virtual objects in augmented reality scenarios using mobile devices.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
Characterizing embodied interaction in First and Third Person Perspective viewpoints.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
Spatially aware mobile interface for 3D visualization and interactive surgery planning.
Proceedings of the 3nd IEEE International Conference on Serious Games and Applications for Health, 2014
2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
2012
Proceedings of the Medicine Meets Virtual Reality 19 - NextMed, 2012
LOP-cursor: Fast and precise interaction with tiled displays using one hand and levels of precision.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011