Guanyun Wang

Orcid: 0000-0002-7904-1504

According to our database1, Guanyun Wang authored at least 91 papers between 2014 and 2024.

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Bibliography

2024
Clinical value of the semi-quantitative parameters of <sup>18</sup>F-fluorodeoxyglucose PET/CT in the classification of hepatic echinococcosis in the Qinghai Tibetan area of China.
BMC Medical Imaging, December, 2024

X-Hair: 3D Printing Hair-like Structures with Multi-form, Multi-property and Multi-function.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

MagneDot: Integrated Fabrication and Actuation Methods of Dot-Based Magnetic Shape Displays.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

E-Joint: Fabrication of Large-Scale Interactive Objects Assembled by 3D Printed Conductive Parts with Copper Plated Joints.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Towards Equitable CPR: An Interactive System for Female CPR Training.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Language Urban Odyssey: A Serious Game for Enhancing Second Language Acquisition through Large Language Models.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

SnapInflatables: Designing Inflatables with Snap-through Instability for Responsive Interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Touch-n-Go: Designing and Fabricating Touch Fastening Structures by FDM 3D Printing.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

IntelliTex: Fabricating Low-cost and Washable Functional Textiles using A Double-coating Process.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

TacTex: A Textile Interface with Seamlessly-Integrated Electrodes for High-Resolution Electrotactile Stimulation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Intercircuit: Electroplating with Cavities for Fast Fabrication of Complex and High-Performance 3D Circuits.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

HydroSkin: Rapid Prototyping On-Skin Interfaces via Low-Cost Hydrographic Printing.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Rapid Fabrication of Haptic and Electric Input Interfaces using 4D Printed Origami.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

MagPixel: Modular Toolkit for Designing Interactive Magnetic Shape Displays.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

KiPneu: Designing a Constructive Pneumatic Platform for Biomimicry Learning in STEAM Education.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
3D Deformation Capture via a Configurable Self-Sensing IMU Sensor Network.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., March, 2023

ThermoFit: Thermoforming Smart Orthoses via Metamaterial Structures for Body-Fitting and Component-Adjusting.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., March, 2023

NaCanva: Exploring and Enabling the Nature-Inspired Creativity for Children.
Proc. ACM Hum. Comput. Interact., 2023

Refined Improvement Method of Expressway Safety Facilities Based on Risk Assessment Model.
Proceedings of the 8th IEEE International Conference on Intelligent Transportation Engineering, 2023

LayTex: A Design Tool for Generating Customized Textile Sensor Layouts in Wearable Computing.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023

Demonstrating Thermotion: Design and Fabrication of Thermofluidic Composites for Animation Effects on Object Surfaces.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Thermotion: Design and Fabrication of Thermofluidic Composites for Animation Effects on Object Surfaces.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

E-Orthosis: Augmenting Off-the-Shelf Orthoses with Electronics.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

LaserShoes: Low-Cost Ground Surface Detection Using Laser Speckle Imaging.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Blow Molding Artifacts with PneuFab Method.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

PneuFab: Designing Low-Cost 3D-Printed Inflatable Structures for Blow Molding Artifacts.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

4DCurve: A Shape-Changing Fabrication Method Based on Curved Paths with a 3D Printing Pen.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

4Doodle: 4D Printing Artifacts Without 3D Printers.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

All-in-One Print: Designing and 3D Printing Dynamic Objects Using Kinematic Mechanism Without Assembly.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Pencil-E: Crafting Functional Electronics Using Pencils and Paper.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

MechCircuit: Augmenting Laser-Cut Objects with Integrated Electronics, Mechanical Structures and Magnets.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

MagneChase: Create Chasing-Capturing Interactions Using Magnetic Potential Barrier for Tangible Games.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

EdibleToy: Empowering Children to Create Their Own Meals with a DIY Wafer Paper Kit.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
Shoes++: A Smart Detachable Sole for Social Foot-to-foot Interaction.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

X-Bridges: Designing Tunable Bridges to Enrich 3D Printed Objects' Deformation and Stiffness.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Utility Analysis of Expressway Speed Management Based on Topsis Model.
Proceedings of the 7th IEEE International Conference on Intelligent Transportation Engineering, 2022

Study on Design Hourly Traffic Volume Coefficient of Expressway in Yangtze River Delta.
Proceedings of the 7th IEEE International Conference on Intelligent Transportation Engineering, 2022

SignFind: A Synchronized Sign Language and Chinese Character Teaching Game for Chinese Deaf Children Using Gesture Recognition.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Pababy: An Interactive System for First-time Parents to Learn Neonatal Nursing.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Menstrual Monster: A Tangible Interactive Co-educational Game Designed for Teenagers.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

