Hans-Werner Gellersen
Orcid: 0000-0003-2233-2121Affiliations:
- Lancaster University, UK
According to our database1,
Hans-Werner Gellersen
authored at least 246 papers
between 1993 and 2024.
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Bibliography
2024
Filtering on the Go: Effect of Filters on Gaze Pointing Accuracy During Physical Locomotion in Extended Reality.
IEEE Trans. Vis. Comput. Graph., November, 2024
Gaze, Wall, and Racket: Combining Gaze and Hand-Controlled Plane for 3D Selection in Virtual Reality.
Proc. ACM Hum. Comput. Interact., 2024
Proc. ACM Hum. Comput. Interact., 2024
IEEE Computer Graphics and Applications, 2024
Cone&Bubble: Evaluating Combinations of Gaze, Head and Hand Pointing for Target Selection in Dense 3D Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Unveiling Variations: A Comparative Study of VR Headsets Regarding Eye Tracking Volume, Gaze Accuracy, and Precision.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the Companion Proceedings of the 2024 Conference on Interactive Surfaces and Spaces, 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality Collaboration.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-Mounted Displays.
IEEE Trans. Vis. Comput. Graph., November, 2023
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
GE-Simulator: An Open-Source Tool for Simulating Real-Time Errors for HMD-based Eye Trackers.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Classifying Head Movements to Separate Head-Gaze and Head Gestures as Distinct Modes of Input.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Partially Blended Realities: Aligning Dissimilar Spaces for Distributed Mixed Reality Meetings.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Gaze-Hand Alignment: Combining Eye Gaze and Mid-Air Pointing for Interacting with Menus in Augmented Reality.
Proc. ACM Hum. Comput. Interact., 2022
Proc. ACM Hum. Comput. Interact., 2022
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Excerpt from "Sensing with Earables: A Systematic Literature Review and Taxonomy of Phenomena".
Proceedings of the Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers, 2022
Real-time head-based deep-learning model for gaze probability regions in collaborative VR.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
Exploring Discrete Drawing Guides to Assist Users in Accurate Mid-air Sketching in VR.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021
Gaze+Hold: Eyes-only Direct Manipulation with Continuous Gaze Modulated by Closure of One Eye.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021
Radi-Eye: Hands-Free Radial Interfaces for 3D Interaction using Gaze-Activated Head-Crossing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
ACM Trans. Comput. Hum. Interact., 2020
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the Halfway to the Future Symposium 2019, 2019
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Visual Attention-Based Access: Granting Access Based on Users' Joint Attention on Shared Workspaces.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
2017
ACM Trans. Comput. Hum. Interact., 2017
Pers. Ubiquitous Comput., 2017
Remote Control by Body Movement in Synchrony with Orbiting Widgets: an Evaluation of TraceMatch.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
Proceedings of the Intelligent Decision Technologies 2017 - Proceedings of the 9th KES International Conference on Intelligent Decision Technologies (KES-IDT 2017), 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
DeceptiBike: Assessing the Perception of Speed Deception in a Virtual Reality Training Bike System.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016
TraceMatch: a computer vision technique for user input by tracing of animated controls.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016
How do you look at what you touch?: a study of touch interaction and gaze correlation on tablets.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016
Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Pers. Ubiquitous Comput., 2015
ACM Comput. Surv., 2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Interactions Under the Desk: A Characterisation of Foot Movements for Input in a Seated Position.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Gaze+touch vs. Touch: What's the Trade-off When Using Gaze to Extend Touch to Remote Displays?
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
GetMobile Mob. Comput. Commun., 2014
IEEE Pervasive Comput., 2014
ACM Comput. Surv., 2014
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the Eye Tracking Research and Applications, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Pupil-canthi-ratio: a calibration-free method for tracking horizontal gaze direction.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2013
ACM Trans. Interact. Intell. Syst., 2013
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Pursuits: spontaneous interaction with displays based on smooth pursuit eye movement and moving targets.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013
2012
ACM Trans. Appl. Percept., 2012
Pers. Ubiquitous Comput., 2012
Virtual lifeline: Multimodal sensor data fusion for robust navigation in unknown environments.
