Heather Logas

According to our database1, Heather Logas authored at least 6 papers between 2005 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Design Lessons From Binary Fission: A Crowd Sourced Game for Precondition Discovery.
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016

2015
Visualizing Loops and Data Structures in Xylem: The Code of Plants.
Proceedings of the 4th IEEE/ACM International Workshop on Games and Software Engineering, 2015

2014
Software verification games: Designing Xylem, The Code of Plants.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014


2011
Meta-Rules and Complicity in Brenda Brathwaite's Train.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011

2005
Mise-en-scène Applied to Level Design: Adapting a Holistic Approach to Level Design.
Proceedings of the Digital Games Research Conference 2005, 2005


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