Günter Daniel Rey
Orcid: 0000-0001-9717-8478Affiliations:
- TU Chemnitz, E-Learning and New Media, Germany
According to our database1,
Günter Daniel Rey
authored at least 36 papers
between 2008 and 2024.
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Bibliography
2024
The influence of content-relevant background color as a retrieval cue on learning with multimedia.
Educ. Inf. Technol., August, 2024
2023
How to insert visual information into a whiteboard animation with a human hand? Effects of different insertion styles on learning.
Smart Learn. Environ., December, 2023
BeeLife: a mobile application to foster environmental awareness in classroom settings.
Frontiers Comput. Sci., 2023
Exploring the effects of content-related segmentations and metacognitive prompts on learning with whiteboard animations.
Comput. Educ., 2023
2022
The impact of video lecturers' nonverbal communication on learning - An experiment on gestures and facial expressions of pedagogical agents.
Comput. Educ., 2022
Towards a Vowel Formant Based Quality Metric for Text-to-Speech Systems: Measuring Monophthong Naturalness.
Proceedings of the IEEE 9th International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, 2022
2021
Correction to: The effect of signaling in dependence on the extraneous cognitive load in learning environments.
Cogn. Process., 2021
The effect of signaling in dependence on the extraneous cognitive load in learning environments.
Cogn. Process., 2021
2020
Does the effect of enthusiasm in a pedagogical Agent's voice depend on mental load in the Learner's working memory?
Comput. Hum. Behav., 2020
Investigating the effects of beat and deictic gestures of a lecturer in educational videos.
Comput. Educ., 2020
2019
Comput. Hum. Behav., 2019
Social entities in educational videos: Combining the effects of addressing and professionalism.
Comput. Hum. Behav., 2019
An ACT-R approach to investigating mechanisms of performance-related changes in an interrupted learning task.
Proceedings of the 41th Annual Meeting of the Cognitive Science Society, 2019
2018
Comput. Educ., 2018
Mood-affect congruency. Exploring the relation between learners' mood and the affective charge of educational videos.
Comput. Educ., 2018
CoLoSS: Cognitive Load Corpus with Speech and Performance Data from a Symbol-Digit Dual-Task.
Proceedings of the Eleventh International Conference on Language Resources and Evaluation, 2018
2017
Comput. Hum. Behav., 2017
Leaderboards within educational videogames: The impact of difficulty, effort and gameplay.
Comput. Educ., 2017
Auswirkung systeminduzierter Delays auf die menschliche Gedächtnisleistung in einem virtuellen agentenbasierten Trainingssetting.
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017
Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017
2016
Mining Learning and Crafting Scientific Experiments: A Literature Review on the Use of Minecraft in Education and Research.
J. Educ. Technol. Soc., 2016
The negative impact of saturation on website trustworthiness and appeal: A temporal model of aesthetic website perception.
Comput. Hum. Behav., 2016
From duels to classroom competition: Social competition and learning in educational videogames within different group sizes.
Comput. Hum. Behav., 2016
The higher the score, the higher the learning outcome? Heterogeneous impacts of leaderboards and choice within educational videogames.
Comput. Hum. Behav., 2016
One for all?! Simultaneous examination of load-inducing factors for advancing media-related instructional research.
Comput. Educ., 2016
Embodied learning using a tangible user interface: The effects of haptic perception and selective pointing on a spatial learning task.
Comput. Educ., 2016
2015
Comput. Hum. Behav., 2015
Introducing the familiarity mechanism: A unified explanatory approach for the personalization effect and the examination of youth slang in multimedia learning.
Comput. Hum. Behav., 2015
2014
Comput. Hum. Behav., 2014
2013
Comput. Hum. Behav., 2013
Proceedings of the IEEE 21st International Conference on Program Comprehension, 2013
2011
Proceedings of the 13th Annual Genetic and Evolutionary Computation Conference, 2011
2010
J. Media Psychol. Theor. Methods Appl., 2010
Comput. Hum. Behav., 2010
2008
Hans Huber Verlag, ISBN: 978-3-456-84513-5, 2008