Gregor Broll

According to our database1, Gregor Broll authored at least 25 papers between 2005 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2013
Exploring multi-user interactions with dynamic NFC-displays.
Pervasive Mob. Comput., 2013

A DIY power monitor to compare mobile energy consumption in situ.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

2012
Tripzoom: an app to improve your mobility behavior.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

2011
Design and evaluation of techniques for mobile interaction with dynamic NFC-displays.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

A Revised Mobile KLM for Interaction with Multiple NFC-Tags.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

SoloFind: chains of interactions with a mobile retail experience system.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Mobile and physical user interfaces for NFC-based mobile interaction with multiple tags.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

Touch to play: mobile gaming with dynamic, NFC-based physical user interfaces.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

MyState: using NFC to share social and contextual information in a quick and personalized way.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

Visual design of physical user interfaces for NFC-based mobile interaction.
Proceedings of the Conference on Designing Interactive Systems, 2010

2009
Perci: Pervasive Service Interaction with the Internet of Things.
IEEE Internet Comput., 2009

Improving the accessibility of NFC/RFID-based mobile interaction through learnability and guidance.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Please touch the exhibits!: using NFC-based interaction for exploring a museum.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

2008
Bringing Semantic Services to Real-World Objects.
Int. J. Semantic Web Inf. Syst., 2008

Acceptance and Usability of Physical Mobile Applications.
Proceedings of the Mobile Interaction with the Real World 2008, 2008

Workshop on Mobile Interaction with the Real World.
Proceedings of the Mobile Interaction with the Real World 2008, 2008

Mobile interaction with the real world.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Collect&Drop: A Technique for Multi-Tag Interaction with Real World Objects and Information.
Proceedings of the Ambient Intelligence, European Conference, 2008

2007
Supporting Mobile Service Usage through Physical Mobile Interaction.
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2007), 2007

Shoot & copy: phonecam-based information transfer from public displays onto mobile phones.
Proceedings of the 4th International Conference on Mobile Technology, 2007

Mobile interaction with web services through associated real world objects.
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007

Mobile Interaction with the Real World: An Evaluation and Comparison of Physical Mobile Interaction Techniques.
Proceedings of the Ambient Intelligence, European Conference, 2007

2006
Supporting Mobile Service Interaction through Semantic Service Description Annotation and Automatic Interface Generation.
Proceedings of the Semantic Desktop and Social Semantic Collaboration Workshop ( SemDesk 2006 ) located at the 5th International Semantic Web Conference ISWC 2006, 2006

Extending Authoring Tools for Location-Aware Applications with an Infrastructure Visualization Layer.
Proceedings of the UbiComp 2006: Ubiquitous Computing, 2006

2005
Seamful Design for Location-Based Mobile Games.
Proceedings of the Entertainment Computing, 2005


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