Haibo Li

Affiliations:
  • Nanjing University of Posts and Telecommunications, College of Telecommunications and Information Engineering, China
  • KTH, Stockholm, Sweden
  • Umeå University, Digital Media Lab., Sweden (former)


According to our database1, Haibo Li authored at least 130 papers between 1990 and 2023.

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Timeline

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Bibliography

2023
FENP: A Database of Neonatal Facial Expression for Pain Analysis.
IEEE Trans. Affect. Comput., 2023

2020
DeblurGAN+: Revisiting blind motion deblurring using conditional adversarial networks.
Signal Process., 2020

An anaglyph 2D-3D stereoscopic video visualization approach.
Multim. Tools Appl., 2020

Gradient-based discriminative modeling for blind image deblurring.
Neurocomputing, 2020

2019
Nonparametric Blind Super-Resolution Using Adaptive Heavy-Tailed Priors.
J. Math. Imaging Vis., 2019

Incomplete Cholesky Decomposition based Kernel Cross Modal Factor Analysis for Audiovisual Continuous Dimensional Emotion Recognition.
KSII Trans. Internet Inf. Syst., 2019

Enhancing Blurred Low-Resolution Images via Exploring the Potentials of Learning-Based Super-Resolution.
Int. J. Pattern Recognit. Artif. Intell., 2019

On potentials of regularized Wasserstein generative adversarial networks for realistic hallucination of tiny faces.
Neurocomputing, 2019

Non-Blind Image Deblurring Method by the Total Variation Deep Network.
IEEE Access, 2019

Artifact Removal Using GAN Network for Limited-Angle CT Reconstruction.
Proceedings of the Ninth International Conference on Image Processing Theory, 2019

Adversarial Representation Learning for Dynamic Scene Deblurring: A Simple, Fast and Robust Approach.
Proceedings of the 2019 IEEE International Conference on Image Processing, 2019

A Simple and Robust Deep Convolutional Approach to Blind Image Denoising.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision Workshops, 2019

2018
Action Augmented Real Virtuality: A Design for Presence.
IEEE Trans. Cogn. Dev. Syst., 2018

Facial Expression Recognition via Regression-Based Robust Locality Preserving Projections.
IEICE Trans. Inf. Syst., 2018

A Novel Supervised Bimodal Emotion Recognition Approach Based on Facial Expression and Body Gesture.
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2018

Scatter Artifacts Removal Using Learning-Based Method for CBCT in IGRT System.
IEEE Access, 2018

Blind Deblurring Using Discriminative Image Smoothing.
Proceedings of the Pattern Recognition and Computer Vision - First Chinese Conference, 2018

Sparse-view CT reconstruction with improved GoogLeNet.
Proceedings of the Medical Imaging 2018: Biomedical Applications in Molecular, 2018

Learning Pyramidal Hierarchical Features for Neonatal Face Detection.
Proceedings of the 14th International Conference on Natural Computation, 2018

Deep Convolutional Neural Networks with Transfer Learning for Neonatal Pain Expression Recognition.
Proceedings of the 14th International Conference on Natural Computation, 2018

2017
Structure-Based Low-Rank Model With Graph Nuclear Norm Regularization for Noise Removal.
IEEE Trans. Image Process., 2017

Multiscale Adaptive Local Directional Texture Pattern for Facial Expression Recognition.
KSII Trans. Internet Inf. Syst., 2017

Moveable Facial Features in a Social Mediator.
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017

Designing Digital Mindfulness: Presence-In and Presence-With versus Presence-Through.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Convolutional neural networks and feature fusion for bimodal emotion recognition on the emotiW 2016 challenge.
Proceedings of the 10th International Congress on Image and Signal Processing, 2017

2016
Sparse Kernel Reduced-Rank Regression for Bimodal Emotion Recognition From Facial Expression and Speech.
IEEE Trans. Multim., 2016

Active contour evolved by joint probability classification on Riemannian manifold.
Signal Image Video Process., 2016

Regularized motion blur-kernel estimation with adaptive sparse image prior learning.
Pattern Recognit., 2016

