Gloria Piedad Gasca Hurtado

Orcid: 0000-0003-0157-1959

According to our database1, Gloria Piedad Gasca Hurtado authored at least 46 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2024
Microlearning strategy in the promotion of motivation and learning outcomes in software project management.
Comput. Appl. Eng. Educ., May, 2024

Characterizing Social and Human Factors in Software Development Team Productivity: A System Dynamics Approach.
IEEE Access, 2024

Ga-starfish: A Gamified Retrospective.
Proceedings of the Good Practices and New Perspectives in Information Systems and Technologies, 2024

2023
Experience in the creation of the JUMI community: Achievement after two years.
Proceedings of the XV Congress of Latin American Women in Computing 2023 (LAWCC 2023) co-located with XLIX Latin American Computer Conference (CLEI 2023), 2023

Gamified Focus Group for Empirical Research in Software Engineering: A Case Study.
Proceedings of the Systems, Software and Services Process Improvement, 2023

2022
Perceptions of the human and social factors that influence the productivity of software development teams in Colombia: A statistical analysis.
J. Syst. Softw., 2022

Productivity of Software Development Teams Based on Social and Human Factors: A Dynamic Conceptual Model.
Proceedings of the Information Systems and Technologies, 2022

Building Effective Software Development Teams Based on the Personality of Its Members.
Proceedings of the Systems, Software and Services Process Improvement, 2022

Assessment of a Gamified Automotive Software Development Environment.
Proceedings of the Systems, Software and Services Process Improvement, 2022

Human Aspects in Software Development: A Systematic Mapping Study.
Proceedings of the Collaboration Technologies and Social Computing, 2022

2021
An Instrument for Measuring Perception about Social and Human Factors that Influence Software Development Productivity.
J. Univers. Comput. Sci., 2021

Beyond factors that motivate the adoption of the ISO/IEC 29110 in Mexico: An exploratory study of the implementation pace of this standard and the benefits observed.
IET Softw., 2021

Design of a gamification strategy to intervene in social and human factors associated with software process improvement change resistance.
IET Softw., 2021

Gamification of an Educational Environment in Software Engineering: Case Study for Digital Accessibility of People With Disabilities.
Rev. Iberoam. de Tecnol. del Aprendiz., 2021

Gamification Strategies for Eliciting Software Requirements.
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021

An Exploratory Analysis of the Perception of the Utility of Proven Practices of the Software Basic Profile of ISO/IEC 29110 by a Set of VSEs in Mexico.
Proceedings of the Systems, Software and Services Process Improvement, 2021

Gamification Principles to Decrease SPI Change Resistance.
Proceedings of the Systems, Software and Services Process Improvement, 2021

2020
Analysis of 13 implementations of the software engineering management and engineering basic profile guide of ISO/IEC 29110 in very small entities using different life cycles.
J. Softw. Evol. Process., 2020

Multi-model Environment Generation and Tailoring Model for Software Process Improvement.
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020

A Path for the Implementation of Best Practices for Software Requirements Management Process Using a Multimodel Environment.
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020

What Motivates VSEs to Adopt an International Standard Such as ISO/IEC 29110? An Exploratory Analysis.
Proceedings of the Systems, Software and Services Process Improvement, 2020

Social and Human Factor Classification of Influence in Productivity in Software Development Teams.
Proceedings of the Systems, Software and Services Process Improvement, 2020

Gamified Strategy Oriented to Decrease SPI Change Resistance: A Case Study.
Proceedings of the Systems, Software and Services Process Improvement, 2020

2019
Applying gamification elements to build teams for software development.
IET Softw., 2019

Proposal of an assessment framework for gamified environments: a case study.
IET Softw., 2019

Using Gamification in Software Engineering Teaching: Study Case for Software Design.
Proceedings of the New Knowledge in Information Systems and Technologies - Volume 3, 2019

A Comparative Analysis of the Implementation of the Software Basic Profile of ISO/IEC 29110 in Thirteen Teams That Used Predictive Versus Adaptive Life Cycles.
Proceedings of the Systems, Software and Services Process Improvement, 2019

A Gamified Proposal for Software Risk Analysis in Agile Methodologies.
Proceedings of the Systems, Software and Services Process Improvement, 2019

2018
Application of a Risk Management Tool Focused on Helping to Small and Medium Enterprises Implementing the Best Practices in Software Development Projects.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

Gamification to Identify Software Development Team Members' Profiles.
Proceedings of the Systems, Software and Services Process Improvement, 2018

Assessment Framework for Gamified Environments: A Gamification Assessment Model for Implementing the Framework.
Proceedings of the Systems, Software and Services Process Improvement, 2018

2017
State of the Use of Gamification Elements in Software Development Teams.
Proceedings of the Systems, Software and Services Process Improvement, 2017

Toward an Assessment Framework for Gamified Environments.
Proceedings of the Systems, Software and Services Process Improvement, 2017

2016
Method to Establish Strategies for Implementing Process Improvement According to the Organization's Context.
Proceedings of the Systems, Software and Services Process Improvement, 2016

Gamification Proposal for Defect Tracking in Software Development Process.
Proceedings of the Systems, Software and Services Process Improvement, 2016

2015
Providing a Starting Point to Help SMEs in the Implementation of Software Process Improvements.
Proceedings of the Systems, Software and Services Process Improvement, 2015

Protocol to Design Techniques for Implementing Software Development Best Practices.
Proceedings of the Systems, Software and Services Process Improvement, 2015

2014
A Methodology for Establishing Multi-Model Environments in Order to Improve Organizational Software Processes.
Int. J. Softw. Eng. Knowl. Eng., 2014

Covering the Human Perspective in Software Process Improvement.
Proceedings of the Systems, Software and Services Process Improvement, 2014

Software Requirements Development: A Path for Improving Software Quality.
Proceedings of the Systems, Software and Services Process Improvement, 2014

2013
Risk Taxonomy Related to Software Acquisition: a Case Study.
Int. J. Softw. Eng. Knowl. Eng., 2013

2010
Metodología de gestión de riesgos para la adquisición de software en pequeños entornos - MEGRIAD.
PhD thesis, 2010

2009
State of the art for risk management in software acquisition.
ACM SIGSOFT Softw. Eng. Notes, 2009

2008
Un Análisis Crítico Comparativo de Modelos y Estándares Relacionados con la Adquisición de Software.
Proceedings of the VII Jornadas Iberoamericanas de Ingeniería de Software e Ingeniería del Conocimiento 2008, Guayaquil, Ecuador, January 30, 2008

2007
Una Propuesta para la Elicitación de Requerimientos de Seguridad Basada en Preguntas.
Proceedings of the VI Jornadas Iberoamericanas de Ingeniería del Software e Ingeniería del Conocimiento-JIISIC'07, 2007

2006
The risks analysis like a practice of secure software development. A revision of models and methodologies.
Proceedings of the Network Control and Engineering for Qos, Security and Mobility, V, 2006


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