Harald Reiterer

Orcid: 0000-0001-8528-8928

Affiliations:
  • University of Konstanz, Germany


According to our database1, Harald Reiterer authored at least 241 papers between 1992 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Grand challenges in human-food interaction.
Int. J. Hum. Comput. Stud., March, 2024

There Is More to Avatars Than Visuals: Investigating Combinations of Visual and Auditory User Representations for Remote Collaboration in Augmented Reality.
Proc. ACM Hum. Comput. Interact., 2024

Evaluating Node Selection Techniques for Network Visualizations in Virtual Reality.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024

Push2AR: Enhancing Mobile List Interactions Using Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024

2023
ARound the Smartphone: Investigating the Effects of Virtually-Extended Display Size on Spatial Memory.
Dataset, February, 2023

Aircraft Cockpit Interaction in Virtual Reality with Visual, Auditive, and Vibrotactile Feedback.
Proc. ACM Hum. Comput. Interact., 2023

A Survey on Measuring Cognitive Workload in Human-Computer Interaction.
ACM Comput. Surv., 2023

MoPeDT: A Modular Head-Mounted Display Toolkit to Conduct Peripheral Vision Research.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

Relaxed forced choice improves performance of visual quality assessment methods.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

Opportunities and Challenges of Hybrid User Interfaces for Optimization of Mixed Reality Interfaces.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Challenges and Opportunities for Collaborative Immersive Analytics with Hybrid User Interfaces.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Colibri: A Toolkit for Rapid Prototyping of Networking Across Realities.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

ARound the Smartphone: Investigating the Effects of Virtually-Extended Display Size on Spatial Memory.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Re-locations: Augmenting Personal and Shared Workspaces to Support Remote Collaboration in Incongruent Spaces.
Proc. ACM Hum. Comput. Interact., 2022

Understanding and Creating Spatial Interactions with Distant Displays Enabled by Unmodified Off-The-Shelf Smartphones.
Multimodal Technol. Interact., 2022

Complementary interfaces for visual computing.
it Inf. Technol., 2022

Adapting visualizations and interfaces to the user.
it Inf. Technol., 2022

Human-Computer Integration: Towards Integrating the Human Body with the Computational Machine.
Found. Trends Hum. Comput. Interact., 2022

Arrow, Bézier Curve, or Halos? - Comparing 3D Out-of-View Object Visualization Techniques for Handheld Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User Studies.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Collaboration on large interactive displays: a systematic review.
Hum. Comput. Interact., 2021

ViTT: Towards a Virtual Reality System that Supports the Learning of Ergonomic Patient Transfers.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

IDIAR: Augmented Reality Dashboards to Supervise Mobile Intervention Studies.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Comparison Between Virtual Reality and Physical Flight Simulators for Cockpit Familiarization.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Visualizing Feature-based Similarity for Research Paper Recommendation.
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2021

Separation, Composition, or Hybrid? - Comparing Collaborative 3D Object Manipulation Techniques for Handheld Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021

STREAM: Exploring the Combination of Spatially-Aware Tablets with Augmented Reality Head-Mounted Displays for Immersive Analytics.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

KiTT - The Kinaesthetics Transfer Teacher: Design and Evaluation of a Tablet-based System to Promote the Learning of Ergonomic Patient Transfers.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Construct-A-Vis: Exploring the Free-Form Visualization Processes of Children.
IEEE Trans. Vis. Comput. Graph., 2020

Promoting the Research of Health Behavior Change in Chinese HCI Community.
CoRR, 2020

SedVis: Supporting Sedentary Behavior Change by Visualizing Personal Mobility Patterns and Action Planning on Smartphone.
CoRR, 2020

EGuide: Investigating different Visual Appearances and Guidance Techniques for Egocentric Guidance Visualizations.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

Exploring the Benefits and Barriers of Using Computational Notebooks for Collaborative Programming Assignments.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

"It's in my other hand!" - Studying the Interplay of Interaction Techniques and Multi-Tablet Activities.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020


