H. J. G. Warmelink
Orcid: 0000-0002-0849-8873
According to our database1,
H. J. G. Warmelink
authored at least 16 papers
between 2009 and 2021.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2021
Maritime Spatial Planning and Integrated Coastal Zone Management in Higher Education: Utilizing the MSP Challenge Serious Game.
Proceedings of the 51. Jahrestagung der Gesellschaft für Informatik, INFORMATIK 2021 - Computer Science & Sustainability, Berlin, Germany, 27. September, 2021
2019
Food-Web Modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region.
Proceedings of the Simulation Gaming Through Times and Disciplines, 2019
2018
Int. J. Comput. Games Technol., 2018
Gamification of the work floor: A literature review of gamifying production and logistics operations.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018
2017
Proceedings of the Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures, 2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016
2015
Get It Right! Introducing a Framework for Integrating Validation in Applied Game Design.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015
2014
Br. J. Educ. Technol., 2014
2011
Comput. Educ., 2011
Player Communities in Multiplayer Online Games: A Systematic Review of Empirical Research.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011
Towards a Playful Organization Ideal-type: Values of a Playful Organizational Culture.
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011
2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009