Greg Nichols

According to our database1, Greg Nichols authored at least 13 papers between 1990 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2011
Debugging in the (very) large: ten years of implementation and experience.
Commun. ACM, 2011

2010
Interactive Indirect Illumination Using Adaptive Multiresolution Splatting.
IEEE Trans. Vis. Comput. Graph., 2010

Interactive, Multiresolution Image-Space Rendering for Dynamic Area Lighting.
Comput. Graph. Forum, 2010

Voxel-space ambient occlusion.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

Direct illumination from dynamic area lights with visibility.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

Fast, Stencil-Based Multiresolution Splatting for Indirect Illumination.
Proceedings of the GPU Pro - Advanced Rendering Techniques., 2010

2009
Adaptive Caustic Maps Using Deferred Shading.
Comput. Graph. Forum, 2009

Hierarchical Image-Space Radiosity for Interactive Global Illumination.
Comput. Graph. Forum, 2009

Direct illumination from dynamic area lights.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Multiresolution splatting for indirect illumination.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

2005
Exploring volume rendering with path tracing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

1992
The (Non)Importance of a Programming Language in a Software Engineering Course.
Comput. Sci. Educ., 1992

1990
Object-Oriented Database design for the Ozone Software Development Environment.
Proceedings of the 8th Bristish National Conference on Databases (BNCOD-8), 1990


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