Gunnar Liestøl

Affiliations:
  • University of Oslo, Norway


According to our database1, Gunnar Liestøl authored at least 17 papers between 1994 and 2019.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2019
Augmented Reality Storytelling - Narrative Design and Reconstruction of a Historical Event in situ.
Int. J. Interact. Mob. Technol., 2019

2018
The Photo Positioning Puzzle : Creating Engaging Applications for Historical Photographs by Combining Mobile Augmented Reality and Gamification.
Proceedings of the 3rd Digital Heritage International Congress, 2018

2017
Sequence & access, storytelling & archive in mobile augmented reality.
Proceedings of the 23rd International Conference on Virtual System & Multimedia, 2017

2014
Visualization of climate change in situ.
Proceedings of the 2014 International Conference on Virtual Systems & Multimedia, 2014

Situated & sensory media between centre & periphery in museum mediation.
Proceedings of the 2014 International Conference on Virtual Systems & Multimedia, 2014

Along the Appian Way. Storytelling and Memory across Time and Space in Mobile Augmented Reality.
Proceedings of the Digital Heritage. Progress in Cultural Heritaage: Documentation, Preservation, and Protection, 2014

2013
Jerusalem's holy mount: On palimpsestic places in situated and sensory media.
Proceedings of the 1st Digital Heritage International Congress, 2013

2012
Sensory Media: Multidisciplinary Approaches in Designing a Situated & Mobile Learning Environment for Past Topics.
Int. J. Interact. Mob. Technol., 2012

Solving the Centre-Periphery Problem in Cultural Heritage by Means of Situated Simulations.
Proceedings of the Progress in Cultural Heritage Preservation, 2012

2011
Mobile innovation: designing and evaluating situated simulations.
Digit. Creativity, 2011

<i>Situated Simulations</i> Between Virtual Reality and Mobile Augmented Reality: Designing a Narrative Space.
Proceedings of the Handbook of Augmented Reality, 2011

2009
Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone.
Int. J. Interact. Mob. Technol., 2009

2005
Combinary Competence Reflections on Multidisicplinary Approaches to Digital Media and Learning.
Proceedings of the Towards Sustainable and Scalable Educational Innovations Informed by the Learning Sciences, 2005

2002
The Art of Intro - Developing Digital Genres for Learning.
Proceedings of the International Conference on Computers in Education, 2002

1999
Video on the Web: Principles of Continuity Linking and Narrative Flow.
Proceedings of WebNet 99, 1999

1995
Multipublication and the Design of Hypermedia Documents.
Proceedings of the Multimedia Computing and Museums. Selected Papers from the Third International Conference on Hypermedia and Interactivity in Museums, 1995

1994
Aesthetic and Rhetorical Aspects of Linking Video in Hypermedia.
Proceedings of the ECHT '94: European Conference on Hypertext Technology, 1994


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