Guillaume Loup
Orcid: 0000-0003-3476-583X
According to our database1,
Guillaume Loup
authored at least 12 papers
between 2014 and 2024.
Collaborative distances:
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Bibliography
2024
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Proceedings of the 19th International Conference on Software Technologies, 2024
2021
Towards an Immersive Debriefing of Serious Games in Virtual Reality: A Framework Concept.
Proceedings of the Games and Learning Alliance - 10th International Conference, 2021
2020
Int. J. Serious Games, 2020
2019
Effects of Travel Modes on Performances and User Comfort: A Comparison between ArmSwinger and Teleporting.
Int. J. Hum. Comput. Interact., 2019
2018
Int. J. Virtual Real., 2018
Adv. Hum. Comput. Interact., 2018
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018
2017
Conception et développement d'interactions immersives pour jeux sérieux. (Design and development of immersive interactions for serious games).
PhD thesis, 2017
2016
Proceedings of the Adaptive and Adaptable Learning, 2016
Immersion and Persistence: Improving Learners' Engagement in Authentic Learning Situations.
Proceedings of the Adaptive and Adaptable Learning, 2016
2014
Investigating the main characteristics of 3D real time tele-immersive environments through the example of a computer augmented golf platform.
Proceedings of the 2014 Virtual Reality International Conference, 2014