Helen Wauck
Orcid: 0000-0003-2822-4770
According to our database1,
Helen Wauck
authored at least 17 papers
between 2016 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
Field Robotics, January, 2023
2022
CoRR, 2022
Proceedings of the Workshop Proceedings of the 30th International Conferece on Case-Based Reasoning co-located with the 30th International Conference on Case-Based Reasoning (ICCBR 2022), 2022
2021
Provenance as a Substrate for Human Sensemaking and Explanation of Machine Collaborators.
Proceedings of the 2021 IEEE International Conference on Systems, Man, and Cybernetics, 2021
2020
A data-driven, player-centric approach to designing spatial skill training video games
PhD thesis, 2020
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Cubicle: An Adaptive Educational Gaming Platform for Training Spatial Visualization Skills.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018
Analyzing the Effect of Avatar Self-Similarity on Men and Women in a Search and Rescue Game.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Discret. Math. Algorithms Appl., 2017
Untangling the Relationship Between Spatial Skills, Game Features, and Gender in a Video Game.
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017
Game Features and Individual Differences: What Makes a Spatial Skill Training Video Game Effective?
Proceedings of the Companion Publication of the 22nd International Conference on Intelligent User Interfaces, 2017
From in the Class or in the Wild?: Peers Provide Better Design Feedback Than External Crowds.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the Companion Publication of the 21st International Conference on Intelligent User Interfaces, 2016