Hanqiu Sun
Orcid: 0000-0002-3244-4111
According to our database1,
Hanqiu Sun
authored at least 171 papers
between 1988 and 2024.
Collaborative distances:
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Bibliography
2024
Spatial attention for human-centric visual understanding: An Information Bottleneck method.
Comput. Vis. Image Underst., 2024
2023
Vector solid texture synthesis using unified RBF-based representation and optimization.
Vis. Comput., September, 2023
2022
2021
IEEE Trans. Multim., 2021
Proceedings of the Thirtieth International Joint Conference on Artificial Intelligence, 2021
2020
IEEE Trans. Vis. Comput. Graph., 2020
Multi-View Video Synopsis via Simultaneous Object-Shifting and View-Switching Optimization.
IEEE Trans. Image Process., 2020
IEEE Trans. Image Process., 2020
IEEE Trans. Image Process., 2020
IEEE Trans. Circuits Syst. Video Technol., 2020
IEEE Trans. Circuits Syst. Video Technol., 2020
Video super-resolution via pre-frame constrained and deep-feature enhanced sparse reconstruction.
Pattern Recognit., 2020
Sci. China Inf. Sci., 2020
2019
IEEE Trans. Multim., 2019
2018
IEEE Trans. Vis. Comput. Graph., 2018
IEEE Trans. Image Process., 2018
IEEE Trans. Circuits Syst. Video Technol., 2018
IEEE Trans. Circuits Syst. Video Technol., 2018
Illumination-aware live videos background replacement using antialiasing optimization.
Multim. Tools Appl., 2018
Comput. Animat. Virtual Worlds, 2018
Temporal Coherent Video Super-resolution via Pre-frame-constrained Sparse Reconstruction.
Proceedings of Computer Graphics International 2018, 2018
Proceedings of the 31st International Conference on Computer Animation and Social Agents, 2018
2017
Homography Propagation and Optimization for Wide-Baseline Street Image Interpolation.
IEEE Trans. Vis. Comput. Graph., 2017
IEEE Trans. Image Process., 2017
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017
Proceedings of the 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2017
2016
IEEE Trans. Circuits Syst. Video Technol., 2016
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016
Proceedings of the 29th International Conference on Computer Animation and Social Agents, 2016
2015
Comput. Animat. Virtual Worlds, 2015
Comput. Graph. Forum, 2015
IEEE Computer Graphics and Applications, 2015
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
Proceedings of the 14th International Conference on Computer-Aided Design and Computer Graphics, 2015
2014
IEEE Trans. Vis. Comput. Graph., 2014
IEEE Trans. Circuits Syst. Video Technol., 2014
Multim. Tools Appl., 2014
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014
Proceedings of the SIGGRAPH Asia 2014 Technical Briefs, 2014
2013
IEEE Trans. Vis. Comput. Graph., 2013
Multim. Tools Appl., 2013
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013
Proceedings of the SIGGRAPH Asia 2013, 2013
Proceedings of the Seventh International Conference on Image and Graphics, 2013
2012
J. Vis. Commun. Image Represent., 2012
High-resolution satellite image registration using local feature and contour fragment.
Proceedings of the 2012 IEEE International Geoscience and Remote Sensing Symposium, 2012
2011
Comput. Animat. Virtual Worlds, 2011
Efficient Image Stitching in the Presence of Dynamic Objects and Structure Misalignment.
J. Signal Inf. Process., 2011
J. Comput. Sci. Technol., 2011
IEEE Computer Graphics and Applications, 2011
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
Proceedings of the 18th IEEE International Conference on Image Processing, 2011
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011
2010
Vis. Comput., 2010
Pattern Recognit., 2010
Comput. Animat. Virtual Worlds, 2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the 18th Pacific Conference on Computer Graphics and Applications, 2010
GPU-accelerated Image Retexturing in Gradient Domain.
Proceedings of the IMAGAPP 2010 - Proceedings of the International Conference on Imaging Theory and Applications and IVAPP 2010 - Proceedings of the International Conference on Information Visualization Theory and Applications, Angers, France, May 17, 2010
2009
Fast approximation of trilateral filter for tone mapping using a signal processing approach.
Signal Process., 2009
Comput. Animat. Virtual Worlds, 2009
Algorithms, 2009
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2009
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009
Proceedings of the Fifth International Conference on Image and Graphics, 2009
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009
2008
IEEE Trans. Vis. Comput. Graph., 2008
IEEE Trans. Vis. Comput. Graph., 2008
Comput. Animat. Virtual Worlds, 2008
Comput. Animat. Virtual Worlds, 2008
Comput. Graph. Forum, 2008
IEEE Computer Graphics and Applications, 2008
NBS: A new representation for point surfaces based on genetic clustering algorithm: CAD and Graphics.
Comput. Graph., 2008
2007
Virtual Real., 2007
High dynamic range image tone mapping and retexturing using fast trilateral filtering.
Vis. Comput., 2007
Comput. Animat. Virtual Worlds, 2007
Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games.
Proceedings of the Entertainment Computing, 2007
Proceedings of the Entertainment Computing, 2007
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007
2006
Vis. Comput., 2006
Presence Teleoperators Virtual Environ., 2006
A Haptic Needle Manipulation Simulator for Chinese Acupuncture Learning and Training.
Int. J. Image Graph., 2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
2005
Comput. Animat. Virtual Worlds, 2005
Comput. Graph., 2005
Proceedings of the 9th International Conference on Computer-Aided Design and Computer Graphics, 2005
2004
Deformable simulation using force propagation model with finite element optimization.
Comput. Graph., 2004
An efficient and scalable deformable model for virtual reality-based medical applications.
Artif. Intell. Medicine, 2004
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004
Proceedings of the Proceedings VRCAI 2004, 2004
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004
2003
IEEE Trans. Inf. Technol. Biomed., 2003
Comput. Animat. Virtual Worlds, 2003
2002
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002
A scalable force propagation approach for web-baseddeformable simulation of soft tissues.
Proceedings of the Seventh International Conference on 3D Web Technology, 2002
2001
Int. J. Image Graph., 2001
2000
Presence Teleoperators Virtual Environ., 2000
Comput. Animat. Virtual Worlds, 2000
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2000
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2000
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000
1999
J. Vis. Lang. Comput., 1999
Comput. Animat. Virtual Worlds, 1999
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications, 1999
A Study on How Depth Perception Is Affected by Different Presentations of 3D Objects.
Proceedings of the Human-Computer Interaction: Ergonomics and User Interfaces, 1999
Proceedings of the Proceedings 1999 IEEE International Symposium on Computational Intelligence in Robotics and Automation, 1999
1998
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1998
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1998
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1998
Proceedings of the IEEE International Conference on Systems, Man and Cybernetics, 1998
Proceedings of the IEEE International Conference on Systems, Man and Cybernetics, 1998
Proceedings of the IEEE International Conference on Systems, Man and Cybernetics, 1998
Proceedings of the IEEE International Conference on Systems, Man and Cybernetics, 1998
Interactive Volume Cutting.
Proceedings of the Graphics Interface 1998 Conference, 1998
1997
IEEE Trans. Syst. Man Cybern. Part A, 1997
Data Input Devices and Application in Virtual Reality.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997
1996
Comput. Animat. Virtual Worlds, 1996
J. Comput. Sci. Technol., 1996
1995
1988
IEEE Computer Graphics and Applications, 1988