NurseCare: Design and 'In-The-Wild' Evaluation of a Mobile System to Promote the Ergonomic Transfer of Patients.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Simo: Interactions with Distant Displays by Smartphones with Simultaneous Face and World Tracking.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Argus Vision: A Tracking Tool for Exhibition Designers.
i-com, 2019

The Impact of Augmented-Reality Head-Mounted Displays on Users' Movement Behavior: An Exploratory Study.
CoRR, 2019

Health Behavior Change in HCI: Trends, Patterns, and Opportunities.
CoRR, 2019

A Qualitative Comparison Between Augmented and Virtual Reality Collaboration with Handheld Devices.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Learning Patient Transfers with Technology: A Qualitative Investigation of the Design Space.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

'Too Late to Collaborate': Challenges to the Discovery of in-Progress Research.
Proceedings of the 19th ACM/IEEE Joint Conference on Digital Libraries, 2019

BinocularsVR - A VR experience for the exhibition "From Lake Constance to Africa, a long distance travel with ICARUS".
Proceedings of the Engineering Reality of Virtual Reality 2019, 2019

The Point-of-Choice Prompt or the Always-On Progress Bar?: A Pilot Study of Reminders for Prolonged Sedentary Behavior Change.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Challenges for Brain Data Analysis in VR Environments.
Proceedings of the IEEE Pacific Visualization Symposium, 2019

2018
Zooming Techniques.
Proceedings of the Encyclopedia of Database Systems, Second Edition, 2018

Integrating Taxonomies into Theory-Based Digital Health Interventions for Behavior Change: A Holistic Framework.
CoRR, 2018

Clustering with Temporal Constraints on Spatio-Temporal Data of Human Mobility.
CoRR, 2018

Comparing Sequential and Temporal Patterns from Human Mobility Data for Next-Place Prediction.
Proceedings of the Adjunct Publication of the 26th Conference on User Modeling, 2018

Pocket6: A 6DoF Controller Based On A Simple Smartphone Application.
Proceedings of the Symposium on Spatial User Interaction, 2018

Supporting Action Planning for Sedentary Behavior Change by Visualizing Personal Mobility Patterns on Smartphone.
Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2018

Physical, digital, and hybrid setups supporting card-based collaborative design ideation.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Blended Museum: The Interactive Exhibition "Rebuild Palmyra?".
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Mine, Yours, Ours: Coordination through Workspace Arrangements and Territoriality in Tabletop Interaction.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

SMARTexplore: Simplifying High-Dimensional Data Analysis through a Table-Based Visual Analytics Approach.
Proceedings of the 13th IEEE Conference on Visual Analytics Science and Technology, 2018

Studying Eye Movements as a Basis for Measuring Cognitive Load.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Clusters, Trends, and Outliers: How Immersive Technologies Can Facilitate the Collaborative Analysis of Multidimensional Data.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Opportunities and challenges for cross-device interactions in the wild.
Interactions, 2017

InformationSense: Trade-offs for the Design and the Implementation of a Large Highly Deformable Cloth Display.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Towards a Holistic Approach to Designing Theory-based Mobile Health Interventions.
CoRR, 2017

Persuasive Technology in Reducing Prolonged Sedentary Behavior at Work: A Systematic Review.
CoRR, 2017

Topology-Preserving Off-screen Visualization: Effects of Projection Strategy and Intrusion Adaption.
CoRR, 2017

GestureDrawer demo: one-handed interaction technique for spatial user-defined imaginary interfaces.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017

GestureDrawer: one-handed interaction technique for spatial user-defined imaginary interfaces.
Proceedings of the 5th Symposium on Spatial User Interaction, 2017

Studying the benefits and challenges of spatial distribution and physical affordances in a multi-device workspace.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Studying collaborative object positioning in distributed augmented realities.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Loci Spheres: A Mobile App Concept Based on the Method of Loci.
Proceedings of the Mensch und Computer 2017, 2017


