Gonzalo Besuievsky
Orcid: 0000-0003-2025-0835
According to our database1,
Gonzalo Besuievsky
authored at least 30 papers
between 1996 and 2022.
Collaborative distances:
Collaborative distances:
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Bibliography
2022
Proceedings of the XXXI Spanish Computer Graphics Conference, 2022
2020
ACM Journal on Computing and Cultural Heritage, 2020
2019
Proceedings of the GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage, 2019
A Level-of-Detail Technique for Urban Physics Calculations in Large Urban Environments.
Proceedings of the XXIX Spanish Computer Graphics Conference, 2019
Proceedings of the XXIX Spanish Computer Graphics Conference, 2019
2018
Proceedings of the GCH 2018, 2018
Proceedings of the XXVIII Spanish Computer Graphics Conference, 2018
2017
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 1: GRAPP, Porto, Portugal, February 27, 2017
Proceedings of the XXVII Spanish Computer Graphics Conference, 2017
2016
Proceedings of the 4th Eurographics Workshop on Urban Data Modelling and Visualisation, 2016
Proceedings of the XXVI Spanish Computer Graphics Conference, 2016
2015
Erratum to 'A sample-based method for computing the radiosity inverse matrix' [Computers & Graphics 41 (2014) 1-12].
Comput. Graph., 2015
Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation, 2015
2014
Comput. Graph., 2014
Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation, 2014
Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation, 2014
2013
Comput. Graph., 2013
Proceedings of the Eurographics Workshop on Urban Data Modelling and Visualisation, 2013
Statistical Inverse Lighting.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013
2012
Inverse lighting design for interior buildings integrating natural and artificial sources.
Comput. Graph., 2012
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
2006
Proceedings of the Ibero-American Symposium in Computer Graphics, 2006
2001
Comput. Animat. Virtual Worlds, 2001
A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001
1998
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1998, Lisbon, Portugal, August 31, 1998
1996
The Multi-Frame Lighting Method: A Monte Carlo Based Solution for Radiosity in Dynamic Environments.
Proceedings of the Rendering Techniques '96, 1996