100 lines of code for shape-based object localization.
Pattern Recognit., 2016

A Unified Optimization Perspective to Single/Multi-observation Blur-Kernel Estimation with Applications to Camera-Shake Deblurring and Nonparametric Blind Super-Resolution.
J. Math. Imaging Vis., 2016

Telepresence Mechatronic Robot (TEBoT): Towards the design and control of socially interactive bio-inspired system.
J. Intell. Fuzzy Syst., 2016

Gaze perception and awareness in smart devices.
Int. J. Hum. Comput. Stud., 2016

Face Attribute Prediction Using Off-The-Shelf Deep Learning Networks.
CoRR, 2016

Face Attribute Prediction with classification CNN.
CoRR, 2016

Leveraging Gabor Phase for Face Identification in Controlled Scenarios.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

Design digital mindfulness for personal wellbeing.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Transferring from face recognition to face attribute prediction through adaptive selection of off-the-shelf CNN representations.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

Leveraging mid-level deep representations for predicting face attributes in the wild.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

Face attribute prediction using off-the-shelf CNN features.
Proceedings of the International Conference on Biometrics, 2016

Tele-Immersion: Virtual Reality Based Collaboration.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016

How Good Can a Face Identifier Be Without Learning?
Proceedings of the Computer Vision, Imaging and Computer Graphics Theory and Applications, 2016

Harnessing Crowds to Avert or Mitigate Acts Terrorism: A Collective Intelligence Call for Action.
Proceedings of the 2016 European Intelligence and Security Informatics Conference, 2016

Face-Off: A Face Reconstruction Technique for Virtual Reality (VR) Scenarios.
Proceedings of the Computer Vision - ECCV 2016 Workshops, 2016

Return of reconstruction-based single image super-resolution: A simple and accurate approach.
Proceedings of the 9th International Congress on Image and Signal Processing, 2016

Single image blind deblurring via adapting total generalized variation.
Proceedings of the 9th International Congress on Image and Signal Processing, 2016

2015
A hybrid active contour model with structured feature for image segmentation.
Signal Process., 2015

Touch-less interactive augmented reality game on vision-based wearable device.
Pers. Ubiquitous Comput., 2015

Direct hand pose estimation for immersive gestural interaction.
Pattern Recognit. Lett., 2015

Bi-l<sub>0</sub>-l<sub>2</sub>-norm regularization for blind motion deblurring.
J. Vis. Commun. Image Represent., 2015

Motion Deblurring Using Non-stationary Image Modeling.
J. Math. Imaging Vis., 2015

Leveraging the Power of Gabor Phase for Face Identification: A Block Matching Approach.
CoRR, 2015

Imagining In-Air Interaction for Hemiplegia Sufferer.
CoRR, 2015

Extending touch-less interaction on vision based wearable device.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Expressive Multimedia: Bringing Action to Physical World by Dancing-Tablet.
Proceedings of the 2nd Workshop on Computational Models of Social Interactions: Human-Computer-Media Communication, 2015

Fast ℓ0-norm-based single image blind deblurring: A comparative study.
Proceedings of the 12th International Conference on Fuzzy Systems and Knowledge Discovery, 2015

A unified minimization framework for single/multi-shot nonparametric blind deblurring.
Proceedings of the 12th International Conference on Fuzzy Systems and Knowledge Discovery, 2015

2014
Multimodal Hand and Foot Gesture Interaction for Handheld Devices.
ACM Trans. Multim. Comput. Commun. Appl., 2014

Bi-l0-l2-Norm Regularization for Blind Motion Deblurring.
CoRR, 2014

Head operated electric wheelchair.
Proceedings of the 2014 Southwest Symposium on Image Analysis and Interpretation, 2014

Hand-free motion interaction on Google Glass.
Proceedings of the SIGGRAPH Asia 2014 Mobile Graphics and Interactive Applications, 2014

3D Gesture Analysis Using a Large-Scale Gesture Database.
Proceedings of the Advances in Visual Computing - 10th International Symposium, 2014

A Direct Method for 3D Hand Pose Recovery.
Proceedings of the 22nd International Conference on Pattern Recognition, 2014

