Grégoire Dupont de Dinechin
According to our database1,
Grégoire Dupont de Dinechin
authored at least 8 papers
between 2018 and 2020.
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Bibliography
2020
Towards comfortable virtual reality viewing of virtual environments created from photographs of the real world. (Vers l'observation confortable, en réalité virtuelle, d'environnements virtuels créés à partir de photos du monde réel).
PhD thesis, 2020
Illustrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Presenting COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
From Real to Virtual: An Image-Based Rendering Toolkit to Help Bring the World Around Us Into Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
2019
Automatic Generation of Interactive 3D Characters and Scenes for Virtual Reality from a Single-Viewpoint 360-Degree Video.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 32nd International Conference on Computer Animation and Social Agents, 2019
2018
Cinematic Virtual Reality With Motion Parallax From a Single Monoscopic Omnidirectional Image.
Proceedings of the 3rd Digital Heritage International Congress, 2018