Interpretation of Dimensionally-reduced Crime Data: A Study with Untrained Domain Experts.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 3: IVAPP, Porto, Portugal, February 27, 2017

Blended Museum.
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017

Einsatzmöglichkeiten von Mixed Reality zur Unterstützung von motorischem Lernen(Applying Mixed Reality to Support Motor Learning).
Proceedings of the Joint Proceedings of the Pre-Conference Workshops of DeLFI and GMW 2017 co-located with 15th e-Learning Conference of the German Computer Society (DeLFI 2017) and the 25th Annual Conference of the Gesellschaft für Medien in der Wissenschaft (GMW 2017), 2017

Memory in Motion: The Influence of Gesture- and Touch-Based Input Modalities on Spatial Memory.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Is Two Enough?: ! Studying Benefits, Barriers, and Biases of Multi-Tablet Use for Collaborative Visualization.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Remote Collaboration With Mixed Reality Displays: How Shared Virtual Landmarks Facilitate Spatial Referencing.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Immersive Analysis of Health-Related Data with Mixed Reality Interfaces: Potentials and Open Question.
Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces, 2016

Cross-Surface: Challenges and Opportunities of Spatial and Proxemic Interaction.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Screen arrangements and interaction areas for large display work places.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

Supporting Self-Assembly: A Demo on Mobile Health Apps.
Proceedings of the 2016 ACM Workshop on Multimedia for Personal Health and Health Care, 2016

Supporting Self-Assembly: The IKEA Effect on Mobile Health Persuasive Technology.
Proceedings of the 2016 ACM Workshop on Multimedia for Personal Health and Health Care, 2016

Fingerprints: detecting meaningful moments for mobile health intervention.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

bibox: A Tangible Approach to Motivating Participation in Public Libraries.
Proceedings of the Mensch und Computer 2016, 2016

When Tablets meet Tabletops: The Effect of Tabletop Size on Around-the-Table Collaboration with Personal Tablets.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Virtual Objects as Spatial Cues in Collaborative Mixed Reality Environments: How They Shape Communication Behavior and User Task Load.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Cross-Surface: Challenges and Opportunities for 'bring your own device' in the wild.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Diving in at the Deep End: The Value of Alternative In-Situ Approaches for Systematic Library Search.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Measuring Cognitive Load using Eye Tracking Technology in Visual Computing.
Proceedings of the Sixth Workshop on Beyond Time and Errors on Novel Evaluation Methods for Visualization, 2016

Lightweight Visual Data Analysis on Mobile Devices - Providing Self-Monitoring Feedback.
Proceedings of the Workshop on Valuable Visualization of Healthcare Information: from the quantified self data to conversations, 2016

Applying Guidelines for the Design of Distortions on Focus+Context Interfaces.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Grand Challenge "Erhalt des digitalen Kulturerbes".
Inform. Spektrum, 2015

Cross-Surface: Workshop on Interacting with Multi-Device Ecologies in the Wild.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Connichiwa: A Framework for Cross-Device Web Applications.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Spatially-aware or Spatially-agnostic?: Elicitation and Evaluation of User-Defined Cross-Device Interactions.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

An Experimental Comparison of Vertical and Horizontal Dynamic Peephole Navigation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Using Space: Effect of Display Size on Users' Search Performance.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Blended Interaction: understanding natural human-computer interaction in post-WIMP interactive spaces.
Pers. Ubiquitous Comput., 2014

Theme issue on designing collaborative interactive spaces.
Pers. Ubiquitous Comput., 2014

Blended Interaction - Ein neues Interaktionsparadigma.
Inform. Spektrum, 2014

Employing Blended Interaction to Blend the Qualities of Digital and Physical Books / Anwendung von Blended Interaction zur Vermischung der Eigenschaften digitaler und physischer Bücher.
i-com, 2014

Demonstrating HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Employing Blended Interaction to Blend the Qualities of Digital and Physical Books.
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