PneuMesh: Pneumatic-driven Truss-based Shape Changing System.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Rope X: Assistance and Guidance on Jumping Rope Frequency, based on Real-time, Heart Rate Feedback During Exercise.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

4D Doodling: Free Creation of Shape-Changing Decoration with A 3D Printing Pen.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

infOrigami: A Computer-aided Design Method for Introducing Traditional Perforated Boneless Lantern Craft to Everyday Interfaces.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

3DP-Ori: Bridging-Printing Based Origami Fabrication Method with Modifiable Haptic properties.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

FaceMe: An Augmented Reality Social Agent Game for Facilitating Children's Learning about Emotional Expressions.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

FunEat: An Interactive Tableware for Improving Eating Habits in Children.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

PneuMat: Pneumatic Interaction System for Infant Sleep Safety Using Shape-Changing Interfaces.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

StoryDrawer: A Co-Creative Agent Supporting Children's Storytelling through Collaborative Drawing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

ShrinCage: 4D Printing Accessories that Self-Adapt.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Fashion Design with FlexTruss Approach.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

FlexTruss: A Computational Threading Method for Multi-material, Multi-form and Multi-use Prototyping.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

FlexCube: 3D Printing Tunable Meta-structures with Triply Periodic Minimal Surfaces.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Segara: Integrating Serious Games and Handgrip for Hand Rehabilitation in Rheumatoid Arthritis Patients.
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021

MultiPneu: Inflatable Deformation of Multilayered Film Materials.
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021

JellyBoard: A Flexible Breadboard for Electronic Prototyping.
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021

Bubble Beats: A Breathing Exercise Game Based on Music Rhythm for Children.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
MorphingCircuit: An Integrated Design, Simulation, and Fabrication Workflow for Self-morphing Electronics.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

FabricFit: Transforming Form-Fitting Fabrics.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

WireTruss: A Fast-Modifiable Prototyping Method Through 3D Printing.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

E-seed: Shape-Changing Interfaces that Self Drill.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Inverse Design Tool for Asymmetrical Self-Rising Surfaces with Color Texture.
Proceedings of the SCF '20: Proceedings of the 5th Annual ACM Symposium on Computational Fabrication, 2020

The SIDRA Based Analysis on Operations of Three-Leg Modern Roundabout with Single-Lane Approaches.
Proceedings of the 5th IEEE International Conference on Intelligent Transportation Engineering, 2020

ShrinkyKit: 3D Printing Shrinkable Adaptations for Everyday Objects.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

4DTexture: A Shape-Changing Fabrication Method for 3D Surfaces with Texture.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Morphlour: Personalized Flour-based Morphing Food Induced by Dehydration or Hydration Method.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

4D Printing A-line.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

A-line: 4D Printing Morphing Linear Composite Structures.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Showcasing ElectroDermis.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

ElectroDermis: Fully Untethered, Stretchable, and Highly-Customizable Electronic Bandages.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
4DMesh: 4D Printing Morphing Non-Developable Mesh Surfaces.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Demonstrating Printed Paper Actuator: A Low-cost Reversible Actuation and Sensing Method for Shape Changing Interfaces.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Showcasing Printed Paper Actuator: A Low-cost Reversible Actuation and Sensing Method for Shape Changing Interfaces.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Printed Paper Actuator: A Low-cost Reversible Actuation and Sensing Method for Shape Changing Interfaces.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Forte: User-Driven Generative Design.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Toon-chat: a cartoon-masked chat system for children with autism.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

The artwork generating system of escher-like positive and negative pattern evolution.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

A Programming Cutting System to Enhance Productivity with Individualities.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2017

infoTexture: Incremental Interfaces on Mesh Prototyping.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

WeaveMesh: A Low-Fidelity and Low-Cost Prototyping Approach for 3D Models Created by Flexible Assembly.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

<i>ColorOdor</i>: Odor Broadens The Color Identification of The Blind.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Second Skin: Biological Garment Powered by and Adapting to Body in Motion.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

xPrint: A Modularized Liquid Printer for Smart Materials Deposition.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

CompuWoven: A Computer-Aided Fabrication Approach to Hand-Woven Craft.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Constructive Play: Designing for Role Play Stories with Interactive Play Objects.
Proceedings of the Ninth International Conference on Tangible, 2015

xPrint: from design to fabrication for shape changing interfaces by printing solution materials.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

A weaving creation system for bamboo craft-design collaborations.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

bioLogic: Natto Cells as Nanoactuators for Shape Changing Interfaces.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Trainer: a motion-based interactive game for balance rehabilitation training.
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014

DrumGenius: bridging learning-gap with interactive musical instruments.
Proceedings of the Computer Supported Cooperative Work, 2014


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