Guoyu Sun

Orcid: 0009-0007-8175-2552

According to our database1, Guoyu Sun authored at least 13 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Flowing with Zen: Exploring Empowering the Intangible Cultural Heritage via Immersive Mixed Reality Spaces.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Integrating Virtual and Real: A Holistic Framework for Mixed Reality Interactive Design in Museum Exhibitions.
Proceedings of the Human-Computer Interaction, 2024

Developing an Intermediate Framework for Enhancing Comic Creation Through Generative AI.
Proceedings of the Human-Computer Interaction, 2024

Silk Road Journey: A Real-time AI-based Interactive Art Installation for Silk Road Cultural Reenactment and Experience.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Exploring the design space of virtual tutors for children with autism spectrum disorder.
Educ. Inf. Technol., December, 2023

The "rebirth" of traditional musical instrument: An interactive installation based on augmented reality and somatosensory technology to empower the exhibition of chimes.
Comput. Animat. Virtual Worlds, 2023

Multi-sensory Interactive Experience Design of Museum Musical Instrument Collections.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

2021
Relationship Between Human-Computer Interaction Features and Players' Decision-Making in Music Games.
Proceedings of the HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture, 2021

2015
An Approach to Ballet Dance Training through MS Kinect and Visualization in a CAVE Virtual Reality Environment.
ACM Trans. Intell. Syst. Technol., 2015

A Machine Intelligence Approach to Virtual Ballet Training.
IEEE Multim., 2015

2014
An Advanced Computational Intelligence System for Training of Ballet Dance in a Cave Virtual Reality Environment.
Proceedings of the 2014 IEEE International Symposium on Multimedia, 2014

2011
Caricature generation with different styles.
J. Multim., 2011

2009
Game Balance Principles in MMORPG with Pet System.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009


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