Bigger is not always better: display size, performance, and task load during peephole map navigation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Integrative workplace: studying the effect of digital desks on users' working practices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Back to tangibility: a post-WIMP perspective on control room design.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

SpaceFold and PhysicLenses: simultaneous multifocus navigation on touch surfaces.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

2013
TwisterSearch: A Distributed User Interface for Collaborative Web Search.
Proceedings of the Distributed User Interfaces: Usability and Collaboration, 2013

Die Wiederentdeckung analoger Interaktionsqualitäten in der digitalen Leitwarte / The return of physical interaction in future control rooms.
i-com, 2013

Themenschwerpunkt Interaktive Oberflächen in Forschung und Praxis.
i-com, 2013

Proxemics in Human-Computer Interaction (Dagstuhl Seminar 13452).
Dagstuhl Reports, 2013

Blended Interaction.
Autom., 2013

The effect of egocentric body movements on users' navigation performance and spatial memory in zoomable user interfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Body Panning: a movement-based navigation technique for large interactive surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

ITS 2013 workshop on visual adaptation of interfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Encouraging collaboration in hybrid therapy games for autistic children.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Blended shelf: reality-based presentation and exploration of library collections.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Blended interaction: envisioning future collaborative interactive spaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Toward mixed-media design studios.
Interactions, 2012

Design and Implementation of Post-WIMP Distributed User Interfaces with ZOIL.
Int. J. Hum. Comput. Interact., 2012

Kurzbericht zur Fachtagung "Mensch & Computer 2012" in Konstanz.
i-com, 2012

Be-Gehbare Interaktion: Dynamische Persönliche Bereiche für Interaktive Tische.
i-com, 2012

Harnessing the benefits of bimanual and multi-finger input for supporting grouping tasks on interactive tabletops.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

IdeaVis: a hybrid workspace and interactive visualization for paper-based collaborative sketching sessions.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Ein Multi-Focus-View Konzept im Kontext der Verkehrsleitzentrale.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

TwisterSearch: Supporting Social Search with Tabletop and Mobile Displays.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

Exploring former interaction qualities for tomorrow s control room design.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

Design persönlicherer Territorien in musealen Tabletop-Anwendungen.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

Spatial Grouping on Interactive Surfaces Bin & Blub.
Proceedings of the Mensch & Computer 2012 - Workshopband: interaktiv informiert, 2012

A Comparison of Spatial Grouping Techniques on Interactive Surfaces.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

eBook meets tabletop: using collaborative visualization for search and serendipity in on-line book repositories.
Proceedings of the Fifth ACM Workshop on Research Advances in Large Digital Book Repositories and Complementary Media, 2012

Perspective+detail: a visualization technique for vertically curved displays.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Content-aware navigation for large displays in context of traffic control rooms.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Does (multi-)touch aid users' spatial memory and navigation in 'panning' and in 'zooming & panning' UIs?
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Designing collaborative interactive spaces.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
ZOIL: A Design Paradigm and Software Framework for Post-WIMP Distributed User Interfaces.
Proceedings of the Distributed User Interfaces, 2011

Lessons Learned from the Design and Implementation of Distributed Post-WIMP User Interfaces.
Proceedings of the Distributed User Interfaces, 2011

Fluid interaction for information visualization.
Inf. Vis., 2011

Human-computer interaction group: University of Konstanz, Germany.
Interactions, 2011

Adaptive personal territories for co-located tabletop interaction in a museum setting.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Inhaltssensitive Navigation in der Verkehrsleitzentrale.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

Design persönlicher Territorien in Tabletop-Anwendungen.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011

Designing Hybrid User Interfaces with Power vs. Reality Tradeoffs.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011

Ein hybrider Ansatz zur Unterstützung kollaborativer Designtechniken.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

PaperSketch: a paper-digital collaborative remote sketching tool.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

