Heedong Ko

According to our database1, Heedong Ko authored at least 87 papers between 1989 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Addressing IoT storage constraints: A hybrid architecture for decentralized data storage and centralized management.
Internet Things, April, 2024

IPFS Viewer: IoT Surveillance Camera System Using IPFS and MQTT.
Proceedings of the IEEE International Conference on Consumer Electronics, 2024

Device Free Wireless Sensing based Human Activity Recognition Using Commercial Off-the-Shelf IoT Single-Board Computers.
Proceedings of the IEEE International Conference on Consumer Electronics, 2024

2023
Decentralized ME-Centric Framework - A Futuristic Architecture for Consumer IoT.
IEEE Consumer Electron. Mag., May, 2023

2022
COVID-Beat: a low-cost breath monitoring approach for people in quarantine during the pandemic.
J. Comput. Des. Eng., 2022

2020
Wi-ESP - A tool for CSI-based Device-Free Wi-Fi Sensing (DFWS).
J. Comput. Des. Eng., 2020

Unified Representation for XR Content and its Rendering Method.
Proceedings of the Web3D '20: The 25th International Conference on 3D Web Technology, 2020

Machine Assisted Video Tagging of Elderly Activities in K-Log Centre.
Proceedings of the IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, 2020

Designing a Semantic Digital Twin model for IoT.
Proceedings of the 2020 IEEE International Conference on Consumer Electronics (ICCE), 2020

2019
XR Collaboration Architecture based on Decentralized Web.
Proceedings of the 24th International Conference on 3D Web Technology, 2019

An InterPlanetary File System (IPFS) based IoT framework.
Proceedings of the IEEE International Conference on Consumer Electronics, 2019

KLog-Home: A Holistic Approach of In-Situ Monitoring in Elderly-Care Home.
Proceedings of the 2019 IEEE International Conference on Computational Science and Engineering, 2019

2018
Information fusion of heterogeneous sensors for enriched personal healthcare activity logging.
Int. J. Ad Hoc Ubiquitous Comput., 2018

Webizing collaborative interaction space for cross reality with various human interface devices.
Proceedings of the 23rd International ACM Conference on 3D Web Technology, 2018

2017
Webized 3D content streaming system for autostereoscopic 3D displays.
Proceedings of the 22nd International Conference on 3D Web Technology, 2017

Webized augmented reality mashup for legacy things.
Proceedings of the IEEE International Conference on Consumer Electronics, 2017

Points of Interest Density Based Zooming Interface for Map Exploration on Smart Glass.
Proceedings of the Human Interface and the Management of Information: Information, Knowledge and Interaction Design, 2017

2016
Approximate resolution of asynchronous conflicts among sequential collaborations in dynamic virtual environments.
Comput. Animat. Virtual Worlds, 2016

Webizing human interface devices for virtual reality.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

Webizing 3D contents for super multiview autostereoscopic displays with varying display profiles.
Proceedings of the 21st International Conference on Web3D Technology, 2016

Data-Driven Smart Home System for Elderly People Based on Web Technologies.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2016

Adaptive Landmark-Based Pedestrian Navigation System with Hand-Held and Wearable Devices.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016

Development and Evaluation of Mobile Tour Guide Using Wearable and Hand-Held Devices.
Proceedings of the Human-Computer Interaction. Novel User Experiences, 2016

Webizing Mixed Reality for Cooperative Augmentation of Life Experience.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

2015
Responsive geo-referenced content visualization based on a user interest model and level of detail.
Int. J. Geogr. Inf. Sci., 2015

Webized 3D experience by HTML5 annotation in 3D web.
Proceedings of the 20th International Conference on 3D Web Technology, 2015

Collective heterogeneous sensor mashup for enriched personal healthcare activity logging.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

Tour Cloud Mobile: Helping tourists acquire the information effectively using three types of views.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

2014
Webizing mobile augmented reality content.
New Rev. Hypermedia Multim., 2014

Real-time panoramic video streaming system with overlaid interface concept for social media.
Multim. Syst., 2014

View management for webized mobile AR contents.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

Insight: Webized mobile AR and real-life use cases.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

Level-of-detail AR: Managing points of interest for attentive augmented reality.
Proceedings of the IEEE International Conference on Consumer Electronics, 2014

User generated highlight system for baseball games with social media activities.
Proceedings of the IEEE International Conference on Consumer Electronics, 2014

A Map-Based Web Search Interface Using Point of Interest Aggregation.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design and Evaluation, 2014

2013
A comparative study of 3D web integration models for the sensor web.
Proceedings of the 18th International Conference on Web3D Technology, 2013

Webizing mobile AR contents.
Proceedings of the 2013 IEEE Virtual Reality, 2013

osgGap: scene graph library for mobile based on hybrid web app framework.
Proceedings of the SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, 2013

