Guoliang Zhu

Orcid: 0000-0001-5035-4489

According to our database1, Guoliang Zhu authored at least 14 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Fast additive half-quadratic iterative minimization for <i>l</i> <sub> <i>p</i> </sub> - <i>l</i> <sub> <i>q</i> </sub> image smoothing.
IET Image Process., May, 2023

Nonconvex regularization for convex image smoothing.
Signal Process., 2023

2022
Observer-Based Event-Triggered Formation Control of Multi-Agent Systems With Switching Directed Topologies.
IEEE Trans. Circuits Syst. I Regul. Pap., 2022

Nonconvex variational approach for simultaneously recovering cartoon and texture images.
J. Electronic Imaging, 2022

SNN Simulation Performance Prediction: A Nonempirical Method.
J. Circuits Syst. Comput., 2022

2021
Distributed observer-based cooperative guidance with appointed impact time and collision avoidance.
J. Frankl. Inst., 2021

2018
A Survey on Software-Defined Wide Area Networks.
J. Commun., 2018

2017
SwapX: An NVM-Based Hierarchical Swapping Framework.
IEEE Access, 2017

Building Emulation Framework for Non-Volatile Memory.
IEEE Access, 2017

A Case for Memory Frequency Sensitivity.
Proceedings of the 2017 IEEE International Conference on Web Services, 2017

Building Emulation Framework for Non-volatile Memory.
Proceedings of the 37th IEEE International Conference on Distributed Computing Systems Workshops, 2017

2014
Trajectory-aided GNSS Land Navigation: Application to Train Positioning. (La navigation terrestre GNSS assistée par la trajectoire : application au positionnement du train).
PhD thesis, 2014

2013
Impact of the Railway Centerline Geometry Uncertainties on the Train Velocity Estimation by GPS.
Proceedings of the Personal Satellite Services - 5th International ICST Conference, 2013

picoCTF 2013 - Toaster Wars: When interactive storytelling game meets the largest computer security competition.
Proceedings of the 2013 IEEE International Games Innovation Conference, 2013


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