NAVI - A Proof-of-Concept of a Mobile Navigational Aid for Visually Impaired Based on the Microsoft Kinect.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Hidden Details of Negotiation: The Mechanics of Reality-Based Collaboration in Information Seeking.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

AffinityTable - A Hybrid Surface for Supporting Affinity Diagramming.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The concept maps method as a tool to evaluate the usability of APIs.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Designing reality-based interfaces for creative group work.
Proceedings of the 8th Conference on Creativity & Cognition, 2011

2010
Interactive design of multimodal user interfaces.
J. Multimodal User Interfaces, 2010

Visualisierung auf Großbildschirmen - Herausforderung eines neuen Ausgabegeräts.
Inform. Spektrum, 2010

Blended Library - Neue Interaktionsformen für die Bibliothek der Zukunft / Blendend Library - New Forms of Interaction for the Library of the Future.
i-com, 2010

ScatterTouch: a multi touch rubber sheet scatter plot visualization for co-located data exploration.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Supporting creativity workshops with interactive tabletops and digital pen and paper.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Collaborative sketching with distributed displays and multimodal interfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Can "touch" get annoying?
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Pocket Bee: a multi-modal diary for field research.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Dynamic Force Fields zur Präzisionserhöhung von Zeigegeräten.
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010

Die Leitwarte von heute verstehen - die Leitwarte von morgen gestalten!
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010

Be-Greifbare Interaktion für die kollaborative Suche.
Proceedings of the Interaktive Kulturen: Workshop-Band. Proceedings der Workshops der Mensch & Computer 2010 - 10. Fachübergreifende Konferenz für Interaktive und Kooperative Medien, DeLFI 2010, 2010

Fördern realitätsbasierte UIs kollaborative Rechercheaktivitäten?.
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010

Model-Based Design and Implementation of Interactive Spaces for Information Interaction.
Proceedings of the Human-Centred Software Engineering - Third International Conference, 2010

Eye and pointer coordination in search and selection tasks.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

New forms of Human-Computer Interaction for Visualizing Information.
Proceedings of the Information Visualization, 13.06. - 18.06.2010, 2010

A cross-device spatial workspace supporting artifact-mediated collaboration in interaction design.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Using concept maps to evaluate the usability of APIs.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Primitive interaction tasks for multi-display environments (PrIME): a hands-on approach.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

2009
Zooming Techniques.
Proceedings of the Encyclopedia of Database Systems, 2009

Tactile feedback enhanced hand gesture interaction at large, high-resolution displays.
J. Vis. Lang. Comput., 2009

Lessons learned from the design and evaluation of visual information-seeking systems.
Int. J. Digit. Libr., 2009

Eine Taxonomie für Längsschnittstudien in der MCI.
Proceedings of the Mensch & Computer 2009: Grenzenlos frei!?, 2009

Visualisierungs- und Interaktionsdesign für multivariate, zeitbezogene Daten in sozialen Netzwerken.
Proceedings of the Information: Droge, 2009

Adaptive Pointing - Design and Evaluation of a Precision Enhancing Technique for Absolute Pointing Devices.
Proceedings of the Human-Computer Interaction, 2009

Gaze-Assisted Pointing for Wall-Sized Displays.
Proceedings of the Human-Computer Interaction, 2009

Squidy: a zoomable design environment for natural user interfaces.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Adaptive pointing: implicit gain adaptation for absolute pointing devices.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Enhancing input device evaluation: longitudinal approaches.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Model-Based and Prototyping-Driven User Interface Specification to Support Collaboration and Creativity.
J. Univers. Comput. Sci., 2008

Zoom interaction design for pen-operated portable devices.
Int. J. Hum. Comput. Stud., 2008

Blended Museum - Perspektiven für eine vielfältige Besuchererfahrung (Enhancing Visitor Experience through Information Design and Interaction).
i-com, 2008

User Interface Entwicklung mit interaktiven Spezifikationen.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008