Web Based Me-Centric Resource Management System for Pervasive Environment.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2013

Painting Alive: Handheld Augmented Reality System for Large Targets.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013

2012
1st international ACM workshop on user experience in e-learning and augmented technologies in education.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

Immersive panorama TV service system.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012

Panoramic interface for baseball live with SNS.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012

Overlay SNS: Next generation social network service.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012

Personal multi-angle media broadcasting service system.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012

Review Summarization Based on Linguistic Knowledge.
Proceedings of the Database Systems for Advanced Applications, 2012

2010
Social network service based mobile AR.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Sharing of baseball event through social media.
Proceedings of the 11th ACM SIGMM International Conference on Multimedia Information Retrieval, 2010

VICP: Velocity updating iterative closest point algorithm.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

2009
MART-MAF: Media File Format for AR Tour Guide Service.
Proceedings of the 11th IEEE International Symposium on Multimedia, 2009

Orientation Responsive Touch Interaction.
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009

Acquiring a Physical World and Serving Its Mirror World Simultaneously.
Proceedings of the Virtual and Mixed Reality, 2009

2008
VARU Framework: Enabling Rapid Prototyping of VR, AR and Ubiquitous Applications.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Automatic Lifelog media annotation based on heterogeneous sensor fusion.
Proceedings of the IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, 2008

3D edutainment environment: learning physics through VR/AR experiences.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
A Framework for VR Application Based on Spatial, Temporal and Semantic Relationship.
Proceedings of the Virtual Reality, 2007

2006
Fast GPU computation of the mass properties of a general shape and its application to buoyancy simulation.
Vis. Comput., 2006

Spatial ontology for semantic integration in 3D multimodal interaction framework.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

"Move the couch where?" : developing an augmented reality multimodal interface.
Proceedings of the Fifth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2006

Requirements to UPnP for Robot Middleware.
Proceedings of the 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2006

An Evaluation of an Augmented Reality Multimodal Interface Using Speech and Paddle Gestures.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

A Platform for Interactive VR Storytelling.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

4-Dimensional Context Management for Interactive Virtual Storytelling.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

Virtual experience: interactive domino simulation.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2005
Ubiquitous Smart Interaction Space.
Proceedings of the First Internaltional Workshop on Personalized Context Modeling and Management for UbiComp Applications, 2005

Modeling of Context-based Interaction Pattern.
Proceedings of the First Internaltional Workshop on Personalized Context Modeling and Management for UbiComp Applications, 2005

UPnP Approach for Robot Middleware.
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005

Semantic 3D object manipulation using object ontology in multimodal interaction framework.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

2004
Real time 3D avatar for interactive mixed reality.
Proceedings of the Proceedings VRCAI 2004, 2004

A Flexible and Efficient Scheme for Interest Management in HLA.
Proceedings of the Systems Modeling and Simulation: Theory and Applications, 2004

2003
Gyeongju VR Theater: A Journey into the Breath of Seorabol.
Presence Teleoperators Virtual Environ., 2003

NAVER: Networked and Augmented Virtual Environment aRchitecture; design and implementation of VR framework for Gyeongju VR Theater.
Comput. Graph., 2003

2002
The Making of Kyongju VR Theatre.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

Stereo vision based 3D input device.
Proceedings of the IEEE International Conference on Acoustics, 2002

2001
Blending video with synthetic images created from matched viewing environments.
Pattern Recognit., 2001

Audience interaction for virtual reality theater and its implementation.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2001

2000
Scene Graph For Dynamic Virtual Environment: Spangraph.
Int. J. Virtual Real., 2000

Multi-resolution spatial model for large-scale virtual environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2000

1999
Interactive virtual studio and immersive televiewer environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999

A mixed environment for tele-meeting between real and virtual human.
Proceedings of the Proceedings 1999 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human and Environment Friendly Robots with High Intelligence and Emotional Quotients, 1999

1998
Automatic Facial Expression Composition from Base Faces.
Proceedings of the 4th Eurographics Workshop on Virtual Environments, 1998

1996
Applying virtual reality to molecular graphics system.
J. Comput. Sci. Technol., 1996

1995
Searching for Facial Expression by Genetic Algorithm.
Proceedings of the Virtual Environments '95, 1995

1994
Virtual reality infrastructure and its application to telerobotics.
Comput. Graph., 1994

Face sculpturing robot with recognition capability.
Comput. Aided Des., 1994

1993
Incremental feature-based modeling.
Proceedings of the ACM Symposium on Solid Modeling Foundations and CAD/CAM Applications, 1993

1989
Empirical assembly planning: A learning approach
PhD thesis, 1989


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