Graham A. Wilson

Orcid: 0000-0003-2664-1634

Affiliations:
  • University of Glasgow, UK


According to our database1, Graham A. Wilson authored at least 52 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Online presence:

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Bibliography

2024
Is Video Gaming a Cure for Cybersickness? Gamers Experience Less Cybersickness Than Non-Gamers in a VR Self-Motion Task.
IEEE Trans. Vis. Comput. Graph., November, 2024

Exploring User Placement for VR Remote Collaboration in a Constrained Passenger Space.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024

The Social Impact of Extended Reality Spatial Productivity in Constrained, Public and Passenger Spaces.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

From Slow-Mo to Ludicrous Speed: Comfortably Manipulating the Perception of Linear In-Car VR Motion Through Vehicular Translational Gain and Attenuation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Light it Up: Evaluating Versatile Autonomous Vehicle-Cyclist External Human-Machine Interfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Bike to the Future: Designing Holistic Autonomous Vehicle-Cyclist Interfaces.
Proceedings of the 16th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2024

2023
Surveying the Social Comfort of Body, Device, and Environment-Based Augmented Reality Interactions in Confined Passenger Spaces Using Mixed Reality Composite Videos.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023

A Lack of Restraint: Comparing Virtual Reality Interaction Techniques for Constrained Transport Seating.
IEEE Trans. Vis. Comput. Graph., 2023

The Benefits of Passive Haptics and Perceptual Manipulation for Extended Reality Interactions in Constrained Passenger Spaces.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Pimp My Ride: Designing Versatile eHMIs for Cyclists.
Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023

2022
PassengXR: A Low Cost Platform for Any-Car, Multi-User, Motion-Based Passenger XR Experiences.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

In-cAR Gaming: Exploring the use of AR headsets to Leverage Passenger Travel Environments for Mixed Reality Gameplay.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Perception of Ultrasound Haptic Focal Point Motion.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

2020
Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2018
Could a Coding Bootcamp Experience Prepare You for Industry?
IT Prof., 2018

Violent Video Games in Virtual Reality: Re-Evaluating the Impact and Rating of Interactive Experiences.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018

Object Manipulation in Virtual Reality Under Increasing Levels of Translational Gain.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Textured surfaces for ultrasound haptic displays.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Everything's Cool: Extending Security Warnings with Thermal Feedback.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Multi-moji: Combining Thermal, Vibrotactile & Visual Stimuli to Expand the Affective Range of Feedback.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Audible Beacons and Wearables in Schools: Helping Young Visually Impaired Children Play and Move Independently.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Multimodal feedback in HCI: haptics, non-speech audio, and their applications.
Proceedings of the Handbook of Multimodal-Multisensor Interfaces: Foundations, User Modeling, and Common Modality Combinations, 2017

2016
Automatically Adapting Home Lighting to Assist Visually Impaired Children.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Multimodal affective feedback: combining thermal, vibrotactile, audio and visual signals.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

Towards a multimodal adaptive lighting system for visually impaired children.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

Mapping Abstract Visual Feedback to a Dimensional Model of Emotion.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Hot Under the Collar: Mapping Thermal Feedback to Dimensional Models of Emotion.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Using Dynamic Audio Feedback to Support Peripersonal Reaching in Young Visually Impaired People.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

2015
What Do You Like? Early Design Explorations of Sound and Haptic Preferences.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Investigating Pressure-based Interactions with Mobile Phones While Walking and Encumbered.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

In the Heat of the Moment: Subjective Interpretations of Thermal Feedback During Interaction.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Effects of Sound Type on Recreating the Trajectory of a Moving Source.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Using Dynamic Audio Feedback to Support Peripersonal Reaching in Visually Impaired People.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

2014
Perception of ultrasonic haptic feedback on the hand: localisation and apparent motion.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Using pressure input and thermal feedback to broaden haptic interaction with mobile devices.
PhD thesis, 2013

Thermal Feedback Identification in a Mobile Environment.
Proceedings of the Haptic and Audio Interaction Design - 8th International Workshop, 2013

Towards utilising one-handed multi-digit pressure input.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Perception of thermal stimuli for continuous interaction.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Investigating Gesture and Pressure Interaction with a 3D Display.
Proceedings of the Advances in Multimedia Modeling - 18th International Conference, 2012

Thermal icons: evaluating structured thermal feedback for mobile interaction.
Proceedings of the Mobile HCI '12, 2012

Tempera-tour, hot apps, cool widgets: thermal feedback for mobile devices.
Proceedings of the Mobile HCI '12, 2012

Feeling it: the roles of stiffness, deformation range and feedback in the control of deformable ui.
Proceedings of the International Conference on Multimodal Interaction, 2012

Augmenting Media with Thermal Stimulation.
Proceedings of the Haptic and Audio Interaction Design - 7th International Conference, 2012

Investigating one-handed multi-digit pressure input for mobile devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

"Baby it's cold outside": the influence of ambient temperature and humidity on thermal feedback.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
The effects of walking, feedback and control method on pressure-based interaction.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

The effect of clothing on thermal feedback perception.
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011

Using multimodal interactions for 3D television and multimedia browsing.
Proceedings of the 9th International Interactive TV&Video Conference, 2011

Some like it hot: thermal feedback for mobile devices.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The effects of walking and control method on pressure-based interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Tilt and go: exploring multimodal mobile maps in the field.
J. Multimodal User Interfaces, 2010

Pressure-based menu selection for mobile devices.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010


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