Pervasive Mob. Comput., 2012
MobiSurf: improving co-located collaboration through integrating mobile devices and interactive surfaces.
Proceedings of the Interactive Tabletops and Surfaces, 2012
Proceedings of the Pervasive Computing - 10th International Conference, 2012
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012
Extending the visual field of a head-mounted eye tracker for pervasive eye-based interaction.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012
Proceedings of the Designing Interactive Systems Conference 2012, 2012
2011
ACM Trans. Intell. Syst. Technol., 2011
IEEE Trans. Pattern Anal. Mach. Intell., 2011
Proceedings of the 1st International Workshop on Pervasive Eye Tracking & Mobile Eye-Based Interaction, 2011
Analysing EOG signal features for the discrimination of eye movements with wearable devices.
Proceedings of the 1st International Workshop on Pervasive Eye Tracking & Mobile Eye-Based Interaction, 2011
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
Proceedings of the 1st International Workshop on Pervasive Eye Tracking & Mobile Eye-Based Interaction, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
IEEE Pervasive Comput., 2010
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, 2010
2009
IEEE Trans. Mob. Comput., 2009
Pers. Ubiquitous Comput., 2009
Projected interfaces: enabling serendipitous interaction with smart tangible objects.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009
Proceedings of the Communications Infrastructure. Systems and Applications in Europe, 2009
2008
Inf. Secur. Tech. Rep., 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
Proceedings of the Pervasive Computing, 2008
Proceedings of the ACM International Workshop on Mobile Entity Localization and Tracking in GPS-less Environments, 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
Proceedings of the Smart Sensing and Context, Third European Conference, 2008
2007
Comput. Entertain., 2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the Pervasive Computing, 2007
Proceedings of the Seventh International Conference on New Interfaces for Musical Expression, 2007
Proceedings of the 21th International Parallel and Distributed Processing Symposium (IPDPS 2007), 2007
Proceedings of the UbiComp 2007: Ubiquitous Computing, 9th International Conference, 2007
Security by Spatial Reference: Using Relative Positioning to Authenticate Devices for Spontaneous Interaction.
Proceedings of the UbiComp 2007: Ubiquitous Computing, 9th International Conference, 2007
2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 26th International Conference on Distributed Computing Systems Workshops (ICDCS 2006 Workshops), 2006
Proceedings of the 36. Jahrestagung der Gesellschaft für Informatik, 2006
Proceedings of the 36. Jahrestagung der Gesellschaft für Informatik, 2006
Proceedings of the 2006 International Workshop on Wearable and Implantable Body Sensor Networks (BSN 2006), 2006
2005
ACM Trans. Comput. Hum. Interact., 2005
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005
Pin&Play&Perform: A rearrangeable tangible interface for musical composition and performance.
Proceedings of the New Interfaces for Musical Expression, 2005
Proceedings of the 3rd International Conference on Mobile Systems, 2005
Using Fine-Grained Infrared Positioning to Support the Surface-Based Activities of Mobile Users.
Proceedings of the 25th International Conference on Distributed Computing Systems Workshops (ICDCS 2005 Workshops), 2005
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence, 2005
2004
IEEE Computer Graphics and Applications, 2004
Augmenting Collections of Everyday Objects: A Case Study of Clothes Hangers As an Information Display.
Proceedings of the Pervasive Computing, 2004
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004
Proceedings of the UbiComp 2004: Ubiquitous Computing: 6th International Conference, 2004
Proceedings of the Adjunct Proceedings of the 2nd European Union symposium on Ambient intelligence, 2004
Proceedings of the Ambient Intelligence: Second European Symposium, 2004
Proceedings of the Ambient Intelligence: Second European Symposium, 2004
Proceedings of the On the Move to Meaningful Internet Systems 2004: CoopIS, 2004
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
2003
Pers. Ubiquitous Comput., 2003
Proceedings of the Mensch & Computer 2003: Interaktion in Bewegung, 2003
Mobile Ad Hoc Communication Issues in Ubiquitous Computing - The Smart-Its Experimentation Platforms.
