Hajin Lim

Orcid: 0000-0002-4746-2144

According to our database1, Hajin Lim authored at least 29 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Exploring Multi-faceted Motivations and Strategies Using Mobile Dating Applications: Case Study of Tinder Users in South Korea.
Proc. ACM Hum. Comput. Interact., 2024

Evaluating How Desktop Companion Robot Behaviors Influence Work Experience and Robot Perception.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

I feel being there, they feel being together: Exploring How Telepresence Robots Facilitate Long-Distance Family Communication.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Exploring Design Approaches for Reducing Viewers' Discomfort with Distressing Short-form Videos.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Enhancing Auto-Generated Baseball Highlights via Win Probability and Bias Injection Method.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

"Some Hope, Many Despair": Experiences of the Normalization within Online Dating among Queer Women in a Closeted Society.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Investigating the Effects of Real-time Student Monitoring Interface on Instructors' Monitoring Practices in Online Teaching.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

EmoBridge: Bridging the Communication Gap between Students with Disabilities and Peer Note-Takers Utilizing Emojis and Real-Time Sharing.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024

SMART-TBI: Design and Evaluation of the Social Media Accessibility and Rehabilitation Toolkit for Users with Traumatic Brain Injury.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024

2023
Investigating the Day-to-Day Experiences of Users with Traumatic Brain Injury with Conversational Agents.
CoRR, 2023

Design to Increase Social Interaction between Viewers of Dramas on OTT Platforms.
Proceedings of the Computer Supported Cooperative Work and Social Computing, 2023

So, I Can Feel Normal: Participatory Design for Accessible Social Media Sites for Individuals with Traumatic Brain Injury.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Design to Improve Social Presence among University Students in Asynchronous Online Learning Environment.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Investigating Day-to-day Experiences with Conversational Agents by Users with Traumatic Brain Injury.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

The Power of Close Others: How Social Interactions Impact Older Adults' Mobile Shopping Experience.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

DiVRsity: Design and Development of Group Role-Play VR Platform for Disability Awareness Education.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Understanding Cross-lingual Pragmatic Misunderstandings in Email Communication.
Proc. ACM Hum. Comput. Interact., 2022

Designing evidence-based support aids for social media access for individuals with moderate-severe traumatic brain injury: A preliminary acceptability study.
Frontiers Digit. Health, 2022

2019
How Emotional and Contextual Annotations Involve in Sensemaking Processes of Foreign Language Social Media Posts.
Proc. ACM Hum. Comput. Interact., 2019

2018
Design for Computer-Mediated Multilingual Communication with AI Support.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

Beyond Translation: Design and Evaluation of an Emotional and Contextual Knowledge Interface for Foreign Language Social Media Posts.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Making Sense of Foreign Language Posts in Social Media.
Proc. ACM Hum. Comput. Interact., 2017

Distraction or Life Saver?: The Role of Technology in Undergraduate Students' Boundary Management Strategies.
Proc. ACM Hum. Comput. Interact., 2017

An Experimental Test of How Selfies Change Social Judgments on Facebook.
Cyberpsychology Behav. Soc. Netw., 2017

Understanding How People Attend to and Engage with Foreign Language Posts in Multilingual Newsfeeds.
Proceedings of the Eleventh International Conference on Web and Social Media, 2017

2014
Ubi-jector: an information-sharing workspace in casual places using mobile devices.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Now here or nowhere: conflict resolution strategies for intimate relationship in diverse geographical contexts.
Proceedings of the Computer Supported Cooperative Work, 2014

Gingerman challenge: a persuasive game for promoting adequate sunlight exposure for office workers.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

2013
Ubi-Jector: an information-sharing screen in a casual meeting environment using mobile devices.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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