Super-resolution Facial Images from Single Input Images Based on Discrete Wavelet Transform.
Proceedings of the 22nd International Conference on Pattern Recognition, 2014

Is block matching an alternative tool to LBP for face recognition?
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Scale-invariant corner keypoints.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Embodied Tele-Presence System (ETS): Designing Tele-Presence for Video Teleconferencing.
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014

Foot motion sensing: augmented game interface based on foot interaction for smartphone.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Designing finger movement on mobile phone touch screen for rich emotional expression.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2014

Interactive 3D visualization on a 4K wall-sized display.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2014

Vibrotactile TV for immersive experience.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2014

Telelife: An immersive media experience for rehabilitation.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2014

A pilot user's prospective in mobile robotic telepresence system.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2014

3D Interaction Through a Real-Time Gesture Search Engine.
Proceedings of the Computer Vision - ACCV 2014 Workshops, 2014

Using Vibrotactile Language for Multimodal Human Animals Communication and Interaction.
Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, 2014

2013
Experiencing real 3D gestural interaction with mobile devices.
Pattern Recognit. Lett., 2013

FingerInk: turn your glass into a digital board.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Finger in air: touch-less interaction on smartphone.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Tele-embodied agent (TEA) for video teleconferencing.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

2012
Active vision for controlling an electric wheelchair.
Intell. Serv. Robotics, 2012

Camera-Based Gesture Tracking for 3D Interaction behind Mobile Devices.
Int. J. Pattern Recognit. Artif. Intell., 2012

2011
Building Eye Contact in E-Learning Through Head-Eye Coordination.
Int. J. Soc. Robotics, 2011

Robust correction of 3D geo-metadata in photo collections by forming a photo grid.
Proceedings of the 2011 International Conference on Wireless Communications & Signal Processing, 2011

Stereoscopic visualization of monocular images in photo collections.
Proceedings of the 2011 International Conference on Wireless Communications & Signal Processing, 2011

3D head pose estimation using the Kinect.
Proceedings of the 2011 International Conference on Wireless Communications & Signal Processing, 2011

3D Visualization of Single Images using Patch Level Depth.
Proceedings of the SIGMAP 2011, 2011

Anonymous Video Processing for Live Street View.
Proceedings of the 2011 IEEE International Conference on Internet of Things (iThings) & 4th IEEE International Conference on Cyber, 2011

Interaction Design for Digital Zoo.
Proceedings of the 2011 IEEE International Conference on Internet of Things (iThings) & 4th IEEE International Conference on Cyber, 2011

i-Function of Electronic Cigarette: Building Social Network by Electronic Cigarette.
Proceedings of the 2011 IEEE International Conference on Internet of Things (iThings) & 4th IEEE International Conference on Cyber, 2011

Statistical Modeling for Image Matching in Large Image Databases.
Proceedings of the 2011 IEEE International Conference on Internet of Things (iThings) & 4th IEEE International Conference on Cyber, 2011

Personal Relative Time: Towards Internet of Watches.
Proceedings of the 2011 IEEE International Conference on Internet of Things (iThings) & 4th IEEE International Conference on Cyber, 2011

A quantum search based signal detection for MIMO-OFDM systems.
Proceedings of the 18th International Conference on Telecommunications, 2011

Real 3D interaction behind mobile phones for augmented environments.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

3D Gestural Interaction for Stereoscopic Visualization on Mobile Devices.
Proceedings of the Computer Analysis of Images and Patterns, 2011

2010
Representation Bound for Human Facial Mimic with the Aid of Principal Component Analysis.
Int. J. Image Graph., 2010

Augmented reality to enhance visitors experience in a digital zoo.
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010

Human animal machine interaction: animal behavior awareness and digital experience.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

Large-scale face images retrieval: A transform coding approach.
Proceedings of the 15th IEEE Symposium on Computers and Communications, 2010

Tracking and Identification of Animals for a Digital Zoo.
Proceedings of the 2010 IEEE/ACM Int'l Conference on Green Computing and Communications, 2010