Proceedings of the Personal Wireless Communications, IFIP-TC6 8th International Conference, 2003
Proceedings of the 5th International Conference on Multimodal Interfaces, 2003
2002
IEEE Pervasive Comput., 2002
Mob. Networks Appl., 2002
Int. J. Hum. Comput. Stud., 2002
Ubiquitous Interaction - Using Surfaces in Everyday Environments as Pointing Devices.
Proceedings of the Universal Access: Theoretical Perspectives, 2002
Proceedings of the 6th International Symposium on Wearable Computers (ISWC 2002), 2002
Proceedings of the UbiComp 2002: Ubiquitous Computing, 4th International Conference, Göteborg, Sweden, September 29, 2002
Proceedings of the UbiComp 2002: Ubiquitous Computing, 4th International Conference, Göteborg, Sweden, September 29, 2002
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
2001
Nutzung von Kontext in ubiquitären Informationssystemen (Context-Awareness in Ubiquitous Computing).
Informationstechnik Tech. Inform., 2001
Inform. Forsch. Entwickl., 2001
Comput. Networks, 2001
Proceedings of the Tenth International World Wide Web Conference, 2001
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001
Proceedings of the Kommunikation in Verteilten Systemen (KiVS), 2001
Smart-Its Friends: A Technique for Users to Easily Establish Connections between Smart Artefacts.
Proceedings of the Ubicomp 2001: Ubiquitous Computing, 2001
2000
Proceedings of the 3rd IEEE Workshop on Mobile Computing Systems and Applications (WMCSA 2000), 2000
Proceedings of the Applied Computing 2000, 2000
Proceedings of the Applied Computing 2000, 2000
Proceedings of the Fourth International Symposium on Wearable Computers (ISWC 2000), 2000
Proceedings of the 33rd Annual Hawaii International Conference on System Sciences (HICSS-33), 2000
1999
Matching Information and Ambient Media.
Pers. Ubiquitous Comput., 1999
Pers. Ubiquitous Comput., 1999
HMD Prax. Wirtsch., 1999
Proceedings of the 1999 ACM Symposium on Applied Computing, 1999
Proceedings of the Third International Symposium on Wearable Computers (ISWC 1999), 1999
Proceedings of the Handheld and Ubiquitous Computing, First International Symposium, 1999
Proceedings of the 32nd Annual Hawaii International Conference on System Sciences (HICSS-32), 1999
Sensor-based adaptive mobile user interfaces.
Proceedings of the Human-Computer Interaction: Communication, 1999
Recognition and reasoning in an awareness support system for generation of storyboard-like views of recent activity.
Proceedings of GROUP'99, 1999
Using Components in Web Document Engineering.
Proceedings of the German-Argentinian Workshop on Information Technology, 1999
1998
Web Content Delivery to Heterogeneous Mobile Platforms.
Proceedings of the Advances in Database Technologies, 1998
1997
HMD Prax. Wirtsch., 1997
Comput. Networks, 1997
Proceedings of the Interactive Distributed Multimedia Systems and Telecommunication Services, 1997
1996
1995
Arbeitsplatzintegration und Medienintegration: Mensch-Computer-Interaktion in kooperativen Anwendungen.
Proceedings of the Software-Ergonomie '95, Mensch - Computer, 1995
Software Engineering Meets Human-Computer Interaction: Integrating User Interface Design in an Object-Oriented Methodology.
Proceedings of the SOFSEM '95, 22nd Seminar on Current Trends in Theory and Practice of Informatics, Milovy, Czech Republic, November 23, 1995
1994
Support of User Interface Design Aspects in a Framework for Distributed Cooperative Applications.
Proceedings of the Software Engineering and Human-Computer Interaction, 1994
Proceedings of the Innovationen bei Rechen- und Kommunikationssystemen, Eine Herausforderung für die Informatik, 24. GI-Jahrestagung im Rahmen des 13th World Computer Congress, IFIP Congress '94, Hamburg, 28. August, 1994
Proceedings of the Innovationen bei Rechen- und Kommunikationssystemen, Eine Herausforderung für die Informatik, 24. GI-Jahrestagung im Rahmen des 13th World Computer Congress, IFIP Congress '94, Hamburg, 28. August, 1994
1993