Gonzalo A. Ramos

Orcid: 0000-0003-4198-5021

Affiliations:
  • Microsoft Research, Redmond, WA, USA


According to our database1, Gonzalo A. Ramos authored at least 51 papers between 1999 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Improving Work-Nonwork Balance with Data-Driven Implementation Intention and Mental Contrasting.
Proc. ACM Hum. Comput. Interact., 2024

GhostWriter: Augmenting Collaborative Human-AI Writing Experiences Through Personalization and Agency.
CoRR, 2024

Youth WellTech: A Global Remote Co-Design Sprint for Youth Mental Health Technology.
CoRR, 2024

2023
Make It Make Sense! Understanding and Facilitating Sensemaking in Computational Notebooks.
CoRR, 2023

Affective Conversational Agents: Understanding Expectations and Personal Influences.
CoRR, 2023

FoundWright: A System to Help People Re-find Pages from Their Web-history.
CoRR, 2023

Pearl: A Technology Probe for Machine-Assisted Reflection on Personal Data.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

Lessons Learned for Data-Driven Implementation Intentions with Mental Contrasting.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Human-Centered Explainable AI (HCXAI): Coming of Age.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Do You Even Need Sensors?: Synthetic Biomusic as an Empathic Technology.
Proceedings of the 11th International Conference on Affective Computing and Intelligent Interaction, 2023

2022
ForSense: Accelerating Online Research Through Sensemaking Integration and Machine Research Support.
ACM Trans. Interact. Intell. Syst., December, 2022

Design of Digital Workplace Stress-Reduction Intervention Systems: Effects of Intervention Type and Timing.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Advancing the Understanding and Measurement of Workplace Stress in Remote Information Workers from Passive Sensors and Behavioral Data.
Proceedings of the 10th International Conference on Affective Computing and Intelligent Interaction, 2022

2021
Toward a more empathic relationship between humans and computing systems: an interview with HUE group's Mary Czerwinski, Jina Suh, and Gonzalo Ramos.
XRDS, 2021

NL-EDIT: Correcting Semantic Parse Errors through Natural Language Interaction.
Proceedings of the 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, 2021

DIY: Assessing the Correctness of Natural Language to SQL Systems.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021

2020
AnchorViz: Facilitating Semantic Data Exploration and Concept Discovery for Interactive Machine Learning.
ACM Trans. Interact. Intell. Syst., 2020

Interactive machine teaching: a human-centered approach to building machine-learned models.
Hum. Comput. Interact., 2020

Project Calico: Wearable Chemical Sensors for Environmental Monitoring.
CoRR, 2020

"Who doesn't like dinosaurs?" Finding and Eliciting Richer Preferences for Recommendation.
Proceedings of the RecSys 2020: Fourteenth ACM Conference on Recommender Systems, 2020

A Teaching Language for Building Object Detection Models.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Understanding and Supporting Knowledge Decomposition for Machine Teaching.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

EcoPatches: Maker-Friendly Chemical-Based UV Sensing.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Using Expert Patterns in Assisted Interactive Machine Learning: A Study in Machine Teaching.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Emerging Perspectives in Human-Centered Machine Learning.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
AnchorViz: Facilitating Classifier Error Discovery through Interactive Semantic Data Exploration.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

Grounding Interactive Machine Learning Tool Design in How Non-Experts Actually Build Models.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Machine Teaching: A New Paradigm for Building Machine Learning Systems.
CoRR, 2017

2013
Dynamic duo: phone-tablet interaction on tabletops.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Holy smartphones and tablets, Batman!: mobile interaction's dynamic duo.
Proceedings of the 11th Asia Pacific Conference on Computer Human Interaction, 2013

2012
PivotPaths: Strolling through Faceted Information Spaces.
IEEE Trans. Vis. Comput. Graph., 2012

2011
Design Study of LineSets, a Novel Set Visualization Technique.
IEEE Trans. Vis. Comput. Graph., 2011

Air pointing: Design and evaluation of spatial target acquisition with and without visual feedback.
Int. J. Hum. Comput. Stud., 2011

2010
Content-aware dynamic timeline for video browsing.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010

Mobile taskflow in context: a screenshot study of smartphone usage.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Synchronous Gestures in Multi-Display Environments.
Hum. Comput. Interact., 2009

Visual snippets: summarizing web pages for search and revisitation.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
An exploration of pen rolling for pen-based interaction.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

Video browsing by direct manipulation.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

OpenMessenger: gradual initiation of interaction for distributed workgroups.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Pointing lenses: facilitating stylus input through visual-and motor-space magnification.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Pressure marks.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Phosphor: explaining transitions in the user interface using afterglow effects.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Tumble! Splat! helping users access and manipulate occluded content in 2D drawings.
Proceedings of the working conference on Advanced visual interfaces, 2006

2005
Zliding: fluid zooming and sliding for high precision parameter manipulation.
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005

Design and analysis of delimiters for selection-action pen gesture phrases in scriboli.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Pressure widgets.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004

Stitching: pen gestures that span multiple displays.
Proceedings of the working conference on Advanced visual interfaces, 2004

2003
Fluid interaction techniques for the control and annotation of digital video.
Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, 2003

2001
Reconstruction and Restoration Interpolation of Surfaces over Scattered Data.
Proceedings of the IASTED International Conference on Visualization, 2001

1999
Fingerprint Image Compression Using Wavelets: A Comparison with JPEG.
Proceedings of the Signal and Image Processing (SIP), 1999


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