Methoden, Notationen und Werkzeuge zur Übersetzung von Anforderungen in User Interface Spezifikationen.
Proceedings of the Berichtband des sechsten Workshops des German Chapters der Usability Professionals Association e.V., 2008

Blended Museum - Vielfältige Besuchererfahrungen durch hybride Vermittlungsstrategien.
Proceedings of the Workshop Proceedings der Tagungen Mensch & Computer 2008, 2008

Zoombasiertes Interaktionskonzept für die Suche in großen, heterogenen Bilddatenbanken.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008

HyperScatter - Modellierungs- und Zoomtechniken für Punktdiagramme.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008

Laserpointer-interaction between art and science.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

An innovative user interface concept for large hierarchical data spaces by example of the EPDM domain.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Multi-fidelity User Interface Specifications.
Proceedings of the Interactive Systems. Design, 2008

Inspector: Interactive UI Specification Tool.
Proceedings of the Computer-Aided Design of User Interfaces VI, 2008

MedioVis: visual information seeking in digital libraries.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Visualisierungs- und Navigationskonzepte zur Darstellung komplexer Informationsräume auf dem PDA (Visualization and Navigation Concepts for Presenting Complex Information on PDAs).
i-com, 2007

ZUI Konzepte für Navigation und Suche in komplexen Informationsräumen (ZUI Concepts for Navigating and Searching Complex Information Spaces).
i-com, 2007

Visuelle Spezifikation zur Stärkung der Auftraggeber- Kompetenz bei der Gestaltung interaktiver Systeme.
Proceedings of the Berichtband des fünften Workshops des German Chapters der Usability Professionals Association e.V., 2007

Visuelle Spezifikation interaktiver Softwaresysteme.
Proceedings of the Mensch & Computer 2007: Interaktion im Plural, 2007

Laserpointer-Interaktion für große, hochauflösende Displays.
Proceedings of the Mensch & Computer 2007: Interaktion im Plural, 2007

Dynamic Text Filtering for Improving the Usability of Alphasliders on Small Screens.
Proceedings of the 11th International Conference on Information Visualisation, 2007

Agile Methods and Visual Specification in Software Development: A Chance to Ensure Universal Access.
Proceedings of the Universal Access in Human Computer Interaction. Coping with Diversity, 2007

CRUISER: A Cross-Discipline User Interface and Software Engineering Lifecycle.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

ZEUS - Zoomable Explorative User Interface for Searching and Object Presentation.
Proceedings of the Human Interface and the Management of Information. Methods, 2007

Model-Driven Prototyping for Corporate Software Specification.
Proceedings of the Engineering Interactive Systems - EIS 2007 Joint Working Conferences, 2007

Agile human-centered software engineering.
Proceedings of the 21st British HCI Group Annual Conference on HCI 2007: HCI...but not as we know it, 2007

2006
User Interaction with Scatterplots on Small Screens - A Comparative Evaluation of Geometric-Semantic Zoom and Fisheye Distortion.
IEEE Trans. Vis. Comput. Graph., 2006

Usability of overview-supported zooming on small screens with regard to individual differences in spatial ability.
Proceedings of the working conference on Advanced visual interfaces, 2006

2005
INSYDER: a content-based visual-information-seeking system for the Web.
Int. J. Digit. Libr., 2005

The CircleSegmentView: a visualization for query preview and visual filtering.
Proceedings of the Visualization and Data Analysis 2005, 2005

ZuiScat: querying and visualizing information spaces on personal digital assistants.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

Zoomtechniken zur Exploration komplexer Informationsräme am Beispiel "HyperGrid".
Proceedings of the Mensch und Computer 2005: Kunst und Wissenschaft, 2005

MedioVis - A User-Centred Library Metadata Browser.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2005

HyperGrid - Accessing Complex Information Spaces.
Proceedings of the People and Computers XIX, 2005

