Heikki Tyni

Orcid: 0000-0003-0140-4755

Affiliations:
  • Tampere University, Finland


According to our database1, Heikki Tyni authored at least 13 papers between 2011 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
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5
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Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2020
Double Duty: Crowdfunding and the Evolving Game Production Network.
Games Cult., 2020

2018
Playful Furniture: Breaching a Serious Setting With Interactive Seats.
Games Cult., 2018

Spectating development and other backer perspectives on games crowdfunding.
Proceedings of Nordic DiGRA 2018 Conference, Nordic DiGRA 2018, Bergen, Norway, 2018

2016
The emergence of industry of playful hybrids: developer's perspective.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

The Diversity of Attitudes towards Play at the Workplace - A Case of an Academic Community.
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016

2015
Need to touch, wonder of discovery, and social capital: experiences with interactive playful seats.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015

2014
Material Culture and Angry Birds.
Proceedings of Nordic DiGRA 2014 Conference, 2014

MurMur moderators, the talking playful seats.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014

Understanding smart device tabletop games.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014

Goofy Mus, Grumpy Mur and Dirty Muf: Talking Playful Seats with Personalities.
Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, 2014

2013
Dimensions of Hybrid in Playful Products.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

2011
Howdy pardner!: on free-to-play, sociability and rhythm design in <i>FrontierVille</i>.
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011

Extended or exhausted: how console DLC keeps the player on the rail.
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011


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