Guilherme Corredato Guerino

Orcid: 0000-0002-4979-5831

According to our database1, Guilherme Corredato Guerino authored at least 38 papers between 2016 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2025
Towards the UX Support to Software Startups: On the relationship of professional expertise and UX work in the Brazilian scenario.
J. Syst. Softw., 2025

2024
A Systematic Mapping Study about Technologies for Hedonic Aspects Evaluation in Text-based Chatbots.
J. Interact. Syst., 2024

Sensation in Gamification: A Qualitative Investigation of Background Music in Gamified Learning.
J. Interact. Syst., 2024

We see You: Understanding Math Teachers from Brazilian Public Schools to Design Equitable Educational Technology.
Revista Brasileira de Informática na Educ., 2024

User Experience Techniques Adopted by Brazilian Game Development Studios: An Exploratory Study.
Int. J. Comput. Games Technol., 2024

What Do We Know About Usability Evaluation for Chatbots?: A Systematic Mapping Study.
Proceedings of the 20th Brazilian Symposium on Information Systems, 2024

Use of Design Thinking for the Design and Evaluation of a Mobile Nutrition Information Application.
Proceedings of the XXIII Brazilian Symposium on Human Factors in Computing Systems, 2024

Datasets on Mobile App Metadata and Interface Components to Support Data-Driven App Design.
Proceedings of the 26th International Conference on Enterprise Information Systems, 2024

Evaluating the Acceptance and Quality of a Usability and UX Evaluation Technology Created for the Multi-Touch Context.
Proceedings of the 26th International Conference on Enterprise Information Systems, 2024

Design Thinking in Practice: The Case for a Redesign to Improve a Reservation System in an Educational Environment.
Proceedings of the L Latin American Computer Conference, 2024

Wireflows in Action: A Case Study on Non-UX Professionals' Perceptions of Using a UX Technique.
Proceedings of the L Latin American Computer Conference, 2024

Knowledge Tracing Unplugged: From Data Collection to Model Deployment.
Proceedings of the Artificial Intelligence in Education - 25th International Conference, 2024

2023
Analyzing the Learners' Experience of an Experimental HCI Course in a Remote Context.
J. Interact. Syst., August, 2023

Usability and User Experience of Multi-touch Systems: A Systematic Mapping Study and Benchmark.
J. Interact. Syst., July, 2023

Information and Communication Technologies in Education 4.0 Paradigm: a Systematic Mapping Study.
Informatics Educ., 2023

Proposal and Preliminary Evaluation of a Usability and UX Multi-Touch Evaluation Technology.
Proceedings of the XIX Brazilian Symposium on Information Systems, 2023

Soft and Hard Skills of Software Testing Professionals: A Comprehensive Survey.
Proceedings of the XXII Brazilian Symposium on Software Quality, 2023

A feasibility study of usability and UX evaluation technologies in multi-touch context: A quantitative and qualitative analysis.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

Technologies for Hedonic Aspects Evaluation in Text-based Chatbots: A Systematic Mapping Study.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Perceptions about Usefulness and Attitudes toward UX work: a survey with software startup Brazilian professionals.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

ITS Unplugged: Leapfrogging the Digital Divide for Teaching Numeracy Skills in Underserved Populations.
Proceedings of the Workshop "Towards the Future of AI-augmented Human Tutoring in Math Learning" co-located with The 24th International Conference on Artificial Intelligence in Education (AIED 2023), 2023

2022
Emergency Remote Teaching Based on Education 4.0: an Experience Report about the Methodology adopted in the Experimental HCI Class.
Revista Brasileira de Informática na Educ., 2022

User Experience Practices in Software Startups: A Systematic Mapping Study.
Adv. Hum. Comput. Interact., 2022

A systematic mapping study on usability and user eXperience evaluation of multi-touch systems.
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022

An Experimental Study on Usability and User Experience Evaluation Techniques in Mobile Applications.
Proceedings of the 24th International Conference on Enterprise Information Systems, 2022

UX of Chatbots: An Exploratory Study on Acceptance of User Experience Evaluation Methods.
Proceedings of the 24th International Conference on Enterprise Information Systems, 2022

2021
Gesture-based Interaction Systems in Hospital Critical Environment: Challenges and Recommendations for Gesture Creation.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Evaluation of Assistive Technologies from the perspective of Usability, User Experience and Accessibility: a Systematic Mapping Study.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Touchless Modalities of Human-Computer Interaction in Hospitals: A Systematic Literature Review.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

User Experience Practices in Early-Stage Software Startups - An Exploratory Study.
Proceedings of the Software Business - 12th International Conference, 2021

Assessing a Technology for Usability and User Experience Evaluation of Conversational Systems: An Exploratory Study.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

2020
Usability and user experience evaluation of natural user interfaces: a systematic mapping study.
IET Softw., 2020

Usability and User eXperience Evaluation of Conversational Systems: A Systematic Mapping Study.
Proceedings of the 34th Brazilian Symposium on Software Engineering, 2020

"Is anybody there?": exploring the use and difficulties of Brazilians with conversational systems.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

2019
Evaluating a voice-based interaction: a qualitative analysis.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

2018
Accessibility Guidelines for Virtual Environments.
Proceedings of the Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments, 2018

Conceptual Framework for Supporting the Creation of Virtual Museums with Focus on Natural User Interfaces.
Proceedings of the Design, User Experience, and Usability: Users, Contexts and Case Studies, 2018

2016
An Analysis of a Heuristic to Assist Sociability Evaluation in Online Communities.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016


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