Harri Hakonen

According to our database1, Harri Hakonen authored at least 13 papers between 1998 and 2011.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2011
Reducing the number of unit tests with design by contract.
Proceedings of the 12th International Conference on Computer Systems and Technologies, 2011

2009
Object-Oriented Design Pattern: Access Protector.
Proceedings of the 2009 International Conference on Software Engineering Research & Practice, 2009

2007
Developer Driven Approach to Situational Method Engineering.
Proceedings of the Situational Method Engineering: Fundamentals and Experiences, 2007

Towards Swift and Accurate Collusion Detection.
Proceedings of the GAMEON'2007, 2007

2006
Changing Role of SPI - Opportunities and Challenges of Process Modeling.
Proceedings of the Software Process Improvement, 13th European Conference, 2006

2005
Realizing the bullet time effect in multiplayer games with local perception filters.
Comput. Networks, 2005

2004
Preventing Look-Ahead Cheating with Active Objects.
Proceedings of the Computers and Games, 4th International Conference, 2004

2003
Networking and Multiplayer Computer Games - The Story So Far.
Int. J. Intell. Games Simul., 2003

New Refinement Techniques for Longest Common Subsequence Algorithms.
Proceedings of the String Processing and Information Retrieval, 2003

2002
Aspects of networking in multiplayer computer games.
Electron. Libr., 2002

2000
A Survey of Longest Common Subsequence Algorithms.
Proceedings of the Seventh International Symposium on String Processing and Information Retrieval, 2000

1999
A Family of Fast Constant-Space Substring Search Algorithms.
Acta Cybern., 1999

1998
New Approximation Algorithms for Longest Common Subsequences.
Proceedings of the String Processing and Information Retrieval: A South American Symposium, 1998


  Loading...