Greg Humphreys

According to our database1, Greg Humphreys authored at least 28 papers between 1999 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2013
GPU ray tracing.
Commun. ACM, 2013

2009
Research challenges for digital archives of 3D cultural heritage models.
ACM Journal on Computing and Cultural Heritage, 2009

2008
A photometric approach for estimating normals and tangents.
ACM Trans. Graph., 2008

Multidimensional adaptive sampling and reconstruction for ray tracing.
ACM Trans. Graph., 2008

Quantifying usability in secure graphics: assessing the user costs of protecting 3D content.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008

2007
How GPUs Work.
Computer, 2007

4D compression and relighting with high-resolution light transport matrices.
Proceedings of the 2007 Symposium on Interactive 3D Graphics, 2007

Efficient Basis Decomposition for Scattered Reflectance Data.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Precomputed Radiance Transfer for Real-time Indirect Lighting using a Spectral Mesh Basis.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Dynamic prediction of architectural vulnerability from microarchitectural state.
Proceedings of the 34th International Symposium on Computer Architecture (ISCA 2007), 2007

Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras.
Proceedings of the Sixth International Conference on 3-D Digital Imaging and Modeling, 2007

2006
A spatial data structure for fast Poisson-disk sample generation.
ACM Trans. Graph., 2006

Efficient Wavelet Rotation for Environment Map Rendering.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

Applications of Small-Scale Reconfigurability to Graphics Processors.
Proceedings of the Reconfigurable Computing: Architectures and Applications, 2006

2005
Computation on Programmable Graphics Hardware.
IEEE Computer Graphics and Applications, 2005

Scalable, Robust Visualization of Very Large Trees.
Proceedings of the 7th Joint Eurographics, 2005

A multigrid solver for boundary value problems using programmable graphics hardware.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Interactive time-dependent tone mapping using programmable graphics hardware.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Visualizing dynamic architectural environments.
Commun. ACM, 2004

Visualizing Competitive Behaviors in Multi-User Virtual Environments.
Proceedings of the 15th IEEE Visualization Conference, 2004

2003
Non-invasive interactive visualization of dynamic architectural environments.
ACM Trans. Graph., 2003

Sort-First, Distributed Memory Parallel Visualization and Rendering.
Proceedings of the IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2003, 2003

2002
A stream processing approach to interactive graphics on clusters of workstations.
PhD thesis, 2002

Chromium: a stream-processing framework for interactive rendering on clusters.
ACM Trans. Graph., 2002

2001
WireGL: a scalable graphics system for clusters.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

2000
Distributed Rendering for Scalable Displays.
Proceedings of the Proceedings Supercomputing 2000, 2000

Tracking Graphics State For Networked Rendering.
Proceedings of the 2000 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2000

1999
A Distributed Graphics System for Large Tiled Displays.
Proceedings of the 10th IEEE Visualization Conference, 1999


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