2009
Adaptive filter length selection for acoustic echo cancellation.
Signal Process., 2009

Enabling Real-Time Video Services over Ad-Hoc Networks Opens the Gates for E-learning in Areas Lacking Infrastructure.
Int. J. Interact. Mob. Technol., 2009

High Definition Wearable Video Communication.
Proceedings of the Image Analysis, 16th Scandinavian Conference, 2009

Large-scale face images retrieval: A distribution coding approach.
Proceedings of the International Conference on Ultra Modern Telecommunications, 2009

2008
Turn Your Mobile Into the Ball: Rendering Live Football Game Using Vibration.
IEEE Trans. Multim., 2008

Vibrotactile Rendering of Human Emotions on the Manifold of Facial Expressions.
J. Multim., 2008

Facial Expression Recognition of Pain in Neonates.
Proceedings of the International Conference on Computer Science and Software Engineering, 2008

2007
Lipless Tracking and Emotion Estimation.
Proceedings of the Third International IEEE Conference on Signal-Image Technologies and Internet-Based System, 2007

Manifold of Facial Expressions for Tactile Perception.
Proceedings of the IEEE 9th Workshop on Multimedia Signal Processing, 2007

High dynamic range imaging through multi-resolusion spline fusion.
Proceedings of the 9th International Symposium on Signal Processing and Its Applications, 2007

2006
User behavior modeling and content based speculative web page prefetching.
Data Knowl. Eng., 2006

Content Based Image Retrieval Using a Bootstrapped SOM Network.
Proceedings of the Advances in Neural Networks - ISNN 2006, Third International Symposium on Neural Networks, Chengdu, China, May 28, 2006

Behavior Modeling using Bigram Frequencies for Client-Side Link Prefetching.
Proceedings of the IASTED International Conference on Internet and Multimedia Systems and Applications, 2006

2005
Motion Compensated Wyner-Ziv Video Coding.
Proceedings of the IEEE 7th Workshop on Multimedia Signal Processing, 2005

A Wyner-Ziv coding approach to transmission of interactive video over wireless channels.
Proceedings of the 2005 International Conference on Image Processing, 2005

Real-time video over wireless ad-hoc networks.
Proceedings of the 14th International Conference On Computer Communications and Networks, 2005

2004
3-D physical motion-based bandwidth prediction for video conferencing.
IEEE Trans. Circuits Syst. Video Technol., 2004

2001
Hierarchical subsampling giving fractal regions.
IEEE Trans. Image Process., 2001

2000
Motion vector certainty reduces bit rate in backward motion estimation video coding.
Proceedings of the Visual Communications and Image Processing 2000, 2000

1999
Representing and compressing facial animation parameters using facial action basis functions.
IEEE Trans. Circuits Syst. Video Technol., 1999

1997
Generalized Likelihood Ratio-based Face Detection and Extraction of Mouth Features.
Proceedings of the Audio- and Video-Based Biometric Person Authentication, 1997

Video Compression and Person Authentication.
Proceedings of the Audio- and Video-Based Biometric Person Authentication, 1997

1996
Automatic extraction of human facial features.
Signal Process. Image Commun., 1996

1995
A transformed block-based motion compensation technique.
IEEE Trans. Commun., 1995

1994
Image sequence coding at very low bit rates: a review.
IEEE Trans. Image Process., 1994

Two-view facial movement estimation.
IEEE Trans. Circuits Syst. Video Technol., 1994

1993
3-D Motion Estimation in Model-Based Facial Image Coding.
IEEE Trans. Pattern Anal. Mach. Intell., 1993

A new motion-compensated technique for video compression.
Proceedings of the IEEE International Conference on Acoustics, 1993

1992
Depth Independent Facial Movement Estimation.
Proceedings of IAPR Workshop on Machine Vision Applications, 1992

Global interpretation of optical flow field: a least-squares approach.
Proceedings of the 11th IAPR International Conference on Pattern Recognition, 1992

Recursive estimation of facial expression and movement.
Proceedings of the 1992 IEEE International Conference on Acoustics, 1992

1990
A Pattern Classifier Integrating Multilayer Perceptron and Error-Correcting Code.
Proceedings of IAPR Workshop on Machine Vision Applications, 1990


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