2004
Agile Usability Engineering.
Proceedings of the Mensch & Computer 2004: Allgegenwärtige Interaktion, 2004

Beiträge zur Forschungsdisziplin Mensch- Computer-Interaktion.
Proceedings of the Designing Information Systems: Festschrift für Jürgen Krause zum Anlass seines 60. Geburtstages 2004., 2004

Visuelle Recherchesysteme zur Unterstützung der Wissensverarbeitung.
Proceedings of the Wissen in Aktion, 2004

2003
Visualisierung vernetzter Strukturen - Erfahrungsbericht eines Workshops der Tagung Mensch & Computer 2002 in Hamburg.
i-com, 2003

Ein visueller Metadaten Browser für die explorative Erkundung großer Datenmengen.
Proceedings of the Mensch & Computer 2003: Interaktion in Bewegung, 2003

Metadata Visualisation with VisMeB.
Proceedings of the Seventh International Conference on Information Visualization, 2003

VisMeB: A Visual Metadata Browser.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
Visual Information Retrieval with the SuperTable + Scatterplot.
Proceedings of the International Conference on Information Visualisation, 2002

Visualization of Metadata using the SuperTable + Scatterplot.
Proceedings of the Information und Mobilität, 2002

Use and Reuse of HCI Knowledge in the Software Development Lifecycle: Existing Approaches and What Developers Thinks.
Proceedings of the Usability: Gaining a Competitive Edge, IFIP 17<sup>th</sup> World Computer Congress, 2002

INVISIP: Usage of Information Visualization Techniques to Access Geospatial Data Archives.
Proceedings of the Database and Expert Systems Applications, 13th International Conference, 2002

Evidence-Based Usability Engineering.
Proceedings of the Computer-Aided Design of User Interfaces III, 2002

2001
A visual information seeking system for Web search.
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001

Kommunikationsdesign und Visualisierung von Informationen.
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001

2000
Visualisierung von entscheidungsrelevanten Daten für das Management.
HMD Prax. Wirtsch., 2000

Tools for Working with Guidelines in Different Interface Design Approaches.
Proceedings of the Tools for Working with Guidelines, 2000

INSYDER - an information assistant for business intelligence.
Proceedings of the SIGIR 2000: Proceedings of the 23rd Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, 2000

INSYDER - Information Retrieval Aspects of a Business Intelligence System.
Proceedings of the Informationskompetenz, 2000

Evaluation of Different Visualizations of Web Search Results.
Proceedings of the 11th International Workshop on Database and Expert Systems Applications (DEXA'00), 2000

1999
Visualisierung von entscheidungsrelevanten Daten.
Proceedings of the Software-Ergonomie '99, 1999

1997
Software evaluation using the 9241 evaluator.
Behav. Inf. Technol., 1997

1995
IDA: user interface design assistance.
ACM SIGCHI Bull., 1995

Tools for working with guidelines: a CHI '94 special interest group.
ACM SIGCHI Bull., 1995

Die IDA-Entwicklungsumgebung. Einsatz von objekt-orientierten, multimedialen und wissensbasierten Unterstützungswerkzeugen zur ergonomischen Gestaltung von Benutzungsoberflächen.
Inform. Forsch. Entwickl., 1995

Unterstützungswerkzeuge für Entwickler von graphischen Benutzungsoberflächen.
Proceedings of the Software-Ergonomie '95, Mensch - Computer, 1995

IDA - a design environment for ergonomic user interfaces.
Proceedings of the Human-Computer Interaction, 1995

1994
A User Interface Design Assistant Approach.
Proceedings of the Applications and Impacts, Information Processing '94, Volume 2, Proceedings of the IFIP 13th World Computer Congress, Hamburg, Germany, 28 August, 1994

1993
Evaluation of user interfaces: EVADIS II - a comprehensive evaluation approach.
Behav. Inf. Technol., 1993

A Human Factors Based User Interface Design.
Proceedings of the Human Computer Interaction, Vienna Conference, 1993

1992
Evaluation von Benutzerschnittstellen.
Wirtschaftsinf., 1992


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