Henrik Tramberend
According to our database1,
Henrik Tramberend
authored at least 15 papers
between 1997 and 2016.
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Bibliography
2016
Estimating latency and concurrency of asynchronous real-time interactive systems using model checking.
Proceedings of the 2016 IEEE Virtual Reality, 2016
2014
Profiling and benchmarking event- and message-passing-based asynchronous realtime interactive systems.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014
2013
Proceedings of the 6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2013
2012
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012
Proceedings of the 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2012
2011
Simulator X: A scalable and concurrent architecture for intelligent realtime interactive systems.
Proceedings of the IEEE Virtual Reality Conference, 2011
Proceedings of the IEEE Virtual Reality Conference, 2011
2010
Short Paper: Engineering Realtime Interactive Systems: Coupling and Cohesion of Architecture Mechanisms.
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010
2003
2001
Proceedings of the 1st International Conference on Computer Graphics, 2001
2000
Proceedings of the Virtual Reality 2000 Conference, 2000
Proceedings of the 6th Eurographics Workshop on Virtual Environments, 2000
1999
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999
1997
Proceedings of the Visualization in Scientific Computing '97, 1997
Proceedings of the 18th Annual Conference of the European Association for Computer Graphics, 1997